Player Matchup

Artemis
Artemis
Anakind1
Artemis
Level 27
God Stats
30W - 15L
1,659 SR
Queue Stats
61W - 44L
1,572 Elo+
Party 1
Pele
Pele
TTVKL_Xanny
Pele
Level 66
God Stats
58W - 28L
1,730 SR
Queue Stats
80W - 61L
1,623 Elo+
Party 1
Amaterasu
Amaterasu
VILLAINJRESSJ
Amaterasu
Level 29
God Stats
173W - 97L
1,687 SR
Queue Stats
251W - 182L
1,617 Elo+
Party 1
Nu Wa
Nu Wa
dayayimbo
Nu Wa
Level 102
God Stats
22W - 13L
1,547 SR
Queue Stats
285W - 295L
1,401 Elo+
Party 1
Atlas
Atlas
iguccer2
Atlas
Level 69
God Stats
85W - 46L
1,780 SR
Queue Stats
269W - 217L
1,605 Elo+
Party 1
Team Averages
Level 59
1,681 SR
1,564 Elo+

VS

Team Averages
Level 102
1,474 SR
1,509 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mulan
Mulan
AccelTiger
Mulan
Level 37
God Stats
1W - 4L
1,344 SR
Queue Stats
109W - 108L
1,473 Elo+
Party 2
Merlin
Merlin
BerserkerDuel
Merlin
Level 89
God Stats
0W - 1L
1,525 SR
Queue Stats
25W - 26L
1,401 Elo+
Solo
Rama
Rama
GR8KingEli
Rama
Level 81
God Stats
0W - 1L
1,455 SR
Queue Stats
299W - 299L
1,565 Elo+
Party 2
Erlang Shen
Erlang Shen
Orhka
Erlang Shen
Level 154
God Stats
4W - 5L
1,548 SR
Queue Stats
267W - 257L
1,605 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Anakind1
Artemis
9
2 / 3 / 4
5,696
518
5,638
6,530
2,309
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
6 / 2 / 3
6,742
613
4,818
7,808
2,262
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Amaterasu
VILLAINJRESSJ
Amaterasu
13
7 / 1 / 3
7,925
720
10,326
11,629
9,562
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Nu Wa
dayayimbo
Nu Wa
10
0 / 3 / 2
5,434
494
3,130
5,724
2,200
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Atlas
iguccer2
Atlas
9
2 / 3 / 6
5,934
539
5,482
10,829
8,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
9
3 / 3 / 4
5,564
506
5,062
9,758
7,436
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Mulan
9
1 / 3 / 0
5,156
469
4,558
7,945
3,466
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
1 / 3 / 2
6,050
550
4,629
5,196
1,782
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
1 / 5 / 2
5,652
514
2,755
8,585
2,741
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Erlang Shen
Orhka
Erlang Shen
10
6 / 3 / 5
6,666
606
9,345
12,152
4,537
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
25
17
Kills
12
12
Deaths
17
18
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
3
3
4
1.67
L
Mulan
1
3
0
0.33
W
Artemis
Anakind1
Artemis
2
3
4
1.33
L
1
3
2
0.67
L
1
5
2
0.4
L
Erlang Shen
Orhka
Erlang Shen
6
3
5
2.83
W
6
2
3
3.75
W
Amaterasu
VILLAINJRESSJ
Amaterasu
7
1
3
8.5
W
Nu Wa
dayayimbo
Nu Wa
0
3
2
0.33
W
Atlas
iguccer2
Atlas
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,394
Damage
26,349
42,520
Taken
43,636
24,650
Mitigated
19,962
12,049
Healing
8,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
5,062
2,079
0
1,454
9,758
7,436
72
2,325
7,433
13,315
0
L
Mulan
4,558
1,327
153
2,187
7,945
3,466
0
378
7,567
0
24,319
W
Artemis
Anakind1
Artemis
5,638
2,007
0
2,011
6,530
2,309
0
1,900
4,396
0
29,058
L
4,629
591
0
500
5,196
1,782
738
1,435
3,761
50,524
0
L
2,755
2,466
0
1,865
8,585
2,741
0
2,574
6,011
0
31,207
L
Erlang Shen
Orhka
Erlang Shen
9,345
6,369
0
1,860
12,152
4,537
0
1,900
10,252
0
44,868
W
4,818
1,715
0
2,908
7,808
2,262
139
1,122
5,798
0
35,653
W
Amaterasu
VILLAINJRESSJ
Amaterasu
10,326
5,880
0
5,854
11,629
9,562
85
1,125
10,452
0
53,330
W
Nu Wa
dayayimbo
Nu Wa
3,130
519
0
10
5,724
2,200
514
2,845
2,839
34,713
0
W
Atlas
iguccer2
Atlas
5,482
2,862
0
1,266
10,829
8,317
0
2,079
8,492
19,701
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,731
Gold Earned
29,088
282
Minions Killed
280
0
Camps Cleared
0
1,172,025
Distance Traveled
1,054,592
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
5,564
506
19
2
0
225,799
2
L
Mulan
5,156
469
31
3
0
198,811
0
W
Artemis
5,696
518
54
5
0
218,096
2
L
Merlin
6,050
550
99
9
0
187,360
4
L
Rama
5,652
514
65
6
0
191,367
0
L
Erlang Shen
6,666
606
66
6
0
251,255
2
W
Pele
6,742
613
63
6
0
259,518
3
W
Amaterasu
7,925
720
88
8
0
259,028
1
W
Nu Wa
5,434
494
51
5
0
202,087
5
W
Atlas
5,934
539
26
2
0
233,296
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role