Player Matchup

Chaac
Chaac
Gold II
Sxiestyy
Chaac
Gold II
Level 46
God Stats
4W - 1L
1,757 SR
Queue Stats
22W - 19L
1,775 MMR
Party 1
Baron Samedi
Baron Samedi
Platinum I
Tkew
Baron Samedi
Platinum I
Level 83
God Stats
3W - 5L
1,528 SR
Queue Stats
120W - 121L
2,025 MMR
Party 1
Sobek
Sobek
Gold II
l Perexy l
Sobek
Gold II
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 36L
1,689 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 66
1,595 SR
1,830 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 149
1,748 SR
1,738 MMR
Anubis
Anubis
Platinum I
DJ xN I C E
Anubis
Platinum I
Level 150
God Stats
5W - 4L
1,667 SR
Queue Stats
279W - 338L
1,773 MMR
Solo
King Arthur
King Arthur
Platinum IV
RustMan007
King Arthur
Platinum IV
Level 157
God Stats
81W - 112L
1,557 SR
Queue Stats
523W - 641L
1,805 MMR
Solo
Artemis
Artemis
Silver I
xXDeathLeakeXx
Artemis
Silver I
Level 141
God Stats
3W - 2L
2,020 SR
Queue Stats
5W - 4L
1,637 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Sxiestyy
Chaac
12
1 / 5 / 3
7,731
703
8,456
15,641
13,274
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Baron Samedi
Tkew
Baron Samedi
13
2 / 6 / 2
7,908
719
1,914
11,424
4,974
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sobek
11
2 / 6 / 2
7,955
723
4,017
17,449
18,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
Ah Muzen CabBastetAtlasShivaAchilles

VS

Bans
ArtioCabrakanAresGebMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
15
7 / 1 / 8
9,872
897
14,426
8,167
4,077
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

King Arthur
RustMan007
King Arthur
14
7 / 2 / 10
9,710
883
14,007
10,520
10,439
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
3 / 2 / 11
8,731
794
12,019
8,755
4,796
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
46
5
Kills
17
17
Deaths
5
7
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Anubis
7
1
8
11
W
King Arthur
RustMan007
King Arthur
7
2
10
6
L
Chaac
Sxiestyy
Chaac
1
5
3
0.5
L
Baron Samedi
Tkew
Baron Samedi
2
6
2
0.5
L
Sobek
2
6
2
0.5
W
3
2
11
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,387
Damage
40,452
44,514
Taken
27,442
36,472
Mitigated
19,312
7,224
Healing
5,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
14,426
404
0
3,454
8,167
4,077
921
1,483
6,684
55,297
0
W
King Arthur
RustMan007
King Arthur
14,007
1,342
0
1,625
10,520
10,439
0
2,368
8,152
0
26,139
L
Chaac
Sxiestyy
Chaac
8,456
1,504
0
2,954
15,641
13,274
0
5,585
10,056
0
29,573
L
Baron Samedi
Tkew
Baron Samedi
1,914
81
192
1,049
11,424
4,974
0
4,431
6,993
28,828
0
L
Sobek
4,017
433
0
3,029
17,449
18,224
0
5,088
12,361
9,905
0
W
12,019
6,523
0
588
8,755
4,796
1,877
2,341
6,414
0
22,843

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,594
Gold Earned
28,313
108
Minions Killed
141
5
Camps Cleared
7
567,709
Distance Traveled
534,139
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,872
897
96
9
4
178,716
3
W
King Arthur
9,710
883
19
2
2
197,733
2
L
Chaac
7,731
703
40
4
1
212,777
0
L
Baron Samedi
7,908
719
56
5
4
176,283
4
L
Sobek
7,955
723
12
1
0
178,649
0
W
Artemis
8,731
794
26
2
1
157,690
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role