Player Matchup

Erlang Shen
Erlang Shen
Atomîc
Erlang Shen
Level 134
God Stats
4W - 7L
1,612 SR
Queue Stats
642W - 599L
1,681 Elo+
Party 2
Hercules
Hercules
DirtyDonz
Hercules
Level 160
God Stats
0W - 2L
1,296 SR
Queue Stats
565W - 536L
1,639 Elo+
Party 2
Sol
Sol
GuardianElma
Sol
Level 126
God Stats
5W - 7L
1,676 SR
Queue Stats
366W - 333L
1,686 Elo+
Party 2
Ne Zha
Ne Zha
NotoriousSantana
Ne Zha
Level 149
God Stats
0W - 1L
1,649 SR
Queue Stats
171W - 154L
1,655 Elo+
Party 2
Poseidon
Poseidon
TRagnarokT
Poseidon
Level 117
God Stats
5W - 4L
1,629 SR
Queue Stats
252W - 216L
1,670 Elo+
Party 2
Team Averages
Level 137
1,573 SR
1,666 Elo+

VS

Team Averages
Level 134
1,624 SR
1,655 Elo+
Ra
Ra
Between2Doors
Ra
Level 149
God Stats
17W - 16L
1,605 SR
Queue Stats
180W - 187L
1,611 Elo+
Solo
Pele
Pele
Cxurr_
Pele
Level 141
God Stats
6W - 2L
1,627 SR
Queue Stats
12W - 3L
1,662 Elo+
Party 1
Athena
Athena
codezn-
Athena
Level 160
God Stats
1W - 2L
1,359 SR
Queue Stats
38W - 41L
1,626 Elo+
Solo
Ravana
Ravana
iLiithium
Ravana
Level 142
God Stats
2W - 1L
1,522 SR
Queue Stats
70W - 49L
1,696 Elo+
Party 1
Apollo
Apollo
ohemeneal3
Apollo
Level 80
God Stats
7W - 0L
2,005 SR
Queue Stats
167W - 130L
1,678 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Atomîc
Erlang Shen
17
4 / 5 / 2
10,617
462
9,277
24,518
14,904
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hercules
DirtyDonz
Hercules
17
0 / 6 / 2
10,298
448
11,202
23,874
20,151
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

18
1 / 6 / 2
11,227
488
11,076
17,953
6,949
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
0 / 7 / 2
8,677
377
5,681
22,572
17,017
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Poseidon
TRagnarokT
Poseidon
17
1 / 4 / 3
10,503
457
11,953
11,125
3,733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 0 / 7
14,324
623
16,724
11,668
7,402
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pele
Cxurr_
Pele
20
8 / 1 / 10
13,801
600
20,316
21,740
20,847
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Athena
codezn-
Athena
16
1 / 0 / 20
11,014
479
9,003
23,087
27,960
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ravana
iLiithium
Ravana
19
5 / 2 / 12
12,751
554
13,647
7,163
4,655
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Apollo
ohemeneal3
Apollo
20
5 / 3 / 6
13,562
590
13,219
17,996
8,898
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
83
6
Kills
28
28
Deaths
6
11
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
Atomîc
Erlang Shen
4
5
2
1
W
9
0
7
12.5
W
Pele
Cxurr_
Pele
8
1
10
13
L
Hercules
DirtyDonz
Hercules
0
6
2
0.17
L
1
6
2
0.33
L
0
7
2
0.14
L
Poseidon
TRagnarokT
Poseidon
1
4
3
0.63
W
Athena
codezn-
Athena
1
0
20
11
W
Ravana
iLiithium
Ravana
5
2
12
5.5
W
Apollo
ohemeneal3
Apollo
5
3
6
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,189
Damage
72,909
100,042
Taken
81,654
62,754
Mitigated
69,762
23,245
Healing
36,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
Atomîc
Erlang Shen
9,277
4,436
0
7,985
24,518
14,904
0
6,423
17,933
0
95,454
W
16,724
1,679
6,324
6,198
11,668
7,402
1,382
2,875
8,793
135,820
0
W
Pele
Cxurr_
Pele
20,316
4,545
0
10,865
21,740
20,847
1,508
5,041
16,699
0
110,349
L
Hercules
DirtyDonz
Hercules
11,202
2,076
0
4,715
23,874
20,151
0
5,718
18,058
12,827
77,970
L
11,076
4,532
0
7,571
17,953
6,949
0
4,055
13,858
104,472
12,827
L
5,681
1,354
0
2,474
22,572
17,017
0
7,631
14,783
0
27,772
L
Poseidon
TRagnarokT
Poseidon
11,953
691
0
500
11,125
3,733
0
2,319
8,652
114,300
0
W
Athena
codezn-
Athena
9,003
1,972
280
2,094
23,087
27,960
234
7,196
15,891
34,186
0
W
Ravana
iLiithium
Ravana
13,647
3,934
0
1,694
7,163
4,655
0
2,914
4,249
0
115,845
W
Apollo
ohemeneal3
Apollo
13,219
8,392
0
8,627
17,996
8,898
759
7,072
10,924
0
133,788

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,322
Gold Earned
65,452
699
Minions Killed
757
0
Camps Cleared
0
2,212,533
Distance Traveled
2,481,553
23
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
10,617
462
128
6
0
497,530
3
W
Ra
14,324
623
221
10
0
484,409
6
W
Pele
13,801
600
176
8
0
492,926
7
L
Hercules
10,298
448
155
7
0
433,881
5
L
Sol
11,227
488
202
9
0
370,988
5
L
Ne Zha
8,677
377
35
2
0
439,718
6
L
Poseidon
10,503
457
179
8
0
470,416
4
W
Athena
11,014
479
32
1
0
538,193
7
W
Ravana
12,751
554
143
6
0
501,117
2
W
Apollo
13,562
590
185
8
0
464,908
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role