Player Matchup

Shiva
Shiva
GREENWOLF0357
Shiva
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,116 Elo+
Party 1
Nu Wa
Nu Wa
MrmanJGW
Nu Wa
Level 60
God Stats
12W - 12L
1,473 SR
Queue Stats
234W - 249L
1,499 Elo+
Party 1
Hou Yi
Hou Yi
PuRe Hell Hound
Hou Yi
Level 119
God Stats
2W - 3L
1,374 SR
Queue Stats
89W - 83L
1,541 Elo+
Party 1
Susano
Susano
SuperWetDrip
Susano
Level 64
God Stats
7W - 1L
1,603 SR
Queue Stats
62W - 67L
1,424 Elo+
Party 1
Mulan
Mulan
ZedLeppelin5528
Mulan
Level 82
God Stats
33W - 43L
1,432 SR
Queue Stats
267W - 278L
1,465 Elo+
Party 1
Team Averages
Level 71
1,476 SR
1,409 Elo+

VS

Team Averages
Level 76
1,555 SR
1,352 Elo+
Chernobog
Chernobog
CrownedRubedo
Chernobog
Level 29
God Stats
2W - 1L
1,795 SR
Queue Stats
13W - 20L
1,363 Elo+
Party 2
Janus
Janus
Peloponnasian
Janus
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 35L
1,390 Elo+
Solo
Geb
Geb
Rarenai
Geb
Level 41
God Stats
6W - 3L
1,783 SR
Queue Stats
19W - 32L
1,335 Elo+
Party 2
Neith
Neith
Supagudg
Neith
Level 134
God Stats
47W - 59L
1,420 SR
Queue Stats
350W - 368L
1,411 Elo+
Solo
Nemesis
Nemesis
ZTalz11
Nemesis
Level 35
God Stats
0W - 1L
1,278 SR
Queue Stats
60W - 72L
1,260 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 7
9,773
489
8,546
18,219
15,573
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nu Wa
MrmanJGW
Nu Wa
16
1 / 3 / 3
10,325
516
11,343
10,555
4,110
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

19
7 / 0 / 2
11,674
584
13,241
17,694
7,862
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Susano
18
6 / 4 / 0
11,057
553
9,858
17,531
8,102
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

18
2 / 0 / 5
11,592
580
11,666
13,524
10,421
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
CrownedRubedo
Chernobog
13
1 / 4 / 3
8,413
421
11,917
10,969
3,898
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
3 / 3 / 1
10,543
527
7,562
13,283
5,251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Geb
11
0 / 3 / 2
8,106
405
3,440
13,605
13,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Neith
Supagudg
Neith
16
1 / 2 / 3
9,791
490
10,289
11,475
6,868
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
ZTalz11
Nemesis
14
3 / 5 / 3
9,201
460
10,747
20,882
8,594
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
20
17
Kills
8
9
Deaths
17
17
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Chernobog
CrownedRubedo
Chernobog
1
4
3
0.63
W
1
2
7
2.25
W
Nu Wa
MrmanJGW
Nu Wa
1
3
3
0.83
L
3
3
1
1.17
W
7
0
2
8
L
Geb
0
3
2
0.33
L
Neith
Supagudg
Neith
1
2
3
1.25
W
Susano
6
4
0
1.5
L
Nemesis
ZTalz11
Nemesis
3
5
3
0.9
W
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,654
Damage
43,955
77,523
Taken
70,214
46,068
Mitigated
37,649
36,145
Healing
10,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
CrownedRubedo
Chernobog
11,917
6,738
272
1,661
10,969
3,898
58
1,337
9,632
0
51,946
W
8,546
600
2,923
6,514
18,219
15,573
232
3,175
15,044
0
35,572
W
Nu Wa
MrmanJGW
Nu Wa
11,343
3,503
0
1,217
10,555
4,110
3,422
78
10,477
73,289
0
L
7,562
568
0
1,381
13,283
5,251
0
1,756
11,527
91,529
0
W
13,241
6,617
0
9,969
17,694
7,862
897
1,437
16,257
0
106,670
L
Geb
3,440
852
0
1,847
13,605
13,038
130
945
12,660
15,654
0
L
Neith
Supagudg
Neith
10,289
3,071
0
3,150
11,475
6,868
3,040
2,986
8,489
0
87,746
W
Susano
9,858
2,327
0
8,170
17,531
8,102
961
1,791
15,740
0
91,448
L
Nemesis
ZTalz11
Nemesis
10,747
4,958
0
1,929
20,882
8,594
393
4,319
16,563
0
71,647
W
11,666
371
0
7,352
13,524
10,421
1,583
4,521
9,003
0
90,999

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,421
Gold Earned
46,054
641
Minions Killed
502
0
Camps Cleared
0
1,797,535
Distance Traveled
1,828,714
12
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
8,413
421
95
5
0
337,286
5
W
Shiva
9,773
489
39
2
0
387,355
2
W
Nu Wa
10,325
516
124
6
0
277,345
0
L
Janus
10,543
527
157
8
0
343,233
2
W
Hou Yi
11,674
584
167
8
0
342,952
7
L
Geb
8,106
405
20
1
0
338,881
5
L
Neith
9,791
490
141
7
0
361,108
6
W
Susano
11,057
553
133
7
0
440,329
0
L
Nemesis
9,201
460
89
4
0
448,206
0
W
Mulan
11,592
580
178
9
0
349,554
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role