Player Matchup

Eset
Eset
Binexx
Eset
Level 99
God Stats
32W - 12L
1,691 SR
Queue Stats
78W - 61L
1,533 Elo+
Party 2
Cupid
Cupid
Briskol
Cupid
Level 123
God Stats
28W - 12L
1,799 SR
Queue Stats
191W - 190L
1,543 Elo+
Party 2
Cthulhu
Cthulhu
Weedz420
Cthulhu
Level 74
God Stats
9W - 4L
1,533 SR
Queue Stats
27W - 41L
1,337 Elo+
Party 2
Team Averages
Level 99
1,674 SR
1,471 Elo+

VS

Team Averages
Level 76
1,494 SR
1,404 Elo+
Horus
Horus
Beau3641TTV
Horus
Level 99
God Stats
14W - 16L
1,539 SR
Queue Stats
105W - 161L
1,400 Elo+
Party 1
Sol
Sol
Cryptsune
Sol
Level 87
God Stats
17W - 18L
1,444 SR
Queue Stats
128W - 194L
1,432 Elo+
Party 1
Heimdallr
Heimdallr
Imp3ria
Heimdallr
Level 41
God Stats
0W - 4L
1,500 SR
Queue Stats
98W - 148L
1,381 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
Binexx
Eset
15
5 / 5 / 14
10,960
783
13,630
13,270
4,900
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cupid
Briskol
Cupid
16
9 / 2 / 10
11,637
831
13,530
14,681
6,069
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
Weedz420
Cthulhu
16
7 / 3 / 13
11,459
819
17,517
16,144
14,596
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 7 / 9
8,626
616
12,376
19,298
16,804
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
2 / 6 / 4
9,365
669
9,935
16,419
8,032
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Heimdallr
Imp3ria
Heimdallr
14
7 / 8 / 3
10,735
767
8,771
17,782
8,940
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
25
21
Kills
9
10
Deaths
21
37
Assists
16
Player
Kills
Deaths
Assists
KDA
L
0
7
9
0.64
W
Eset
Binexx
Eset
5
5
14
2.4
W
Cupid
Briskol
Cupid
9
2
10
7
L
2
6
4
0.67
L
Heimdallr
Imp3ria
Heimdallr
7
8
3
1.06
W
Cthulhu
Weedz420
Cthulhu
7
3
13
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,677
Damage
31,082
44,095
Taken
53,499
25,565
Mitigated
33,776
12,676
Healing
10,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,376
4,602
1,682
3,163
19,298
16,804
0
9,859
8,757
0
17,742
W
Eset
Binexx
Eset
13,630
1,388
1,411
3,713
13,270
4,900
364
4,256
8,787
36,652
0
W
Cupid
Briskol
Cupid
13,530
8,219
307
5,250
14,681
6,069
2,660
2,312
12,171
0
49,532
L
9,935
2,184
0
4,122
16,419
8,032
0
10,470
5,557
38,280
2,605
L
Heimdallr
Imp3ria
Heimdallr
8,771
2,409
0
1,256
17,782
8,940
30
9,634
7,640
0
30,012
W
Cthulhu
Weedz420
Cthulhu
17,517
1,398
169
1,826
16,144
14,596
129
3,490
12,390
39,192
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,056
Gold Earned
28,726
164
Minions Killed
114
8
Camps Cleared
4
848,075
Distance Traveled
707,396
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
8,626
616
10
1
0
244,203
1
W
Eset
10,960
783
42
3
3
279,515
2
W
Cupid
11,637
831
76
5
4
272,429
1
L
Sol
9,365
669
66
5
3
226,349
1
L
Heimdallr
10,735
767
38
3
1
236,844
4
W
Cthulhu
11,459
819
46
3
1
296,131
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role