Player Matchup

Achilles
Achilles
Italian_KaTz
Achilles
Level 82
God Stats
157W - 156L
1,546 SR
Queue Stats
392W - 404L
1,502 Elo+
Solo
Izanami
Izanami
JarlVegas
Izanami
Level 14
God Stats
2W - 3L
1,489 SR
Queue Stats
5W - 7L
1,368 Elo+
Party 2
Merlin
Merlin
Sirdarkmon1
Merlin
Level 87
God Stats
2W - 3L
1,671 SR
Queue Stats
100W - 80L
1,701 Elo+
Party 2
Ratatoskr
Ratatoskr
g5thirty
Ratatoskr
Level 127
God Stats
19W - 11L
1,570 SR
Queue Stats
239W - 259L
1,471 Elo+
Solo
Vamana
Vamana
xGwyndolinx
Vamana
Level 159
God Stats
6W - 4L
1,714 SR
Queue Stats
126W - 90L
1,626 Elo+
Party 2
Team Averages
Level 94
1,598 SR
1,534 Elo+

VS

Team Averages
Level 103
1,502 SR
1,438 Elo+
Danzaburou
Danzaburou
Blαzε
Danzaburou
Level 46
God Stats
4W - 3L
1,500 SR
Queue Stats
137W - 146L
1,174 Elo+
Solo
Baron Samedi
Baron Samedi
FEARseximexi
Baron Samedi
Level 109
God Stats
1W - 3L
1,560 SR
Queue Stats
28W - 28L
1,539 Elo+
Party 1
Ne Zha
Ne Zha
KDsauce
Ne Zha
Level 121
God Stats
0W - 2L
1,213 SR
Queue Stats
59W - 53L
1,573 Elo+
Solo
Tyr
Tyr
TheFatBastad
Tyr
Level 113
God Stats
11W - 15L
1,510 SR
Queue Stats
40W - 54L
1,426 Elo+
Party 1
Susano
Susano
lerlee
Susano
Level 128
God Stats
0W - 1L
1,730 SR
Queue Stats
26W - 30L
1,479 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Italian_KaTz
Achilles
20
4 / 1 / 16
13,934
733
17,244
29,697
41,475
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Izanami
JarlVegas
Izanami
20
2 / 4 / 9
13,753
724
9,837
17,954
8,446
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
20
5 / 4 / 10
14,478
762
22,149
13,937
6,557
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ratatoskr
g5thirty
Ratatoskr
20
9 / 5 / 6
14,701
774
21,227
25,223
23,335
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Vamana
20
16 / 4 / 13
16,372
862
29,026
31,443
35,999
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Blαzε
Danzaburou
19
0 / 6 / 7
12,476
657
17,415
20,474
10,633
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
FEARseximexi
Baron Samedi
20
6 / 10 / 9
13,853
729
17,627
27,664
15,196
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ne Zha
KDsauce
Ne Zha
19
0 / 8 / 7
12,314
648
13,388
23,591
11,702
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
8 / 6 / 4
12,842
676
20,109
31,898
37,694
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Susano
lerlee
Susano
20
4 / 6 / 5
13,192
694
18,350
20,781
11,108
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
50
36
Kills
18
18
Deaths
36
54
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Blαzε
Danzaburou
0
6
7
0.58
L
Baron Samedi
FEARseximexi
Baron Samedi
6
10
9
1.05
W
Achilles
Italian_KaTz
Achilles
4
1
16
12
W
Izanami
JarlVegas
Izanami
2
4
9
1.63
L
Ne Zha
KDsauce
Ne Zha
0
8
7
0.44
W
Merlin
5
4
10
2.5
L
8
6
4
1.67
W
Ratatoskr
g5thirty
Ratatoskr
9
5
6
2.4
L
Susano
lerlee
Susano
4
6
5
1.08
W
Vamana
16
4
13
5.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,483
Damage
86,889
118,254
Taken
124,408
115,812
Mitigated
86,333
38,213
Healing
20,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Blαzε
Danzaburou
17,415
7,543
0
3,382
20,474
10,633
0
2,060
17,214
0
58,212
L
Baron Samedi
FEARseximexi
Baron Samedi
17,627
1,346
1,368
6,849
27,664
15,196
349
7,711
19,787
46,323
0
W
Achilles
Italian_KaTz
Achilles
17,244
2,126
0
13,083
29,697
41,475
306
3,408
26,289
0
30,388
W
Izanami
JarlVegas
Izanami
9,837
5,546
0
4,898
17,954
8,446
5,677
2,728
15,226
0
70,846
L
Ne Zha
KDsauce
Ne Zha
13,388
3,266
0
4,650
23,591
11,702
1,727
2,760
20,781
0
61,554
W
Merlin
22,149
550
170
1,721
13,937
6,557
889
4,264
9,673
60,793
0
L
20,109
998
0
4,226
31,898
37,694
0
6,126
25,421
0
34,621
W
Ratatoskr
g5thirty
Ratatoskr
21,227
3,484
0
6,774
25,223
23,335
1,327
3,948
21,275
0
70,181
L
Susano
lerlee
Susano
18,350
4,457
0
0
20,781
11,108
0
6,146
14,551
0
45,216
W
Vamana
29,026
14,518
119
11,448
31,443
35,999
508
3,279
27,952
6,663
54,108

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,238
Gold Earned
64,677
346
Minions Killed
304
0
Camps Cleared
0
2,012,672
Distance Traveled
1,759,727
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
12,476
657
76
4
0
331,193
2
L
Baron Samedi
13,853
729
61
3
0
338,878
0
W
Achilles
13,934
733
21
1
0
419,063
4
W
Izanami
13,753
724
95
5
0
394,932
1
L
Ne Zha
12,314
648
62
3
0
349,785
0
W
Merlin
14,478
762
93
5
0
348,199
0
L
Tyr
12,842
676
34
2
0
413,431
3
W
Ratatoskr
14,701
774
85
4
0
423,312
1
L
Susano
13,192
694
71
4
0
326,440
1
W
Vamana
16,372
862
52
3
0
427,166
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role