Player Matchup

Janus
Janus
 
Janus
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Lancelot
Lancelot
DemonicSelk
Lancelot
Level 57
God Stats
3W - 3L
1,500 SR
Queue Stats
19W - 21L
1,561 Elo+
Party 2
Nemesis
Nemesis
HeyAdrian
Nemesis
Level 86
God Stats
2W - 6L
1,532 SR
Queue Stats
215W - 247L
1,365 Elo+
Party 1
Jormungandr
Jormungandr
OleMcGhee
Jormungandr
Level 149
God Stats
7W - 5L
1,601 SR
Queue Stats
89W - 84L
1,417 Elo+
Solo
Neith
Neith
ToXicDream90
Neith
Level 66
God Stats
14W - 8L
1,379 SR
Queue Stats
150W - 195L
1,332 Elo+
Party 1
Team Averages
Level 89
1,502 SR
1,435 Elo+

VS

Team Averages
Level 98
1,536 SR
1,497 Elo+
Set
Set
GingerKangaroo
Set
Level 88
God Stats
5W - 5L
1,500 SR
Queue Stats
487W - 472L
1,430 Elo+
Solo
He Bo
He Bo
LettuseEyeTy
He Bo
Level 106
God Stats
3W - 2L
1,531 SR
Queue Stats
37W - 48L
1,430 Elo+
Solo
Atlas
Atlas
Nyteman
Atlas
Level 103
God Stats
1W - 0L
1,417 SR
Queue Stats
2W - 0L
1,701 Elo+
Solo
Mulan
Mulan
col3train
Mulan
Level 67
God Stats
199W - 180L
1,532 SR
Queue Stats
289W - 298L
1,442 Elo+
Solo
Skadi
Skadi
daniele171096
Skadi
Level 127
God Stats
16W - 10L
1,700 SR
Queue Stats
255W - 221L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
2 / 2 / 0
7,355
525
6,154
9,087
3,878
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Lancelot
DemonicSelk
Lancelot
10
1 / 4 / 0
6,167
441
6,176
13,027
8,788
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nemesis
HeyAdrian
Nemesis
8
0 / 2 / 1
5,473
391
2,672
8,777
3,302
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
OleMcGhee
Jormungandr
10
0 / 3 / 0
6,011
429
4,923
11,509
8,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

9
0 / 5 / 0
5,660
404
3,625
8,997
3,492
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 1 / 1
7,828
559
3,853
9,444
4,019
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
0 / 1 / 0
6,696
478
5,720
7,722
2,942
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Atlas
Nyteman
Atlas
11
3 / 0 / 7
7,848
561
7,867
11,690
11,913
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Mulan
col3train
Mulan
13
4 / 1 / 2
8,118
580
9,325
14,085
8,875
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
3 / 0 / 4
7,698
550
9,158
7,418
2,734
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
30
3
Kills
16
16
Deaths
3
1
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
2
2
0
1
L
Lancelot
DemonicSelk
Lancelot
1
4
0
0.25
W
6
1
1
6.5
L
Nemesis
HeyAdrian
Nemesis
0
2
1
0.25
W
0
1
0
0
W
Atlas
Nyteman
Atlas
3
0
7
6.5
L
Jormungandr
OleMcGhee
Jormungandr
0
3
0
0
L
0
5
0
0
W
Mulan
col3train
Mulan
4
1
2
5
W
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,550
Damage
35,923
51,397
Taken
50,359
27,659
Mitigated
30,483
7,787
Healing
16,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
6,154
661
0
790
9,087
3,878
0
5,282
3,805
55,434
0
L
Lancelot
DemonicSelk
Lancelot
6,176
1,769
0
460
13,027
8,788
0
490
12,537
0
35,553
W
3,853
1,738
0
319
9,444
4,019
0
1,562
7,786
0
49,364
L
Nemesis
HeyAdrian
Nemesis
2,672
977
0
1,407
8,777
3,302
160
2,278
6,499
46
28,974
W
5,720
0
0
4,809
7,722
2,942
377
3,037
4,561
50,199
0
W
Atlas
Nyteman
Atlas
7,867
3,595
204
4,400
11,690
11,913
965
3,788
7,786
22,655
0
L
Jormungandr
OleMcGhee
Jormungandr
4,923
1,499
189
1,939
11,509
8,199
0
3,102
8,407
31,759
0
L
3,625
1,080
168
2,834
8,997
3,492
0
2,435
6,562
0
33,788
W
Mulan
col3train
Mulan
9,325
1,759
0
4,594
14,085
8,875
0
1,216
12,797
0
52,967
W
9,158
3,693
0
2,164
7,418
2,734
386
1,112
6,306
0
67,845

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,666
Gold Earned
38,188
342
Minions Killed
396
0
Camps Cleared
0
1,345,108
Distance Traveled
1,305,078
11
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,355
525
121
9
0
265,957
4
L
Lancelot
6,167
441
68
5
0
293,170
0
W
Set
7,828
559
85
6
0
306,775
3
L
Nemesis
5,473
391
46
3
0
316,781
0
W
He Bo
6,696
478
77
6
0
235,933
3
W
Atlas
7,848
561
27
2
0
260,128
6
L
Jormungandr
6,011
429
48
3
0
231,860
3
L
Neith
5,660
404
59
4
0
237,340
4
W
Mulan
8,118
580
98
7
0
247,551
1
W
Skadi
7,698
550
109
8
0
254,691
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role