Player Matchup

Agni
Agni
Gold III
 
Agni
Gold III
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kali
Kali
Silver I
EmitVolume
Kali
Silver I
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 71L
1,475 MMR
Solo
Hou Yi
Hou Yi
Bronze III
PartyCat31
Hou Yi
Bronze III
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,482 MMR
Solo
Sylvanus
Sylvanus
Gold III
saintpierce
Sylvanus
Gold III
Level 160
God Stats
17W - 17L
1,599 SR
Queue Stats
413W - 400L
1,481 MMR
Solo
Vamana
Vamana
Gold IV
xStrohx
Vamana
Gold IV
Level 83
God Stats
1W - 5L
1,406 SR
Queue Stats
49W - 52L
1,497 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 135
1,501 SR
1,487 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 125
1,514 SR
1,504 MMR
Nox
Nox
Gold III
Anxeli
Nox
Gold III
Level 80
God Stats
21W - 16L
1,658 SR
Queue Stats
207W - 215L
1,455 MMR
Solo
Artio
Artio
Silver I
JuanC23
Artio
Silver I
Level 148
God Stats
1W - 0L
1,264 SR
Queue Stats
13W - 8L
1,538 MMR
Party 1
Ne Zha
Ne Zha
Silver II
JuanCV
Ne Zha
Silver II
Level 95
God Stats
3W - 1L
1,500 SR
Queue Stats
11W - 10L
1,584 MMR
Party 1
Geb
Geb
Silver II
Ponieslawl
Geb
Silver II
Level 144
God Stats
12W - 15L
1,647 SR
Queue Stats
13W - 17L
1,538 MMR
Party 2
Rama
Rama
Bronze III
TorteIIini
Rama
Bronze III
Level 156
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 3L
1,407 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
15
1 / 2 / 3
9,034
475
11,063
10,724
4,458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
3 / 2 / 0
10,147
534
4,995
16,525
8,017
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hou Yi
PartyCat31
Hou Yi
14
1 / 3 / 2
8,792
463
8,346
13,214
5,251
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
saintpierce
Sylvanus
13
0 / 4 / 1
8,611
453
8,421
22,399
21,840
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Vamana
xStrohx
Vamana
16
1 / 4 / 2
10,028
528
13,016
20,677
13,416
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bans
CliodhnaUllrAtlasBakasura

VS

Bans
Yu HuangNemesisLancelotGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
Anxeli
Nox
16
1 / 1 / 3
10,002
526
7,714
10,499
5,055
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Artio
JuanC23
Artio
15
0 / 2 / 5
9,470
498
11,240
20,934
22,773
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Ne Zha
JuanCV
Ne Zha
16
8 / 2 / 2
10,434
549
17,925
17,187
8,919
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

14
1 / 0 / 8
9,345
492
8,584
14,500
13,024
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
5 / 1 / 2
10,631
560
14,380
16,758
7,102
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
35
6
Kills
15
15
Deaths
6
8
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
1
2
3
1.25
W
Nox
Anxeli
Nox
1
1
3
2.5
L
3
2
0
1.5
W
Artio
JuanC23
Artio
0
2
5
1.25
W
Ne Zha
JuanCV
Ne Zha
8
2
2
4.5
L
Hou Yi
PartyCat31
Hou Yi
1
3
2
0.67
W
1
0
8
5
W
5
1
2
6
L
Sylvanus
saintpierce
Sylvanus
0
4
1
0.13
L
Vamana
xStrohx
Vamana
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,841
Damage
59,843
83,539
Taken
79,878
52,982
Mitigated
56,873
29,543
Healing
32,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
11,063
1,317
0
1,250
10,724
4,458
0
4,383
6,036
76,108
0
W
Nox
Anxeli
Nox
7,714
597
116
2,122
10,499
5,055
143
5,476
5,023
87,953
0
L
4,995
2,482
0
7,908
16,525
8,017
0
3,150
13,220
0
75,991
W
Artio
JuanC23
Artio
11,240
763
805
6,695
20,934
22,773
36
913
20,021
67,038
0
W
Ne Zha
JuanCV
Ne Zha
17,925
4,795
0
5,239
17,187
8,919
115
3,588
13,599
0
100,894
L
Hou Yi
PartyCat31
Hou Yi
8,346
4,174
0
1,250
13,214
5,251
528
1,763
11,451
0
50,601
W
8,584
892
3,281
3,912
14,500
13,024
0
6,034
8,466
29,245
0
W
14,380
11,777
0
10,738
16,758
7,102
3,396
4,215
12,543
0
109,937
L
Sylvanus
saintpierce
Sylvanus
8,421
1,773
5,387
7,456
22,399
21,840
0
7,605
14,541
42,801
0
L
Vamana
xStrohx
Vamana
13,016
5,922
0
6,292
20,677
13,416
336
8,918
10,753
0
97,509

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,612
Gold Earned
49,882
564
Minions Killed
593
0
Camps Cleared
0
1,807,781
Distance Traveled
1,827,711
32
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
9,034
475
119
6
0
332,615
11
W
Nox
10,002
526
177
9
0
350,581
4
L
Kali
10,147
534
134
7
0
467,166
6
W
Artio
9,470
498
112
6
0
352,158
8
W
Ne Zha
10,434
549
124
7
0
418,675
3
L
Hou Yi
8,792
463
83
4
0
317,176
2
W
Geb
9,345
492
24
1
0
384,182
8
W
Rama
10,631
560
156
8
0
322,115
5
L
Sylvanus
8,611
453
50
3
0
322,388
7
L
Vamana
10,028
528
178
9
0
368,436
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role