Player Matchup

Anubis
Anubis
 
Anubis
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
Luckup TwP
Arachne
Level 109
God Stats
2W - 4L
1,520 SR
Queue Stats
92W - 100L
1,515 Elo+
Solo
Bellona
Bellona
Sir-Apoliom
Bellona
Level 123
God Stats
12W - 9L
1,497 SR
Queue Stats
281W - 278L
1,479 Elo+
Party 1
Skadi
Skadi
X_Panda_Polar_X
Skadi
Level 107
God Stats
2W - 3L
1,500 SR
Queue Stats
211W - 263L
1,424 Elo+
Party 1
Geb
Geb
imnotvitor
Geb
Level 114
God Stats
13W - 9L
1,641 SR
Queue Stats
167W - 171L
1,529 Elo+
Party 1
Team Averages
Level 116
1,532 SR
1,490 Elo+

VS

Team Averages
Level 75
1,521 SR
1,460 Elo+
Vulcan
Vulcan
Seba123xD
Vulcan
Level 146
God Stats
2W - 3L
1,656 SR
Queue Stats
244W - 236L
1,459 Elo+
Solo
Anhur
Anhur
calvodegemeos
Anhur
Level 41
God Stats
2W - 8L
1,294 SR
Queue Stats
98W - 133L
1,395 Elo+
Party 2
Cerberus
Cerberus
chispitaslsd
Cerberus
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,318 Elo+
Party 3
Pele
Pele
electric533yam
Pele
Level 63
God Stats
2W - 1L
1,713 SR
Queue Stats
113W - 133L
1,445 Elo+
Party 2
Arachne
Arachne
polgor
Arachne
Level 63
God Stats
1W - 1L
1,439 SR
Queue Stats
1W - 1L
1,682 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
18
5 / 0 / 5
11,923
596
12,918
8,205
4,438
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Arachne
Luckup TwP
Arachne
20
9 / 0 / 2
13,337
667
14,960
19,981
10,571
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bellona
Sir-Apoliom
Bellona
16
1 / 1 / 4
10,512
526
12,125
14,870
15,766
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
0 / 5 / 2
9,269
463
6,232
13,403
4,022
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

13
0 / 1 / 4
9,271
464
5,148
12,745
11,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Seba123xD
Vulcan
12
0 / 4 / 0
8,034
402
3,023
9,855
3,479
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
3 / 3 / 2
9,489
474
11,240
14,494
5,855
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
chispitaslsd
Cerberus
13
2 / 1 / 2
9,197
460
5,435
14,609
16,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
0 / 4 / 1
8,880
444
7,686
18,215
10,215
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Arachne
polgor
Arachne
16
2 / 3 / 2
9,504
475
7,617
19,507
9,236
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
14
15
Kills
7
7
Deaths
15
17
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
5
0
5
7.5
W
Arachne
Luckup TwP
Arachne
9
0
2
10
L
Vulcan
Seba123xD
Vulcan
0
4
0
0
W
Bellona
Sir-Apoliom
Bellona
1
1
4
3
W
0
5
2
0.2
L
3
3
2
1.33
L
Cerberus
chispitaslsd
Cerberus
2
1
2
3
L
0
4
1
0.13
W
0
1
4
2
L
Arachne
polgor
Arachne
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,383
Damage
35,001
69,204
Taken
76,680
45,899
Mitigated
44,865
25,721
Healing
24,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
12,918
406
0
6,796
8,205
4,438
144
1,723
6,482
127,036
0
W
Arachne
Luckup TwP
Arachne
14,960
9,023
0
6,691
19,981
10,571
2,432
2,418
17,563
0
134,782
L
Vulcan
Seba123xD
Vulcan
3,023
833
0
1,868
9,855
3,479
0
6,138
3,717
48,933
0
W
Bellona
Sir-Apoliom
Bellona
12,125
2,478
0
6,471
14,870
15,766
1,282
1,104
13,766
0
89,993
W
6,232
2,562
0
4,060
13,403
4,022
344
1,798
11,605
0
61,207
L
11,240
6,642
0
4,614
14,494
5,855
756
3,829
10,665
0
83,561
L
Cerberus
chispitaslsd
Cerberus
5,435
570
0
3,581
14,609
16,080
255
3,865
10,744
39,576
0
L
7,686
1,004
0
6,664
18,215
10,215
410
383
17,832
0
62,745
W
5,148
163
0
1,703
12,745
11,102
0
2,057
10,688
24,671
0
L
Arachne
polgor
Arachne
7,617
4,181
0
7,764
19,507
9,236
9
3,851
15,656
0
93,703

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,312
Gold Earned
45,104
726
Minions Killed
545
0
Camps Cleared
0
1,999,745
Distance Traveled
1,813,113
17
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,923
596
223
11
0
367,277
4
W
Arachne
13,337
667
203
10
0
448,631
0
L
Vulcan
8,034
402
100
5
0
303,064
6
W
Bellona
10,512
526
146
7
0
442,837
6
W
Skadi
9,269
463
122
6
0
322,563
2
L
Anhur
9,489
474
141
7
0
338,871
0
L
Cerberus
9,197
460
55
3
0
390,601
2
L
Pele
8,880
444
113
6
0
312,541
0
W
Geb
9,271
464
32
2
0
418,437
5
L
Arachne
9,504
475
136
7
0
468,036
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role