Player Matchup

Janus
Janus
 
Janus
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
itzJax
Nemesis
Level 2
God Stats
3W - 1L
1,738 SR
Queue Stats
118W - 59L
1,645 Elo+
Party 1
Thanatos
Thanatos
z727z
Thanatos
Level 122
God Stats
1W - 2L
1,500 SR
Queue Stats
170W - 99L
1,718 Elo+
Party 1
Team Averages
Level 89
1,579 SR
1,621 Elo+

VS

Team Averages
Level 80
1,565 SR
1,519 Elo+
Hercules
Hercules
 
Hercules
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Set
Set
Samuemue
Set
Level 157
God Stats
47W - 38L
1,695 SR
Queue Stats
841W - 587L
1,681 Elo+
Solo
Baron Samedi
Baron Samedi
pimpdadyplaya11
Baron Samedi
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,375 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
16
9 / 4 / 3
11,094
853
17,710
11,221
4,178
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
itzJax
Nemesis
13
1 / 3 / 11
8,919
686
4,969
9,021
5,285
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thanatos
z727z
Thanatos
12
2 / 7 / 10
8,771
675
10,096
13,456
5,230
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
13
3 / 5 / 6
9,425
725
5,397
16,679
11,555
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

16
10 / 3 / 3
11,424
879
15,454
11,901
6,333
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Baron Samedi
pimpdadyplaya11
Baron Samedi
13
1 / 4 / 9
8,821
679
7,599
9,449
4,783
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
32
12
Kills
14
14
Deaths
12
24
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
9
4
3
2.63
W
Hercules
 
Hercules
3
5
6
1.2
W
10
3
3
3.83
L
Nemesis
itzJax
Nemesis
1
3
11
2.17
W
Baron Samedi
pimpdadyplaya11
Baron Samedi
1
4
9
1.38
L
Thanatos
z727z
Thanatos
2
7
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,775
Damage
28,450
33,698
Taken
38,029
14,693
Mitigated
22,671
5,903
Healing
9,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
17,710
1,026
0
488
11,221
4,178
1,075
2,362
8,859
59,879
0
W
Hercules
 
Hercules
5,397
1,781
243
3,093
16,679
11,555
350
7,079
9,304
0
8,126
W
15,454
5,695
0
2,186
11,901
6,333
0
5,755
5,828
0
52,443
L
Nemesis
itzJax
Nemesis
4,969
1,164
162
408
9,021
5,285
48
2,066
6,955
0
9,126
W
Baron Samedi
pimpdadyplaya11
Baron Samedi
7,599
645
1,266
2,925
9,449
4,783
715
5,076
4,179
29,737
0
L
Thanatos
z727z
Thanatos
10,096
1,321
0
4,845
13,456
5,230
0
3,263
10,193
0
17,377

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,784
Gold Earned
29,670
133
Minions Killed
140
4
Camps Cleared
8
779,077
Distance Traveled
674,620
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
11,094
853
108
8
2
246,400
3
W
Hercules
9,425
725
10
1
0
214,875
0
W
Set
11,424
879
84
6
8
236,396
7
L
Nemesis
8,919
686
14
1
1
298,334
0
W
Baron Samedi
8,821
679
46
4
0
223,349
1
L
Thanatos
8,771
675
11
1
1
234,343
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role