Player Matchup

Hercules
Hercules
 
Hercules
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Da Ji
Da Ji
 
Da Ji
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Murdurs
Anhur
Level 127
God Stats
12W - 7L
1,586 SR
Queue Stats
245W - 195L
1,562 Elo+
Party 2
Chang'e
Chang'e
Springier-_-
Chang'e
Level 108
God Stats
4W - 2L
1,640 SR
Queue Stats
75W - 71L
1,507 Elo+
Party 3
Gilgamesh
Gilgamesh
i jus cant win
Gilgamesh
Level 136
God Stats
5W - 2L
1,225 SR
Queue Stats
266W - 205L
1,580 Elo+
Party 2
Team Averages
Level 131
1,490 SR
1,530 Elo+

VS

Team Averages
Level 123
1,518 SR
1,493 Elo+
Tyr
Tyr
BIGBURRRRRR
Tyr
Level 154
God Stats
3W - 4L
1,275 SR
Queue Stats
197W - 220L
1,473 Elo+
Party 1
Horus
Horus
BIGPURRRRRR
Horus
Level 110
God Stats
18W - 19L
1,513 SR
Queue Stats
308W - 332L
1,469 Elo+
Party 1
Ao Kuang
Ao Kuang
IdSmashDaji
Ao Kuang
Level 45
God Stats
5W - 4L
1,705 SR
Queue Stats
31W - 37L
1,552 Elo+
Solo
Artemis
Artemis
NAJIRAMBA
Artemis
Level 160
God Stats
4W - 6L
1,624 SR
Queue Stats
443W - 449L
1,483 Elo+
Party 1
Xbalanque
Xbalanque
thatk6079
Xbalanque
Level 145
God Stats
1W - 2L
1,471 SR
Queue Stats
150W - 170L
1,491 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
6
2 / 0 / 1
3,841
768
1,483
2,606
1,116
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Da Ji
 
Da Ji
5
1 / 2 / 0
3,412
682
545
4,052
1,297
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anhur
Murdurs
Anhur
5
2 / 2 / 0
3,525
705
2,385
3,181
523
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
Springier-_-
Chang'e
7
1 / 0 / 2
4,097
819
1,403
2,133
580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
i jus cant win
Gilgamesh
6
0 / 1 / 1
3,502
700
1,785
3,493
1,718
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
2 / 1 / 1
3,468
694
2,373
3,965
1,129
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

5
2 / 2 / 1
3,831
766
2,616
4,268
2,060
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ao Kuang
IdSmashDaji
Ao Kuang
5
0 / 1 / 3
3,475
695
2,160
4,002
1,273
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artemis
NAJIRAMBA
Artemis
5
1 / 2 / 0
3,315
663
1,455
2,951
614
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Xbalanque
thatk6079
Xbalanque
1
0 / 0 / 0
2,502
500
0
0
0

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
10
6
Kills
5
5
Deaths
6
4
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
2
0
1
2.5
W
Da Ji
 
Da Ji
1
2
0
0.5
L
2
1
1
2.5
L
2
2
1
1.25
L
Ao Kuang
IdSmashDaji
Ao Kuang
0
1
3
1.5
W
Anhur
Murdurs
Anhur
2
2
0
1
L
Artemis
NAJIRAMBA
Artemis
1
2
0
0.5
W
Chang'e
Springier-_-
Chang'e
1
0
2
2
W
Gilgamesh
i jus cant win
Gilgamesh
0
1
1
0.5
L
Xbalanque
thatk6079
Xbalanque
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,601
Damage
8,604
15,465
Taken
15,186
5,234
Mitigated
5,076
5,491
Healing
4,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
1,483
483
122
639
2,606
1,116
0
64
2,542
0
11,981
W
Da Ji
 
Da Ji
545
119
0
1,710
4,052
1,297
0
1,210
2,842
0
9,530
L
2,373
650
0
861
3,965
1,129
0
373
3,592
0
12,447
L
2,616
1,567
99
1,858
4,268
2,060
0
233
4,035
0
12,284
L
Ao Kuang
IdSmashDaji
Ao Kuang
2,160
851
0
1,238
4,002
1,273
0
797
3,205
13,088
0
W
Anhur
Murdurs
Anhur
2,385
1,158
0
808
3,181
523
0
0
3,181
0
11,922
L
Artemis
NAJIRAMBA
Artemis
1,455
835
0
306
2,951
614
0
0
2,951
0
11,811
W
Chang'e
Springier-_-
Chang'e
1,403
278
0
1,043
2,133
580
0
364
1,769
21,050
0
W
Gilgamesh
i jus cant win
Gilgamesh
1,785
539
0
1,169
3,493
1,718
0
522
2,971
0
11,512
L
Xbalanque
thatk6079
Xbalanque
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,377
Gold Earned
16,591
129
Minions Killed
91
0
Camps Cleared
0
547,359
Distance Traveled
411,880
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
3,841
768
19
4
0
113,533
1
W
Da Ji
3,412
682
26
5
0
107,570
1
L
Tyr
3,468
694
19
4
0
119,467
0
L
Horus
3,831
766
19
4
0
101,622
2
L
Ao Kuang
3,475
695
30
6
0
94,949
2
W
Anhur
3,525
705
21
4
0
102,076
2
L
Artemis
3,315
663
23
5
0
95,842
1
W
Chang'e
4,097
819
48
10
0
112,569
0
W
Gilgamesh
3,502
700
15
3
0
111,611
1
L
Xbalanque
2,502
500
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role