Player Matchup

Sol
Sol
BoootyBandit854
Sol
Level 20
God Stats
6W - 7L
1,372 SR
Queue Stats
10W - 20L
1,110 Elo+
Party 1
Vamana
Vamana
HTXenoverse
Vamana
Level 83
God Stats
3W - 5L
1,452 SR
Queue Stats
44W - 51L
1,416 Elo+
Party 1
Izanami
Izanami
SunkistTurtle
Izanami
Level 68
God Stats
26W - 23L
1,529 SR
Queue Stats
47W - 49L
1,406 Elo+
Party 1
Eset
Eset
kimbacon
Eset
Level 142
God Stats
29W - 39L
1,333 SR
Queue Stats
395W - 421L
1,380 Elo+
Solo
Cthulhu
Cthulhu
xSantos173043
Cthulhu
Level 22
God Stats
6W - 3L
1,469 SR
Queue Stats
13W - 20L
1,242 Elo+
Party 1
Team Averages
Level 67
1,431 SR
1,311 Elo+

VS

Team Averages
Level 83
1,449 SR
1,418 Elo+
Eset
Eset
 
Eset
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
CheesyRacc
Ratatoskr
Level 64
God Stats
4W - 10L
1,394 SR
Queue Stats
166W - 192L
1,319 Elo+
Solo
Chernobog
Chernobog
ItyBtyWtyTty
Chernobog
Level 69
God Stats
17W - 8L
1,587 SR
Queue Stats
283W - 277L
1,413 Elo+
Solo
King Arthur
King Arthur
Rondo0818
King Arthur
Level 67
God Stats
9W - 24L
1,069 SR
Queue Stats
145W - 186L
1,359 Elo+
Solo
Hel
Hel
ThunderRider742
Hel
Level 71
God Stats
0W - 1L
1,694 SR
Queue Stats
15W - 19L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 5 / 1
7,197
514
6,432
9,917
3,360
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Vamana
14
10 / 1 / 7
9,034
645
10,839
9,968
4,893
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Izanami
14
4 / 1 / 6
8,200
586
9,404
9,620
4,255
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Eset
13
4 / 2 / 4
8,145
582
4,754
7,323
2,951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
10
1 / 1 / 4
7,027
502
2,449
8,698
6,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
11
1 / 5 / 1
6,781
484
5,763
10,634
4,237
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ratatoskr
CheesyRacc
Ratatoskr
12
4 / 3 / 1
7,616
544
4,089
10,345
4,140
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chernobog
ItyBtyWtyTty
Chernobog
11
0 / 4 / 4
6,694
478
4,850
10,839
3,338
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
Rondo0818
King Arthur
13
5 / 2 / 1
8,421
602
3,899
9,985
5,861
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 7 / 2
5,623
402
4,936
9,918
6,161
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
19
21
Kills
10
10
Deaths
21
22
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
1
5
1
0.3
W
2
5
1
0.5
L
Ratatoskr
CheesyRacc
Ratatoskr
4
3
1
1.5
W
Vamana
10
1
7
13.5
L
Chernobog
ItyBtyWtyTty
Chernobog
0
4
4
0.5
L
King Arthur
Rondo0818
King Arthur
5
2
1
2.75
W
Izanami
4
1
6
7
L
0
7
2
0.14
W
Eset
4
2
4
3
W
Cthulhu
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,878
Damage
23,537
45,526
Taken
51,721
21,996
Mitigated
23,737
11,568
Healing
11,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
5,763
590
166
1,762
10,634
4,237
495
2,948
7,686
39,657
0
W
6,432
2,471
0
3,845
9,917
3,360
902
128
9,789
37,806
3,445
L
Ratatoskr
CheesyRacc
Ratatoskr
4,089
1,819
0
1,002
10,345
4,140
527
2,566
7,779
0
51,510
W
Vamana
10,839
5,369
0
985
9,968
4,893
259
2,555
7,413
0
56,075
L
Chernobog
ItyBtyWtyTty
Chernobog
4,850
2,633
117
2,819
10,839
3,338
68
881
9,958
0
46,481
L
King Arthur
Rondo0818
King Arthur
3,899
1,202
0
2,210
9,985
5,861
0
5,568
4,417
5,502
32,758
W
Izanami
9,404
5,590
0
3,012
9,620
4,255
1,445
3,670
5,950
0
68,871
L
4,936
411
1,007
2,238
9,918
6,161
0
1,593
8,325
18,873
0
W
Eset
4,754
618
334
1,526
7,323
2,951
555
3,271
4,052
54,386
0
W
Cthulhu
2,449
298
159
1,707
8,698
6,537
162
2,808
5,890
23,534
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,603
Gold Earned
35,135
382
Minions Killed
312
0
Camps Cleared
0
1,336,838
Distance Traveled
1,327,671
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
6,781
484
57
4
0
243,828
4
W
Sol
7,197
514
63
5
0
241,443
0
L
Ratatoskr
7,616
544
94
7
0
318,030
3
W
Vamana
9,034
645
76
5
0
319,778
3
L
Chernobog
6,694
478
72
5
0
230,262
0
L
King Arthur
8,421
602
65
5
0
271,167
3
W
Izanami
8,200
586
109
8
0
252,594
1
L
Hel
5,623
402
24
2
0
264,384
0
W
Eset
8,145
582
92
7
0
247,428
1
W
Cthulhu
7,027
502
42
3
0
275,595
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role