Player Matchup

Yemoja
Yemoja
Ambitionz84
Yemoja
Level 123
God Stats
10W - 12L
1,312 SR
Queue Stats
130W - 143L
1,382 Elo+
Solo
Danzaburou
Danzaburou
ChrissyZenn
Danzaburou
Level 65
God Stats
17W - 17L
1,461 SR
Queue Stats
564W - 620L
1,405 Elo+
Party 1
Bacchus
Bacchus
TalonZenn
Bacchus
Level 60
God Stats
39W - 31L
1,546 SR
Queue Stats
213W - 251L
1,426 Elo+
Party 1
Cliodhna
Cliodhna
TheMattkii
Cliodhna
Level 143
God Stats
5W - 8L
1,320 SR
Queue Stats
117W - 102L
1,498 Elo+
Solo
Sol
Sol
VonBlut
Sol
Level 104
God Stats
10W - 7L
1,526 SR
Queue Stats
113W - 103L
1,519 Elo+
Solo
Team Averages
Level 99
1,433 SR
1,446 Elo+

VS

Team Averages
Level 89
1,449 SR
1,421 Elo+
Fenrir
Fenrir
BJMx ViiTaaL
Fenrir
Level 85
God Stats
0W - 3L
1,220 SR
Queue Stats
17W - 36L
1,336 Elo+
Solo
Awilix
Awilix
BawlerBell
Awilix
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
153W - 152L
1,480 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
HPNOTIQ-JOE
Morgan Le Fay
Level 88
God Stats
10W - 15L
1,449 SR
Queue Stats
234W - 286L
1,428 Elo+
Solo
Artio
Artio
Unicorn Boy5949
Artio
Level 82
God Stats
9W - 10L
1,566 SR
Queue Stats
282W - 297L
1,469 Elo+
Solo
Cupid
Cupid
kkylewest
Cupid
Level 89
God Stats
0W - 2L
1,508 SR
Queue Stats
10W - 13L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
18
11 / 5 / 7
12,967
1,297
12,807
19,201
9,515
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Danzaburou
ChrissyZenn
Danzaburou
17
3 / 1 / 13
11,022
1,102
18,498
4,133
1,903
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
TalonZenn
Bacchus
17
1 / 1 / 13
11,921
1,192
10,106
14,324
20,919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Cliodhna
TheMattkii
Cliodhna
17
2 / 2 / 14
11,110
1,111
13,112
16,983
7,186
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sol
17
1 / 0 / 11
10,252
1,025
13,399
6,964
2,820
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Team 1 Tickets

230

VS

Team 2 Tickets

180

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
16
3 / 1 / 2
10,574
1,057
11,018
11,887
7,584
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Awilix
BawlerBell
Awilix
16
2 / 6 / 4
10,869
1,087
11,167
17,697
8,502
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morgan Le Fay
HPNOTIQ-JOE
Morgan Le Fay
16
4 / 4 / 3
11,315
1,132
17,505
10,377
5,299
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
0 / 4 / 7
10,280
1,028
8,214
22,990
29,217
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cupid
kkylewest
Cupid
16
0 / 3 / 4
9,826
983
9,744
13,120
6,402
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
29
18
Kills
9
9
Deaths
18
58
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Yemoja
11
5
7
2.9
L
Fenrir
3
1
2
4
L
Awilix
BawlerBell
Awilix
2
6
4
0.67
W
Danzaburou
ChrissyZenn
Danzaburou
3
1
13
9.5
L
Morgan Le Fay
HPNOTIQ-JOE
Morgan Le Fay
4
4
3
1.38
W
Bacchus
TalonZenn
Bacchus
1
1
13
7.5
W
Cliodhna
TheMattkii
Cliodhna
2
2
14
4.5
L
0
4
7
0.88
W
Sol
1
0
11
6.5
L
Cupid
kkylewest
Cupid
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,922
Damage
57,648
61,605
Taken
76,071
42,343
Mitigated
57,004
16,184
Healing
12,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
12,807
4,000
5,350
1,486
19,201
9,515
0
8,395
10,310
27,705
0
L
Fenrir
11,018
2,016
0
918
11,887
7,584
0
5,787
4,604
21
17,988
L
Awilix
BawlerBell
Awilix
11,167
3,127
0
54
17,697
8,502
0
6,976
10,721
0
30,587
W
Danzaburou
ChrissyZenn
Danzaburou
18,498
9,218
0
1,653
4,133
1,903
0
1,465
2,584
0
42,285
L
Morgan Le Fay
HPNOTIQ-JOE
Morgan Le Fay
17,505
861
210
784
10,377
5,299
0
7,423
2,954
36,646
0
W
Bacchus
TalonZenn
Bacchus
10,106
701
0
1,717
14,324
20,919
0
6,428
7,227
18,893
0
W
Cliodhna
TheMattkii
Cliodhna
13,112
2,794
0
5,286
16,983
7,186
0
5,717
10,773
0
34,011
L
8,214
305
2,505
3,256
22,990
29,217
0
10,900
12,090
24,375
0
W
Sol
13,399
3,471
0
692
6,964
2,820
0
2,388
4,336
30,430
0
L
Cupid
kkylewest
Cupid
9,744
5,762
1,701
2,735
13,120
6,402
0
5,226
7,894
0
37,120

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,272
Gold Earned
52,864
205
Minions Killed
218
5
Camps Cleared
10
1,007,624
Distance Traveled
1,035,633
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
12,967
1,297
41
4
2
174,512
0
L
Fenrir
10,574
1,057
25
3
1
235,655
1
L
Awilix
10,869
1,087
45
5
7
202,168
2
W
Danzaburou
11,022
1,102
73
7
1
183,845
1
L
Morgan Le Fay
11,315
1,132
51
5
1
202,649
1
W
Bacchus
11,921
1,192
16
2
2
232,943
0
W
Cliodhna
11,110
1,111
45
5
0
221,251
1
L
Artio
10,280
1,028
31
3
1
212,641
0
W
Sol
10,252
1,025
30
3
0
195,073
0
L
Cupid
9,826
983
66
7
0
182,520
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role