Player Matchup

Neith
Neith
ArkanaScreamo
Neith
Level 80
God Stats
1W - 2L
1,163 SR
Queue Stats
128W - 115L
1,476 Elo+
Party 1
Hel
Hel
DoctorCreamy
Hel
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
105W - 87L
1,549 Elo+
Party 3
Cthulhu
Cthulhu
LemmSenpai9
Cthulhu
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 24L
1,525 Elo+
Party 1
Hun Batz
Hun Batz
Mouldy_Boi_
Hun Batz
Level 129
God Stats
5W - 6L
1,504 SR
Queue Stats
486W - 467L
1,505 Elo+
Party 3
Hou Yi
Hou Yi
olivita
Hou Yi
Level 98
God Stats
1W - 1L
1,293 SR
Queue Stats
164W - 163L
1,445 Elo+
Party 1
Team Averages
Level 71
1,392 SR
1,500 Elo+

VS

Team Averages
Level 60
1,537 SR
1,532 Elo+
Ares
Ares
 
Ares
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Rama
Rama
BjornElite
Rama
Level 28
God Stats
1W - 1L
1,737 SR
Queue Stats
105W - 89L
1,582 Elo+
Party 4
Hel
Hel
Garouk-SG14
Hel
Level 125
God Stats
3W - 8L
1,448 SR
Queue Stats
499W - 509L
1,551 Elo+
Party 4
Awilix
Awilix
LEFTCURVEE
Awilix
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Ommurg
Kuzenbo
Level 26
God Stats
2W - 2L
1,500 SR
Queue Stats
55W - 60L
1,527 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 11
7,953
795
13,151
7,068
3,250
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
1 / 0 / 10
7,802
780
5,499
5,009
2,545
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
LemmSenpai9
Cthulhu
16
6 / 1 / 6
9,375
938
13,477
13,447
12,934
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Hun Batz
Mouldy_Boi_
Hun Batz
13
4 / 3 / 7
8,237
824
9,794
9,997
4,306
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hou Yi
olivita
Hou Yi
15
2 / 1 / 8
8,304
830
7,443
8,933
4,290
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
14
3 / 4 / 2
8,118
812
11,936
14,968
16,795
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
0 / 1 / 4
7,066
707
8,123
9,720
4,707
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

13
2 / 2 / 3
6,896
690
7,538
7,543
3,811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Awilix
LEFTCURVEE
Awilix
11
1 / 4 / 2
6,419
642
4,563
12,083
6,190
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kuzenbo
Ommurg
Kuzenbo
11
0 / 3 / 4
6,969
697
3,293
14,856
18,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
21
14
Kills
6
6
Deaths
14
42
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
3
4
2
1
W
1
1
11
6.5
L
0
1
4
2
W
1
0
10
6
L
2
2
3
1.75
L
Awilix
LEFTCURVEE
Awilix
1
4
2
0.5
W
Cthulhu
LemmSenpai9
Cthulhu
6
1
6
9
W
Hun Batz
Mouldy_Boi_
Hun Batz
4
3
7
2.5
L
Kuzenbo
Ommurg
Kuzenbo
0
3
4
0.67
W
Hou Yi
olivita
Hou Yi
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,364
Damage
35,453
44,454
Taken
59,170
27,325
Mitigated
50,118
26,831
Healing
15,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
11,936
653
880
1,243
14,968
16,795
0
4,356
10,302
19,136
0
W
13,151
4,885
1,973
1,264
7,068
3,250
1,294
3,351
3,717
0
23,099
L
8,123
5,145
0
1,552
9,720
4,707
1,341
2,350
7,132
0
27,589
W
5,499
537
11,393
3,891
5,009
2,545
988
3,105
1,904
8,502
0
L
7,538
1,256
6,097
2,366
7,543
3,811
102
2,791
4,540
16,049
0
L
Awilix
LEFTCURVEE
Awilix
4,563
1,802
52
230
12,083
6,190
0
4,034
7,771
0
5,929
W
Cthulhu
LemmSenpai9
Cthulhu
13,477
743
1,742
1,537
13,447
12,934
534
6,340
7,107
25,674
0
W
Hun Batz
Mouldy_Boi_
Hun Batz
9,794
1,503
884
996
9,997
4,306
2,107
4,404
5,593
0
13,432
L
Kuzenbo
Ommurg
Kuzenbo
3,293
1,074
735
2,301
14,856
18,615
0
4,086
10,449
5,613
0
W
Hou Yi
olivita
Hou Yi
7,443
2,709
1,354
1,797
8,933
4,290
2,416
5,567
3,366
0
22,038

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,671
Gold Earned
35,468
115
Minions Killed
84
0
Camps Cleared
0
1,004,727
Distance Traveled
929,618
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
8,118
812
14
1
0
194,764
4
W
Neith
7,953
795
21
2
0
187,808
4
L
Rama
7,066
707
42
4
0
164,343
0
W
Hel
7,802
780
7
1
0
214,071
3
L
Hel
6,896
690
17
2
0
163,111
0
L
Awilix
6,419
642
3
0
0
179,215
0
W
Cthulhu
9,375
938
46
5
0
216,466
2
W
Hun Batz
8,237
824
10
1
0
202,247
0
L
Kuzenbo
6,969
697
8
1
0
228,185
0
W
Hou Yi
8,304
830
31
3
0
184,135
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role