Player Matchup

Bacchus
Bacchus
BarryMinkow
Bacchus
Level 25
God Stats
3W - 1L
1,500 SR
Queue Stats
22W - 15L
1,421 Elo+
Party 1
Sun Wukong
Sun Wukong
Paniic3
Sun Wukong
Level 41
God Stats
14W - 19L
1,264 SR
Queue Stats
311W - 309L
1,485 Elo+
Solo
Thoth
Thoth
Siimpleton
Thoth
Level 26
God Stats
5W - 4L
1,584 SR
Queue Stats
107W - 70L
1,498 Elo+
Party 1
Hachiman
Hachiman
VenIsBalding
Hachiman
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,591 Elo+
Party 1
Mercury
Mercury
WindyBois
Mercury
Level 69
God Stats
19W - 8L
1,731 SR
Queue Stats
224W - 183L
1,561 Elo+
Party 1
Team Averages
Level 33
1,516 SR
1,511 Elo+

VS

Team Averages
Level 56
1,587 SR
1,579 Elo+
Artemis
Artemis
 
Artemis
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
He Bo
He Bo
 
He Bo
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ravana
Ravana
TrolkyTeetooFTW
Ravana
Level 48
God Stats
16W - 14L
1,811 SR
Queue Stats
68W - 84L
1,570 Elo+
Solo
Poseidon
Poseidon
UrNoMurr
Poseidon
Level 41
God Stats
4W - 4L
1,545 SR
Queue Stats
23W - 30L
1,495 Elo+
Solo
Ganesha
Ganesha
itsPeachin
Ganesha
Level 18
God Stats
1W - 1L
1,577 SR
Queue Stats
19W - 14L
1,828 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BarryMinkow
Bacchus
9
1 / 2 / 2
5,941
540
4,512
9,532
5,890
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sun Wukong
Paniic3
Sun Wukong
12
1 / 1 / 1
6,580
598
4,118
8,010
4,886
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thoth
10
5 / 0 / 6
6,673
607
9,853
3,427
1,223
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
VenIsBalding
Hachiman
12
2 / 1 / 3
6,824
620
4,585
6,708
2,188
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mercury
WindyBois
Mercury
11
4 / 1 / 4
6,425
584
3,029
7,441
2,560
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
10
2 / 4 / 0
5,894
536
4,270
8,087
2,523
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

He Bo
 
He Bo
7
0 / 5 / 2
4,581
416
1,423
6,105
1,948
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

10
1 / 2 / 1
6,061
551
4,535
5,666
4,018
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Poseidon
UrNoMurr
Poseidon
11
1 / 0 / 1
6,309
574
3,090
5,406
1,804
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ganesha
itsPeachin
Ganesha
7
0 / 2 / 3
5,198
473
2,137
8,632
5,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
11
13
Kills
4
5
Deaths
13
16
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
2
4
0
0.5
L
He Bo
 
He Bo
0
5
2
0.2
W
Bacchus
BarryMinkow
Bacchus
1
2
2
1
W
Sun Wukong
Paniic3
Sun Wukong
1
1
1
1.5
W
Thoth
5
0
6
8
L
1
2
1
0.75
L
Poseidon
UrNoMurr
Poseidon
1
0
1
1.5
W
Hachiman
VenIsBalding
Hachiman
2
1
3
3.5
W
Mercury
WindyBois
Mercury
4
1
4
6
L
Ganesha
itsPeachin
Ganesha
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,097
Damage
15,455
35,118
Taken
33,896
16,747
Mitigated
15,729
9,140
Healing
9,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
4,270
1,293
0
1,843
8,087
2,523
0
2,829
5,116
0
36,057
L
He Bo
 
He Bo
1,423
109
0
340
6,105
1,948
0
3,657
2,114
20,396
0
W
Bacchus
BarryMinkow
Bacchus
4,512
767
335
3,025
9,532
5,890
0
2,745
6,752
20,403
0
W
Sun Wukong
Paniic3
Sun Wukong
4,118
1,283
0
1,832
8,010
4,886
0
1,061
6,545
0
41,720
W
Thoth
9,853
288
0
410
3,427
1,223
0
1,847
1,580
41,469
0
L
4,535
1,171
0
1,804
5,666
4,018
0
706
4,914
0
33,461
L
Poseidon
UrNoMurr
Poseidon
3,090
548
0
3,808
5,406
1,804
0
2,596
2,630
49,626
0
W
Hachiman
VenIsBalding
Hachiman
4,585
2,383
0
3,163
6,708
2,188
618
517
6,191
0
53,269
W
Mercury
WindyBois
Mercury
3,029
1,079
0
375
7,441
2,560
0
872
6,469
0
42,837
L
Ganesha
itsPeachin
Ganesha
2,137
301
0
1,546
8,632
5,436
0
3,697
4,757
4,656
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,443
Gold Earned
28,043
371
Minions Killed
260
0
Camps Cleared
0
1,225,919
Distance Traveled
1,106,317
17
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
5,894
536
64
6
0
217,749
1
L
He Bo
4,581
416
35
3
0
222,708
5
W
Bacchus
5,941
540
33
3
0
233,842
2
W
Sun Wukong
6,580
598
85
8
0
244,195
3
W
Thoth
6,673
607
76
7
0
249,516
3
L
Ravana
6,061
551
62
6
0
200,167
4
L
Poseidon
6,309
574
98
9
0
246,237
3
W
Hachiman
6,824
620
94
9
0
215,980
5
W
Mercury
6,425
584
83
8
0
282,386
4
L
Ganesha
5,198
473
1
0
0
219,456
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role