Player Matchup

Ra
Ra
 
Ra
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bakasura
Bakasura
Darth Frasco
Bakasura
Level 67
God Stats
1W - 2L
1,741 SR
Queue Stats
42W - 44L
1,449 Elo+
Party 1
Bellona
Bellona
KvngSliik
Bellona
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 37L
1,491 Elo+
Solo
Achilles
Achilles
StevoMan247
Achilles
Level 29
God Stats
0W - 1L
1,768 SR
Queue Stats
16W - 12L
1,282 Elo+
Party 3
Cthulhu
Cthulhu
killerspree2000
Cthulhu
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
155W - 133L
1,532 Elo+
Party 1
Team Averages
Level 80
1,602 SR
1,451 Elo+

VS

Team Averages
Level 93
1,486 SR
1,480 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
 
Fenrir
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Smitestoxic
Sol
Level 152
God Stats
13W - 7L
1,649 SR
Queue Stats
371W - 449L
1,424 Elo+
Solo
Horus
Horus
TriforceRuin
Horus
Level 27
God Stats
1W - 0L
1,299 SR
Queue Stats
58W - 64L
1,459 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
dblizzjr
Ah Muzen Cab
Level 156
God Stats
1W - 1L
1,480 SR
Queue Stats
44W - 39L
1,517 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
18
2 / 5 / 6
10,045
718
13,377
16,423
7,447
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bakasura
Darth Frasco
Bakasura
14
1 / 9 / 5
8,919
637
4,306
19,034
14,281
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bellona
KvngSliik
Bellona
13
3 / 11 / 3
9,021
644
10,037
22,713
22,355
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Achilles
StevoMan247
Achilles
19
7 / 5 / 4
10,732
767
19,590
24,500
30,366
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
1 / 7 / 8
9,568
683
21,047
26,539
33,053
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
19
6 / 3 / 24
11,075
791
21,741
13,272
7,084
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
 
Fenrir
15
8 / 5 / 16
10,465
748
12,090
19,637
19,659
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

20
11 / 2 / 21
11,843
846
31,768
23,695
13,909
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
5 / 2 / 21
11,264
805
6,314
20,711
22,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Muzen Cab
dblizzjr
Ah Muzen Cab
20
7 / 3 / 23
12,034
860
26,644
17,749
10,706
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
142
14
Kills
37
37
Deaths
15
26
Assists
105
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
2
5
6
1
W
Nu Wa
 
Nu Wa
6
3
24
6
W
Fenrir
 
Fenrir
8
5
16
3.2
L
Bakasura
Darth Frasco
Bakasura
1
9
5
0.39
L
Bellona
KvngSliik
Bellona
3
11
3
0.41
W
11
2
21
10.75
L
Achilles
StevoMan247
Achilles
7
5
4
1.8
W
5
2
21
7.75
W
Ah Muzen Cab
dblizzjr
Ah Muzen Cab
7
3
23
6.17
L
1
7
8
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,357
Damage
98,557
109,209
Taken
95,064
107,502
Mitigated
73,555
28,944
Healing
55,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
13,377
831
11,738
6,202
16,423
7,447
432
8,153
8,153
56,293
0
W
Nu Wa
 
Nu Wa
21,741
5,356
1,927
1,863
13,272
7,084
1,627
6,090
7,152
44,062
0
W
Fenrir
 
Fenrir
12,090
1,936
5,402
5,447
19,637
19,659
66
5,286
14,111
566
12,399
L
Bakasura
Darth Frasco
Bakasura
4,306
2,448
1,037
2,127
19,034
14,281
0
7,313
11,686
0
7,314
L
Bellona
KvngSliik
Bellona
10,037
2,809
0
1,623
22,713
22,355
451
12,166
10,309
0
18,829
W
31,768
12,208
1,796
12,482
23,695
13,909
3,138
8,253
15,442
54,042
0
L
Achilles
StevoMan247
Achilles
19,590
1,919
381
1,521
24,500
30,366
560
14,178
10,026
0
30,250
W
6,314
2,956
9,776
10,445
20,711
22,197
292
6,764
13,837
0
9,039
W
Ah Muzen Cab
dblizzjr
Ah Muzen Cab
26,644
9,744
2,021
4,266
17,749
10,706
2,528
8,031
9,483
0
55,706
L
21,047
875
2,024
2,291
26,539
33,053
221
12,219
14,142
44,686
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,285
Gold Earned
56,681
202
Minions Killed
144
0
Camps Cleared
0
1,177,836
Distance Traveled
1,347,654
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
10,045
718
83
6
0
262,308
0
W
Nu Wa
11,075
791
38
3
0
243,244
3
W
Fenrir
10,465
748
4
0
0
275,533
1
L
Bakasura
8,919
637
15
1
0
215,554
0
L
Bellona
9,021
644
16
1
0
202,743
1
W
Sol
11,843
846
33
2
0
261,021
0
L
Achilles
10,732
767
40
3
0
273,963
1
W
Horus
11,264
805
1
0
0
315,128
3
W
Ah Muzen Cab
12,034
860
68
5
0
252,728
1
L
Cthulhu
9,568
683
48
3
0
223,268
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role