Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tyr
Tyr
Articuno244
Tyr
Level 155
God Stats
4W - 3L
1,426 SR
Queue Stats
117W - 139L
1,469 Elo+
Party 2
Cupid
Cupid
FlameAaron
Cupid
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,482 Elo+
Party 2
Janus
Janus
TacoAmigo_
Janus
Level 148
God Stats
5W - 3L
1,601 SR
Queue Stats
104W - 114L
1,462 Elo+
Party 2
Cthulhu
Cthulhu
neveraskbryan
Cthulhu
Level 127
God Stats
3W - 2L
1,695 SR
Queue Stats
4W - 6L
1,518 Elo+
Party 2
Team Averages
Level 135
1,544 SR
1,486 Elo+

VS

Team Averages
Level 103
1,441 SR
1,507 Elo+
Ah Muzen Cab
Ah Muzen Cab
JB79433
Ah Muzen Cab
Level 49
God Stats
6W - 6L
1,341 SR
Queue Stats
203W - 212L
1,454 Elo+
Party 1
Mercury
Mercury
TwoBallsNoThots
Mercury
Level 112
God Stats
2W - 5L
1,244 SR
Queue Stats
185W - 167L
1,581 Elo+
Party 1
Horus
Horus
WolfieShocks
Horus
Level 160
God Stats
2W - 2L
1,274 SR
Queue Stats
207W - 223L
1,408 Elo+
Solo
Artio
Artio
lAMFRANKlE
Artio
Level 98
God Stats
19W - 16L
1,636 SR
Queue Stats
178W - 196L
1,537 Elo+
Party 1
Vulcan
Vulcan
sneakerbull
Vulcan
Level 98
God Stats
2W - 0L
1,709 SR
Queue Stats
122W - 130L
1,553 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
7
0 / 3 / 0
4,584
458
2,665
7,403
3,503
7
0 / 4 / 3
4,688
469
4,277
7,808
3,003
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cupid
8
2 / 3 / 0
4,678
468
2,207
6,867
1,884
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Janus
8
1 / 2 / 1
5,339
534
2,570
3,547
992
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
7
0 / 1 / 1
4,244
424
4,398
5,495
2,317
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
JB79433
Ah Muzen Cab
9
2 / 2 / 2
5,179
518
4,972
6,603
2,411
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

10
6 / 0 / 1
6,039
604
4,618
6,109
2,182
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

8
2 / 0 / 3
5,293
529
4,779
6,348
3,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artio
11
3 / 0 / 1
6,563
656
4,255
5,139
4,424
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Vulcan
9
0 / 1 / 5
5,495
550
1,259
4,056
1,537
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
25
3
Kills
13
13
Deaths
3
5
Assists
12
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
3
0
0
L
0
4
3
0.38
L
Cupid
2
3
0
0.67
W
Ah Muzen Cab
JB79433
Ah Muzen Cab
2
2
2
1.5
L
Janus
1
2
1
0.75
W
6
0
1
6.5
W
2
0
3
3.5
W
Artio
3
0
1
3.5
L
Cthulhu
0
1
1
0.5
W
Vulcan
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,117
Damage
19,883
31,120
Taken
28,255
11,699
Mitigated
13,637
8,270
Healing
8,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
2,665
630
0
1,650
7,403
3,503
0
3,418
3,631
0
27,378
L
4,277
781
0
2,003
7,808
3,003
0
653
7,075
0
16,597
L
Cupid
2,207
993
685
1,581
6,867
1,884
0
465
6,390
0
16,209
W
Ah Muzen Cab
JB79433
Ah Muzen Cab
4,972
612
0
669
6,603
2,411
0
1,593
4,748
0
31,239
L
Janus
2,570
246
0
547
3,547
992
0
211
3,328
28,880
0
W
4,618
2,020
0
334
6,109
2,182
0
575
5,492
0
39,175
W
4,779
2,246
459
2,542
6,348
3,083
0
2,438
3,522
0
16,193
W
Artio
4,255
244
165
3,546
5,139
4,424
0
0
5,139
38,491
0
L
Cthulhu
4,398
295
370
1,434
5,495
2,317
0
291
5,182
19,862
0
W
Vulcan
1,259
369
0
875
4,056
1,537
0
1,448
2,386
27,910
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,533
Gold Earned
28,569
222
Minions Killed
309
0
Camps Cleared
0
993,711
Distance Traveled
1,016,244
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
4,584
458
46
5
0
182,296
4
L
Tyr
4,688
469
34
3
0
211,591
1
L
Cupid
4,678
468
44
4
0
192,934
4
W
Ah Muzen Cab
5,179
518
47
5
0
173,282
1
L
Janus
5,339
534
62
6
0
191,810
1
W
Mercury
6,039
604
69
7
0
240,351
3
W
Horus
5,293
529
32
3
0
194,291
2
W
Artio
6,563
656
92
9
0
213,940
2
L
Cthulhu
4,244
424
36
4
0
215,080
2
W
Vulcan
5,495
550
69
7
0
194,380
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role