Player Matchup

Morgan Le Fay
Morgan Le Fay
Josh_Bruins79
Morgan Le Fay
Level 82
God Stats
5W - 9L
1,455 SR
Queue Stats
53W - 88L
1,365 Elo+
Party 1
Jormungandr
Jormungandr
T1xan
Jormungandr
Level 10
God Stats
1W - 1L
1,682 SR
Queue Stats
37W - 61L
1,426 Elo+
Party 1
Fenrir
Fenrir
zachori
Fenrir
Level 58
God Stats
24W - 19L
1,437 SR
Queue Stats
85W - 95L
1,471 Elo+
Party 1
Team Averages
Level 50
1,524 SR
1,421 Elo+

VS

Team Averages
Level 45
1,296 SR
1,317 Elo+
Hera
Hera
ShhImAGhost
Hera
Level 64
God Stats
0W - 2L
1,184 SR
Queue Stats
24W - 36L
1,367 Elo+
Party 2
Thanatos
Thanatos
SteamyVegetables
Thanatos
Level 63
God Stats
2W - 7L
1,204 SR
Queue Stats
22W - 37L
1,342 Elo+
Party 2
Chaac
Chaac
badjuujuu
Chaac
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,242 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Josh_Bruins79
Morgan Le Fay
17
6 / 2 / 14
12,487
735
16,743
15,238
8,016
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Jormungandr
T1xan
Jormungandr
17
5 / 1 / 17
12,587
740
8,089
16,597
18,433
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fenrir
zachori
Fenrir
18
12 / 6 / 10
13,495
794
17,770
18,798
8,736
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 8 / 3
13,117
772
19,285
16,025
7,217
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

14
3 / 9 / 3
10,753
633
8,187
14,032
7,507
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chaac
badjuujuu
Chaac
13
1 / 6 / 5
10,408
612
11,369
19,015
16,160
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
20
23
Kills
9
9
Deaths
23
41
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Josh_Bruins79
Morgan Le Fay
6
2
14
6.5
L
5
8
3
0.81
L
3
9
3
0.5
W
Jormungandr
T1xan
Jormungandr
5
1
17
13.5
L
Chaac
badjuujuu
Chaac
1
6
5
0.58
W
Fenrir
zachori
Fenrir
12
6
10
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,602
Damage
38,841
50,633
Taken
49,072
35,185
Mitigated
30,884
13,699
Healing
8,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Josh_Bruins79
Morgan Le Fay
16,743
1,638
640
6,157
15,238
8,016
1,344
6,556
8,682
59,853
0
L
19,285
4,717
0
500
16,025
7,217
105
8,450
7,575
57,333
0
L
8,187
2,334
0
5,020
14,032
7,507
376
4,767
9,265
0
22,334
W
Jormungandr
T1xan
Jormungandr
8,089
3,764
0
1,266
16,597
18,433
1,009
6,081
10,516
29,494
0
L
Chaac
badjuujuu
Chaac
11,369
2,879
0
3,075
19,015
16,160
401
12,122
6,893
0
30,679
W
Fenrir
zachori
Fenrir
17,770
11,071
585
5,051
18,798
8,736
552
6,954
9,838
0
40,627

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,569
Gold Earned
34,278
159
Minions Killed
158
6
Camps Cleared
8
869,945
Distance Traveled
813,209
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
12,487
735
84
5
2
284,921
0
L
Hera
13,117
772
89
5
2
285,975
3
L
Thanatos
10,753
633
30
2
6
290,621
0
W
Jormungandr
12,587
740
38
2
0
277,630
0
L
Chaac
10,408
612
39
2
0
236,613
1
W
Fenrir
13,495
794
37
2
4
307,394
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role