Player Matchup

Merlin
Merlin
A Great Baggi
Merlin
Level 145
God Stats
10W - 13L
1,492 SR
Queue Stats
196W - 180L
1,545 Elo+
Party 1
Shiva
Shiva
HellishFiend476
Shiva
Level 116
God Stats
21W - 22L
1,534 SR
Queue Stats
237W - 243L
1,477 Elo+
Party 1
Camazotz
Camazotz
veasy
Camazotz
Level 118
God Stats
22W - 21L
1,589 SR
Queue Stats
34W - 34L
1,529 Elo+
Solo
Team Averages
Level 126
1,538 SR
1,517 Elo+

VS

Team Averages
Level 124
1,636 SR
1,608 Elo+
Hel
Hel
 
Hel
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
HairyRavioli
Bacchus
Level 84
God Stats
1W - 1L
1,736 SR
Queue Stats
5W - 1L
1,795 Elo+
Party 2
Chiron
Chiron
Kiing Odin
Chiron
Level 129
God Stats
63W - 42L
1,673 SR
Queue Stats
428W - 411L
1,529 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 0
8,982
599
8,035
8,663
3,466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
0 / 5 / 1
8,129
542
12,035
16,401
14,995
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Camazotz
veasy
Camazotz
13
0 / 1 / 1
8,497
566
6,339
7,481
3,074
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
15
2 / 1 / 3
9,465
631
3,362
10,898
6,043
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
HairyRavioli
Bacchus
15
3 / 0 / 4
10,909
727
6,808
10,608
16,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chiron
Kiing Odin
Chiron
16
3 / 0 / 5
10,334
689
16,999
12,373
6,425
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
20
1
Kills
8
8
Deaths
1
2
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
2
1
3
3.5
L
1
2
0
0.5
W
Bacchus
HairyRavioli
Bacchus
3
0
4
5
L
0
5
1
0.1
W
Chiron
Kiing Odin
Chiron
3
0
5
5.5
L
Camazotz
veasy
Camazotz
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,409
Damage
27,169
32,545
Taken
33,879
21,535
Mitigated
28,712
5,895
Healing
20,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
3,362
225
5,386
6,273
10,898
6,043
697
3,983
6,915
38,358
0
L
8,035
422
0
669
8,663
3,466
0
2,129
6,534
44,459
0
W
Bacchus
HairyRavioli
Bacchus
6,808
597
0
2,447
10,608
16,244
135
1,722
8,886
16,513
0
L
12,035
1,536
522
2,330
16,401
14,995
0
5,525
10,876
0
26,533
W
Chiron
Kiing Odin
Chiron
16,999
6,254
1,574
4,748
12,373
6,425
1,198
2,965
9,408
0
62,634
L
Camazotz
veasy
Camazotz
6,339
462
0
2,374
7,481
3,074
0
2,932
4,549
0
17,781

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,608
Gold Earned
30,708
148
Minions Killed
184
3
Camps Cleared
10
828,578
Distance Traveled
839,726
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
9,465
631
76
5
4
256,169
3
L
Merlin
8,982
599
89
6
2
262,716
4
W
Bacchus
10,909
727
17
1
2
302,151
3
L
Shiva
8,129
542
36
2
0
265,673
3
W
Chiron
10,334
689
91
6
4
281,406
4
L
Camazotz
8,497
566
23
2
1
300,189
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role