Player Matchup

Chaac
Chaac
BlakesLiteralKid
Chaac
Level 105
God Stats
4W - 3L
1,431 SR
Queue Stats
117W - 128L
1,525 Elo+
Party 2
Horus
Horus
Lumabest
Horus
Level 83
God Stats
5W - 9L
1,497 SR
Queue Stats
399W - 468L
1,475 Elo+
Party 3
Nemesis
Nemesis
TurtleinaToga
Nemesis
Level 42
God Stats
4W - 4L
1,652 SR
Queue Stats
288W - 326L
1,457 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
kickster49
Ah Muzen Cab
Level 23
God Stats
4W - 0L
1,917 SR
Queue Stats
34W - 19L
1,618 Elo+
Party 2
Scylla
Scylla
stuhdmuhffin
Scylla
Level 44
God Stats
3W - 5L
1,323 SR
Queue Stats
38W - 44L
1,479 Elo+
Party 2
Team Averages
Level 59
1,564 SR
1,511 Elo+

VS

Team Averages
Level 99
1,503 SR
1,494 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
AccelTiger
Cthulhu
Level 37
God Stats
4W - 2L
1,833 SR
Queue Stats
109W - 108L
1,465 Elo+
Party 1
Ne Zha
Ne Zha
Caboose59
Ne Zha
Level 117
God Stats
10W - 19L
1,391 SR
Queue Stats
70W - 75L
1,453 Elo+
Solo
Izanami
Izanami
Orhka
Izanami
Level 154
God Stats
0W - 2L
1,289 SR
Queue Stats
267W - 257L
1,592 Elo+
Party 1
Discordia
Discordia
Thiccgoomba
Discordia
Level 38
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 44L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 1 / 2
11,164
657
13,872
13,544
7,111
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Horus
Lumabest
Horus
13
4 / 3 / 8
9,597
565
6,834
19,439
20,864
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nemesis
14
0 / 2 / 4
8,622
507
6,193
13,364
6,192
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ah Muzen Cab
kickster49
Ah Muzen Cab
15
7 / 4 / 1
10,292
605
16,066
14,870
6,160
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Scylla
14
3 / 3 / 5
9,256
544
6,004
8,541
3,430
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
11
1 / 5 / 6
6,940
408
14,546
15,139
13,830
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cthulhu
AccelTiger
Cthulhu
12
0 / 3 / 3
7,090
417
7,319
12,249
8,121
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ne Zha
Caboose59
Ne Zha
12
1 / 3 / 7
7,462
439
6,501
15,015
5,834
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Izanami
Orhka
Izanami
17
7 / 5 / 1
10,353
609
10,893
13,222
4,881
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Discordia
Thiccgoomba
Discordia
13
4 / 6 / 3
8,154
480
7,314
10,865
3,852
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
33
22
Kills
13
13
Deaths
22
20
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
1
5
6
0.8
L
Cthulhu
AccelTiger
Cthulhu
0
3
3
0.5
W
8
1
2
9
L
Ne Zha
Caboose59
Ne Zha
1
3
7
1.5
W
Horus
Lumabest
Horus
4
3
8
2.67
L
Izanami
Orhka
Izanami
7
5
1
1.5
L
Discordia
Thiccgoomba
Discordia
4
6
3
0.92
W
Nemesis
0
2
4
1
W
Ah Muzen Cab
kickster49
Ah Muzen Cab
7
4
1
1.88
W
Scylla
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,969
Damage
46,573
69,758
Taken
66,490
43,757
Mitigated
36,518
20,046
Healing
9,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
14,546
4,059
0
300
15,139
13,830
110
1,631
13,412
38,164
0
L
Cthulhu
AccelTiger
Cthulhu
7,319
608
311
786
12,249
8,121
0
1,508
10,631
31,809
0
W
13,872
2,548
0
5,743
13,544
7,111
906
6,092
6,726
0
88,000
L
Ne Zha
Caboose59
Ne Zha
6,501
1,988
0
5,721
15,015
5,834
394
1,584
13,305
0
47,563
W
Horus
Lumabest
Horus
6,834
3,101
1,324
6,674
19,439
20,864
21
9,714
8,852
0
29,988
L
Izanami
Orhka
Izanami
10,893
6,317
0
2,224
13,222
4,881
1,824
4
13,218
0
90,915
L
Discordia
Thiccgoomba
Discordia
7,314
722
0
500
10,865
3,852
282
835
9,920
55,008
0
W
Nemesis
6,193
2,294
0
1,421
13,364
6,192
0
4,345
8,701
0
64,657
W
Ah Muzen Cab
kickster49
Ah Muzen Cab
16,066
7,624
0
4,273
14,870
6,160
918
3,041
11,529
0
96,035
W
Scylla
6,004
237
0
611
8,541
3,430
0
3,712
4,463
52,470
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,931
Gold Earned
39,999
502
Minions Killed
439
0
Camps Cleared
0
1,677,684
Distance Traveled
1,566,264
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
6,940
408
51
3
0
314,883
2
L
Cthulhu
7,090
417
65
4
0
313,557
2
W
Chaac
11,164
657
152
9
0
376,906
2
L
Ne Zha
7,462
439
73
4
0
342,894
2
W
Horus
9,597
565
44
3
0
316,894
2
L
Izanami
10,353
609
164
10
0
301,681
2
L
Discordia
8,154
480
86
5
0
293,249
7
W
Nemesis
8,622
507
94
6
0
385,142
1
W
Ah Muzen Cab
10,292
605
125
7
0
289,493
3
W
Scylla
9,256
544
87
5
0
309,249
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role