Player Matchup

Guan Yu
Guan Yu
MeltDogg
Guan Yu
Level 46
God Stats
2W - 1L
1,538 SR
Queue Stats
144W - 64L
1,706 Elo+
Party 1
Achilles
Achilles
ThatNinjaFitz
Achilles
Level 80
God Stats
2W - 2L
1,468 SR
Queue Stats
298W - 170L
1,662 Elo+
Party 1
Agni
Agni
virus3andahalf
Agni
Level 38
God Stats
5W - 1L
1,563 SR
Queue Stats
76W - 33L
1,660 Elo+
Party 1
Team Averages
Level 55
1,523 SR
1,676 Elo+

VS

Team Averages
Level 116
1,479 SR
1,675 Elo+
Neith
Neith
Lost Parabatai
Neith
Level 41
God Stats
3W - 3L
1,225 SR
Queue Stats
39W - 30L
1,576 Elo+
Party 2
Horus
Horus
Robbaflob
Horus
Level 154
God Stats
6W - 11L
1,462 SR
Queue Stats
422W - 332L
1,724 Elo+
Party 2
Zeus
Zeus
TastyClap
Zeus
Level 154
God Stats
34W - 18L
1,750 SR
Queue Stats
490W - 370L
1,725 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
MeltDogg
Guan Yu
20
5 / 1 / 6
14,569
633
12,351
29,843
39,533
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Achilles
ThatNinjaFitz
Achilles
19
3 / 3 / 5
13,716
596
15,953
24,156
32,658
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
3 / 0 / 5
13,962
607
25,175
13,344
7,133
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 4 / 3
12,542
545
13,441
15,455
7,452
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Horus
Robbaflob
Horus
18
1 / 2 / 2
13,923
605
13,957
26,013
35,802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zeus
18
2 / 5 / 1
13,471
586
22,369
17,339
7,755
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
10
11
Kills
4
4
Deaths
11
16
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
4
3
0.63
W
Guan Yu
MeltDogg
Guan Yu
5
1
6
8
L
Horus
Robbaflob
Horus
1
2
2
1
L
Zeus
2
5
1
0.5
W
Achilles
ThatNinjaFitz
Achilles
3
3
5
1.83
W
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,479
Damage
49,767
67,343
Taken
58,807
79,324
Mitigated
51,009
17,310
Healing
18,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,441
3,629
0
2,451
15,455
7,452
0
8,652
6,803
0
40,813
W
Guan Yu
MeltDogg
Guan Yu
12,351
809
4,934
8,354
29,843
39,533
432
7,217
22,626
0
42,870
L
Horus
Robbaflob
Horus
13,957
4,986
3,337
12,061
26,013
35,802
0
11,536
14,477
0
32,692
L
Zeus
22,369
2,187
0
242
17,339
7,755
0
5,325
12,014
84,742
0
W
Achilles
ThatNinjaFitz
Achilles
15,953
3,856
509
2,763
24,156
32,658
685
9,119
15,037
0
35,774
W
25,175
610
0
750
13,344
7,133
973
6,492
6,852
89,156
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,247
Gold Earned
39,936
215
Minions Killed
214
9
Camps Cleared
9
1,252,942
Distance Traveled
1,134,986
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
12,542
545
47
2
0
373,222
1
W
Guan Yu
14,569
633
50
2
4
423,493
6
L
Horus
13,923
605
24
1
1
430,143
8
L
Zeus
13,471
586
143
6
8
331,621
3
W
Achilles
13,716
596
42
2
2
377,539
2
W
Agni
13,962
607
123
5
3
451,910
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role