Player Matchup

Vulcan
Vulcan
NICKBOB125
Vulcan
Level 126
God Stats
21W - 11L
1,676 SR
Queue Stats
143W - 151L
1,544 Elo+
Solo
Chaac
Chaac
ViZki_Nw
Chaac
Level 42
God Stats
0W - 2L
1,285 SR
Queue Stats
8W - 17L
1,367 Elo+
Party 2
Medusa
Medusa
thewhitee69
Medusa
Level 149
God Stats
10W - 3L
1,692 SR
Queue Stats
236W - 123L
1,587 Elo+
Party 2
Team Averages
Level 106
1,551 SR
1,499 Elo+

VS

Team Averages
Level 42
1,507 SR
1,843 Elo+
Odin
Odin
ImBlem4Real
Odin
Level 41
God Stats
1W - 0L
1,522 SR
Queue Stats
50W - 4L
1,931 Elo+
Party 1
Neith
Neith
Lordsuarez
Neith
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 0L
1,783 Elo+
Party 1
The Morrigan
The Morrigan
ScuffedAnt
The Morrigan
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
101W - 23L
1,816 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
NICKBOB125
Vulcan
18
6 / 4 / 4
12,924
718
17,945
13,758
7,064
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chaac
ViZki_Nw
Chaac
16
0 / 3 / 10
11,132
618
7,179
21,307
25,940
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Medusa
16
9 / 11 / 6
12,945
719
23,709
23,586
11,306
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 1 / 12
14,557
809
12,616
21,892
29,382
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Neith
17
3 / 10 / 9
12,864
715
17,253
20,172
9,347
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cudgel

Cudgel

+10
Physical Power
+50
Health

The Morrigan
ScuffedAnt
The Morrigan
20
10 / 4 / 6
14,830
824
21,863
13,611
6,545
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
45
15
Kills
18
18
Deaths
15
20
Assists
27
Player
Kills
Deaths
Assists
KDA
W
5
1
12
11
W
Neith
3
10
9
0.75
L
Vulcan
NICKBOB125
Vulcan
6
4
4
2
W
The Morrigan
ScuffedAnt
The Morrigan
10
4
6
3.25
L
Chaac
ViZki_Nw
Chaac
0
3
10
1.67
L
Medusa
9
11
6
1.09

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,833
Damage
51,732
58,651
Taken
55,675
44,310
Mitigated
45,274
6,213
Healing
7,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,616
2,635
0
3,220
21,892
29,382
447
8,237
13,655
883
36,553
W
Neith
17,253
6,873
0
2,912
20,172
9,347
1,145
4,810
15,362
0
50,052
L
Vulcan
NICKBOB125
Vulcan
17,945
5,181
0
1,470
13,758
7,064
152
2,889
10,869
66,301
0
W
The Morrigan
ScuffedAnt
The Morrigan
21,863
2,979
0
1,337
13,611
6,545
850
5,208
8,403
65,829
9,778
L
Chaac
ViZki_Nw
Chaac
7,179
549
0
2,926
21,307
25,940
0
8,570
12,737
0
32,872
L
Medusa
23,709
10,766
0
1,817
23,586
11,306
1,609
6,478
17,108
0
52,014

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,001
Gold Earned
42,251
209
Minions Killed
232
6
Camps Cleared
9
906,013
Distance Traveled
971,220
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
14,557
809
47
3
2
363,772
0
W
Neith
12,864
715
82
5
1
270,583
0
L
Vulcan
12,924
718
114
6
4
327,155
0
W
The Morrigan
14,830
824
103
6
6
336,865
1
L
Chaac
11,132
618
34
2
1
318,750
1
L
Medusa
12,945
719
61
3
1
260,108
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role