Player Matchup

Artio
Artio
 
Artio
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
 
Chaac
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
CalixM99
Chang'e
Level 112
God Stats
84W - 66L
1,573 SR
Queue Stats
474W - 473L
1,393 Elo+
Solo
Thanatos
Thanatos
LordLugs
Thanatos
Level 103
God Stats
65W - 79L
1,391 SR
Queue Stats
558W - 594L
1,320 Elo+
Solo
Neith
Neith
shadole
Neith
Level 70
God Stats
1W - 0L
1,473 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 103
1,487 SR
1,443 Elo+

VS

Team Averages
Level 91
1,442 SR
1,360 Elo+
Sun Wukong
Sun Wukong
Gl3ndal3sFin3st
Sun Wukong
Level 86
God Stats
8W - 7L
1,479 SR
Queue Stats
17W - 19L
1,348 Elo+
Solo
Anubis
Anubis
IvahGod
Anubis
Level 59
God Stats
0W - 1L
1,287 SR
Queue Stats
7W - 5L
1,326 Elo+
Solo
Jormungandr
Jormungandr
The Anime King0
Jormungandr
Level 88
God Stats
1W - 2L
1,471 SR
Queue Stats
12W - 15L
1,406 Elo+
Party 1
Thanatos
Thanatos
U1320035383
Thanatos
Level 80
God Stats
5W - 7L
1,536 SR
Queue Stats
19W - 25L
1,383 Elo+
Party 1
Ra
Ra
Zen Zoso Solo
Ra
Level 144
God Stats
59W - 58L
1,439 SR
Queue Stats
690W - 692L
1,336 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
18
3 / 0 / 4
11,363
568
9,815
13,049
10,859
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
 
Chaac
15
2 / 4 / 4
10,028
501
11,445
21,516
22,721
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chang'e
CalixM99
Chang'e
13
1 / 5 / 9
8,673
434
11,645
21,232
19,191
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thanatos
LordLugs
Thanatos
17
10 / 6 / 3
10,652
533
11,470
19,203
9,925
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Neith
shadole
Neith
15
4 / 3 / 5
9,816
491
14,131
11,417
5,575
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Gl3ndal3sFin3st
Sun Wukong
17
1 / 1 / 6
10,344
517
14,797
16,879
12,709
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
IvahGod
Anubis
15
2 / 7 / 1
8,684
434
9,923
18,440
10,044
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Jormungandr
The Anime King0
Jormungandr
15
6 / 4 / 5
9,959
498
16,177
20,977
14,884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Thanatos
U1320035383
Thanatos
14
8 / 7 / 3
9,571
479
9,272
18,546
7,825
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
1 / 1 / 2
8,631
432
5,225
12,260
8,692
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
35
20
Kills
18
18
Deaths
20
25
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
3
0
4
5
W
Chaac
 
Chaac
2
4
4
1
W
Chang'e
CalixM99
Chang'e
1
5
9
1.1
L
Sun Wukong
Gl3ndal3sFin3st
Sun Wukong
1
1
6
4
L
Anubis
IvahGod
Anubis
2
7
1
0.36
W
Thanatos
LordLugs
Thanatos
10
6
3
1.92
L
Jormungandr
The Anime King0
Jormungandr
6
4
5
2.13
L
Thanatos
U1320035383
Thanatos
8
7
3
1.36
L
1
1
2
2
W
Neith
shadole
Neith
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,506
Damage
55,394
86,417
Taken
87,102
68,271
Mitigated
54,154
38,866
Healing
40,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
9,815
1,101
704
6,512
13,049
10,859
744
6,405
6,644
84,486
0
W
Chaac
 
Chaac
11,445
2,068
0
7,579
21,516
22,721
0
5,662
15,854
0
70,583
W
Chang'e
CalixM99
Chang'e
11,645
414
2,027
4,408
21,232
19,191
116
11,155
10,077
41,483
0
L
Sun Wukong
Gl3ndal3sFin3st
Sun Wukong
14,797
2,588
71
8,159
16,879
12,709
0
1,665
15,082
0
89,975
L
Anubis
IvahGod
Anubis
9,923
586
0
6,492
18,440
10,044
0
4,339
13,679
66,568
0
W
Thanatos
LordLugs
Thanatos
11,470
1,980
117
16,024
19,203
9,925
0
3,968
15,235
0
85,707
L
Jormungandr
The Anime King0
Jormungandr
16,177
3,730
493
5,626
20,977
14,884
0
5,523
14,994
66,956
0
L
Thanatos
U1320035383
Thanatos
9,272
1,682
333
12,448
18,546
7,825
249
4,218
13,926
0
43,121
L
5,225
947
1,036
5,345
12,260
8,692
0
3,947
7,961
51,857
0
W
Neith
shadole
Neith
14,131
7,001
0
1,495
11,417
5,575
2,035
4,135
7,282
0
49,464

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,532
Gold Earned
47,189
522
Minions Killed
456
0
Camps Cleared
0
1,875,363
Distance Traveled
1,860,869
19
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
11,363
568
168
8
0
421,921
4
W
Chaac
10,028
501
128
6
0
314,357
3
W
Chang'e
8,673
434
55
3
0
363,310
4
L
Sun Wukong
10,344
517
129
6
0
459,796
3
L
Anubis
8,684
434
85
4
0
305,907
0
W
Thanatos
10,652
533
112
6
0
414,290
3
L
Jormungandr
9,959
498
108
5
0
357,048
1
L
Thanatos
9,571
479
58
3
0
386,078
0
L
Ra
8,631
432
76
4
0
352,040
3
W
Neith
9,816
491
59
3
0
361,485
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role