Player Matchup

Tyr
Tyr
bonestormz
Tyr
Level 45
God Stats
9W - 2L
1,742 SR
Queue Stats
64W - 44L
1,546 Elo+
Party 1
Bastet
Bastet
forethewin96
Bastet
Level 67
God Stats
7W - 8L
1,492 SR
Queue Stats
25W - 25L
1,513 Elo+
Solo
Merlin
Merlin
ironhatt
Merlin
Level 121
God Stats
2W - 4L
1,112 SR
Queue Stats
18W - 20L
1,425 Elo+
Solo
Skadi
Skadi
skric1ee
Skadi
Level 122
God Stats
132W - 102L
1,542 SR
Queue Stats
432W - 497L
1,463 Elo+
Solo
Gilgamesh
Gilgamesh
zZzDtto
Gilgamesh
Level 57
God Stats
7W - 4L
1,789 SR
Queue Stats
84W - 67L
1,515 Elo+
Party 1
Team Averages
Level 82
1,535 SR
1,493 Elo+

VS

Team Averages
Level 73
1,523 SR
1,475 Elo+
Olorun
Olorun
B1oodBeard
Olorun
Level 143
God Stats
1W - 2L
1,546 SR
Queue Stats
238W - 252L
1,486 Elo+
Solo
Ao Kuang
Ao Kuang
Dipkota
Ao Kuang
Level 48
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Vrokage
Tsukuyomi
Level 40
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
boleiro
Nu Wa
Level 107
God Stats
0W - 2L
1,569 SR
Queue Stats
10W - 12L
1,391 Elo+
Solo
Artemis
Artemis
skyrizzi
Artemis
Level 27
God Stats
2W - 2L
1,500 SR
Queue Stats
3W - 8L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 0 / 10
10,463
1,046
13,860
11,983
8,274
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bastet
16
7 / 1 / 5
11,117
1,112
8,185
6,327
2,976
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
ironhatt
Merlin
17
2 / 1 / 15
10,712
1,071
13,038
6,323
3,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
skric1ee
Skadi
17
4 / 0 / 12
11,575
1,158
11,418
4,804
2,764
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Gilgamesh
zZzDtto
Gilgamesh
17
3 / 0 / 15
12,264
1,226
11,820
18,547
20,504
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Team 1 Tickets

275

VS

Team 2 Tickets

172

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
B1oodBeard
Olorun
15
1 / 4 / 0
9,906
991
10,266
15,003
6,760
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ao Kuang
Dipkota
Ao Kuang
15
0 / 6 / 0
8,918
892
4,605
14,511
7,787
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tsukuyomi
Vrokage
Tsukuyomi
15
0 / 7 / 0
9,111
911
8,933
16,877
13,693
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Nu Wa
boleiro
Nu Wa
15
1 / 0 / 0
9,613
961
9,729
5,523
2,170
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
skyrizzi
Artemis
15
0 / 4 / 2
9,593
959
11,351
10,786
4,544
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
4
21
Kills
2
2
Deaths
21
57
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Olorun
B1oodBeard
Olorun
1
4
0
0.25
L
Ao Kuang
Dipkota
Ao Kuang
0
6
0
0
L
Tsukuyomi
Vrokage
Tsukuyomi
0
7
0
0
L
Nu Wa
boleiro
Nu Wa
1
0
0
1
W
5
0
10
10
W
Bastet
7
1
5
9.5
W
Merlin
ironhatt
Merlin
2
1
15
9.5
W
Skadi
skric1ee
Skadi
4
0
12
10
L
Artemis
skyrizzi
Artemis
0
4
2
0.25
W
Gilgamesh
zZzDtto
Gilgamesh
3
0
15
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,321
Damage
44,884
47,984
Taken
62,700
37,679
Mitigated
34,954
9,928
Healing
7,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
B1oodBeard
Olorun
10,266
5,984
1,457
3,800
15,003
6,760
0
4,102
10,901
33,496
0
L
Ao Kuang
Dipkota
Ao Kuang
4,605
1,562
0
1,694
14,511
7,787
0
3,305
11,206
8,739
0
L
Tsukuyomi
Vrokage
Tsukuyomi
8,933
1,719
0
453
16,877
13,693
0
3,886
12,991
0
22,542
L
Nu Wa
boleiro
Nu Wa
9,729
2,130
64
385
5,523
2,170
0
567
4,956
29,761
0
W
13,860
1,256
0
664
11,983
8,274
0
5,686
6,055
0
22,660
W
Bastet
8,185
897
0
1,347
6,327
2,976
0
3,049
3,110
0
22,858
W
Merlin
ironhatt
Merlin
13,038
1,456
0
603
6,323
3,161
0
2,669
3,473
30,214
0
W
Skadi
skric1ee
Skadi
11,418
6,129
0
1,802
4,804
2,764
0
854
3,864
0
54,535
L
Artemis
skyrizzi
Artemis
11,351
3,953
0
73
10,786
4,544
0
1,178
9,608
0
24,542
W
Gilgamesh
zZzDtto
Gilgamesh
11,820
2,186
3,017
2,495
18,547
20,504
0
11,020
6,882
0
22,979

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,131
Gold Earned
47,141
211
Minions Killed
196
15
Camps Cleared
3
986,397
Distance Traveled
805,266
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
9,906
991
58
6
2
173,491
1
L
Ao Kuang
8,918
892
13
1
0
152,332
0
L
Tsukuyomi
9,111
911
31
3
1
187,241
0
L
Nu Wa
9,613
961
50
5
0
156,379
0
W
Tyr
10,463
1,046
13
1
6
220,913
0
W
Bastet
11,117
1,112
38
4
3
215,048
1
W
Merlin
10,712
1,071
34
3
0
161,061
0
W
Skadi
11,575
1,158
111
11
4
180,804
0
L
Artemis
9,593
959
44
4
0
135,823
0
W
Gilgamesh
12,264
1,226
15
2
2
208,571
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role