Player Matchup

Ah Puch
Ah Puch
FledWriter3840
Ah Puch
Level 141
God Stats
1W - 0L
1,716 SR
Queue Stats
30W - 45L
1,332 Elo+
Solo
Mulan
Mulan
SheltterEvil
Mulan
Level 108
God Stats
5W - 7L
1,415 SR
Queue Stats
583W - 642L
1,487 Elo+
Solo
Hades
Hades
XgabiGT
Hades
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 53L
1,390 Elo+
Solo
Sun Wukong
Sun Wukong
benjamenar1231
Sun Wukong
Level 106
God Stats
35W - 29L
1,532 SR
Queue Stats
166W - 196L
1,466 Elo+
Solo
Izanami
Izanami
texma13
Izanami
Level 120
God Stats
5W - 2L
1,635 SR
Queue Stats
242W - 254L
1,441 Elo+
Solo
Team Averages
Level 116
1,560 SR
1,423 Elo+

VS

Team Averages
Level 118
1,469 SR
1,503 Elo+
Sun Wukong
Sun Wukong
Deckjs
Sun Wukong
Level 146
God Stats
0W - 3L
1,203 SR
Queue Stats
40W - 40L
1,499 Elo+
Party 1
Tsukuyomi
Tsukuyomi
ITZ Kayle
Tsukuyomi
Level 129
God Stats
4W - 2L
1,596 SR
Queue Stats
28W - 31L
1,459 Elo+
Solo
Charybdis
Charybdis
Matriux
Charybdis
Level 129
God Stats
15W - 18L
1,481 SR
Queue Stats
66W - 61L
1,480 Elo+
Party 1
Ymir
Ymir
RonGrin
Ymir
Level 78
God Stats
30W - 36L
1,518 SR
Queue Stats
421W - 405L
1,519 Elo+
Solo
Tiamat
Tiamat
Symple iTwiisT
Tiamat
Level 109
God Stats
19W - 18L
1,549 SR
Queue Stats
246W - 228L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 0
7,403
617
6,371
5,606
2,077
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

10
0 / 1 / 4
6,103
509
5,058
8,794
7,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hades
XgabiGT
Hades
11
2 / 1 / 2
6,148
512
5,622
9,470
5,088
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sun Wukong
benjamenar1231
Sun Wukong
13
5 / 1 / 1
7,151
596
5,244
10,697
5,355
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Izanami
texma13
Izanami
11
0 / 0 / 2
5,869
489
6,240
4,147
1,555
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Deckjs
Sun Wukong
9
0 / 1 / 2
5,125
427
4,167
7,455
5,101
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tsukuyomi
ITZ Kayle
Tsukuyomi
10
1 / 3 / 1
5,754
480
4,133
10,041
3,971
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charybdis
Matriux
Charybdis
11
1 / 1 / 0
6,073
506
3,453
11,007
3,238
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
RonGrin
Ymir
12
2 / 1 / 0
6,828
569
3,077
8,296
5,458
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
0 / 2 / 1
5,844
487
4,666
6,039
3,340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
8
8
Kills
4
4
Deaths
8
9
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Deckjs
Sun Wukong
0
1
2
1
W
1
1
0
1
L
Tsukuyomi
ITZ Kayle
Tsukuyomi
1
3
1
0.5
L
Charybdis
Matriux
Charybdis
1
1
0
1
L
Ymir
RonGrin
Ymir
2
1
0
2
W
0
1
4
2
L
0
2
1
0.25
W
Hades
XgabiGT
Hades
2
1
2
3
W
Sun Wukong
benjamenar1231
Sun Wukong
5
1
1
5.5
W
Izanami
texma13
Izanami
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,535
Damage
19,496
38,714
Taken
42,838
21,474
Mitigated
21,108
19,832
Healing
11,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Deckjs
Sun Wukong
4,167
541
0
994
7,455
5,101
0
1,235
6,220
4,348
24,343
W
6,371
185
0
3,427
5,606
2,077
561
2,881
2,543
53,673
0
L
Tsukuyomi
ITZ Kayle
Tsukuyomi
4,133
980
0
3,526
10,041
3,971
0
3,033
7,008
0
31,376
L
Charybdis
Matriux
Charybdis
3,453
2,012
0
4,801
11,007
3,238
233
0
11,007
0
44,949
L
Ymir
RonGrin
Ymir
3,077
392
0
1,148
8,296
5,458
0
5,951
2,345
41,529
0
W
5,058
746
521
4,147
8,794
7,399
0
410
8,384
0
20,619
L
4,666
634
0
1,430
6,039
3,340
0
1,774
4,265
40,230
0
W
Hades
XgabiGT
Hades
5,622
518
312
5,379
9,470
5,088
0
3,428
6,042
32,573
0
W
Sun Wukong
benjamenar1231
Sun Wukong
5,244
1,551
0
4,986
10,697
5,355
18
1,694
9,003
0
53,509
W
Izanami
texma13
Izanami
6,240
3,524
0
1,060
4,147
1,555
1,440
0
4,147
0
50,328

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,674
Gold Earned
29,624
384
Minions Killed
363
0
Camps Cleared
0
1,178,884
Distance Traveled
1,195,751
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
5,125
427
46
4
0
261,900
5
W
Ah Puch
7,403
617
110
9
0
232,328
4
L
Tsukuyomi
5,754
480
60
5
0
250,448
2
L
Charybdis
6,073
506
86
7
0
217,978
1
L
Ymir
6,828
569
98
8
0
231,510
4
W
Mulan
6,103
509
21
2
0
262,854
4
L
Tiamat
5,844
487
73
6
0
233,915
3
W
Hades
6,148
512
64
5
0
222,254
3
W
Sun Wukong
7,151
596
91
8
0
240,475
2
W
Izanami
5,869
489
98
8
0
220,973
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role