Player Matchup

Sun Wukong
Sun Wukong
SherlockDoyle
Sun Wukong
Level 123
God Stats
0W - 1L
1,525 SR
Queue Stats
18W - 25L
1,438 Elo+
Party 4
He Bo
He Bo
Skycer24
He Bo
Level 154
God Stats
0W - 3L
1,205 SR
Queue Stats
31W - 36L
1,554 Elo+
Party 4
Cernunnos
Cernunnos
XSniPerGanG 22
Cernunnos
Level 135
God Stats
4W - 3L
1,090 SR
Queue Stats
110W - 108L
1,526 Elo+
Party 1
Scylla
Scylla
i B Flexinn
Scylla
Level 119
God Stats
1W - 2L
1,513 SR
Queue Stats
150W - 153L
1,528 Elo+
Party 1
Kumbhakarna
Kumbhakarna
j0monkeey
Kumbhakarna
Level 99
God Stats
1W - 1L
1,715 SR
Queue Stats
17W - 17L
1,684 Elo+
Party 4
Team Averages
Level 126
1,410 SR
1,546 Elo+

VS

Team Averages
Level 104
1,564 SR
1,541 Elo+
Zeus
Zeus
 
Zeus
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Kali
Kali
 
Kali
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Odin
Odin
HandsomeSasuke
Odin
Level 20
God Stats
2W - 0L
1,718 SR
Queue Stats
31W - 17L
1,630 Elo+
Party 3
Jormungandr
Jormungandr
Tempest_Caster
Jormungandr
Level 126
God Stats
2W - 0L
1,500 SR
Queue Stats
63W - 43L
1,532 Elo+
Party 2
Artio
Artio
Xsnakeeyes042X
Artio
Level 116
God Stats
2W - 0L
1,601 SR
Queue Stats
57W - 40L
1,540 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
SherlockDoyle
Sun Wukong
20
6 / 4 / 6
11,820
657
17,848
21,515
26,208
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

He Bo
Skycer24
He Bo
17
1 / 8 / 12
10,479
582
15,455
14,366
7,505
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
XSniPerGanG 22
Cernunnos
18
3 / 5 / 8
10,677
593
18,839
15,585
8,633
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Scylla
19
3 / 6 / 7
11,502
639
20,299
12,906
6,605
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kumbhakarna
j0monkeey
Kumbhakarna
17
1 / 5 / 10
10,256
570
5,135
23,861
29,927
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
20
11 / 2 / 10
13,571
754
30,802
9,665
4,701
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kali
 
Kali
19
8 / 7 / 8
12,654
703
12,156
18,943
10,662
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
3 / 2 / 17
11,839
658
13,904
22,637
19,329
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
Tempest_Caster
Jormungandr
20
5 / 3 / 19
13,339
741
13,109
23,899
32,928
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

20
1 / 2 / 23
13,321
740
9,898
29,685
43,937
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
105
14
Kills
28
28
Deaths
16
43
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
11
2
10
8
W
Kali
 
Kali
8
7
8
1.71
W
3
2
17
5.75
L
Sun Wukong
SherlockDoyle
Sun Wukong
6
4
6
2.25
L
He Bo
Skycer24
He Bo
1
8
12
0.88
W
Jormungandr
Tempest_Caster
Jormungandr
5
3
19
4.83
L
Cernunnos
XSniPerGanG 22
Cernunnos
3
5
8
1.4
W
1
2
23
6.25
L
Scylla
3
6
7
1.08
L
Kumbhakarna
j0monkeey
Kumbhakarna
1
5
10
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,576
Damage
79,869
88,233
Taken
104,829
78,878
Mitigated
111,557
21,502
Healing
44,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
30,802
2,952
1,363
2,236
9,665
4,701
3,273
4,288
5,377
72,136
0
W
Kali
 
Kali
12,156
4,955
887
5,296
18,943
10,662
889
9,243
9,700
0
18,511
W
13,904
1,687
381
6,574
22,637
19,329
1,678
6,028
16,609
0
29,362
L
Sun Wukong
SherlockDoyle
Sun Wukong
17,848
1,711
3,279
5,106
21,515
26,208
0
14,060
7,455
0
46,620
L
He Bo
Skycer24
He Bo
15,455
320
596
192
14,366
7,505
0
8,494
5,872
22,411
0
W
Jormungandr
Tempest_Caster
Jormungandr
13,109
1,547
1,673
6,859
23,899
32,928
646
10,176
13,723
34,898
0
L
Cernunnos
XSniPerGanG 22
Cernunnos
18,839
7,086
580
1,463
15,585
8,633
0
8,936
6,649
0
33,494
W
9,898
568
7,430
11,638
29,685
43,937
479
11,154
18,531
26,315
0
L
Scylla
20,299
2,004
991
500
12,906
6,605
0
7,799
5,107
43,703
0
L
Kumbhakarna
j0monkeey
Kumbhakarna
5,135
233
3,624
5,171
23,861
29,927
0
14,520
9,341
11,878
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,734
Gold Earned
64,724
172
Minions Killed
190
0
Camps Cleared
0
1,499,451
Distance Traveled
1,742,597
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
13,571
754
75
4
0
319,181
2
W
Kali
12,654
703
16
1
0
353,884
0
W
Odin
11,839
658
35
2
0
358,523
4
L
Sun Wukong
11,820
657
25
1
0
359,375
0
L
He Bo
10,479
582
24
1
0
270,178
0
W
Jormungandr
13,339
741
43
2
0
322,833
0
L
Cernunnos
10,677
593
34
2
0
272,527
0
W
Artio
13,321
740
21
1
0
388,176
1
L
Scylla
11,502
639
69
4
0
300,668
1
L
Kumbhakarna
10,256
570
20
1
0
296,703
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role