Player Matchup

Chang'e
Chang'e
DokionXIV
Chang'e
Level 88
God Stats
34W - 18L
1,719 SR
Queue Stats
76W - 83L
1,545 Elo+
Party 2
Ravana
Ravana
Jeake
Ravana
Level 117
God Stats
6W - 4L
1,471 SR
Queue Stats
111W - 114L
1,573 Elo+
Party 2
Anubis
Anubis
MomsSpageti
Anubis
Level 106
God Stats
9W - 12L
1,606 SR
Queue Stats
13W - 18L
1,463 Elo+
Party 2
Kuzenbo
Kuzenbo
Ragnaurora
Kuzenbo
Level 67
God Stats
20W - 9L
1,738 SR
Queue Stats
74W - 74L
1,589 Elo+
Party 2
Jing Wei
Jing Wei
Valskjor
Jing Wei
Level 146
God Stats
2W - 1L
1,814 SR
Queue Stats
112W - 122L
1,554 Elo+
Party 2
Team Averages
Level 105
1,670 SR
1,545 Elo+

VS

Team Averages
Level 89
1,602 SR
1,498 Elo+
Agni
Agni
Extremo994
Agni
Level 66
God Stats
4W - 1L
1,815 SR
Queue Stats
171W - 163L
1,483 Elo+
Party 3
Chernobog
Chernobog
Integimus
Chernobog
Level 90
God Stats
9W - 10L
1,497 SR
Queue Stats
262W - 270L
1,538 Elo+
Party 1
Tyr
Tyr
Moreno2097
Tyr
Level 59
God Stats
2W - 5L
1,345 SR
Queue Stats
24W - 31L
1,458 Elo+
Solo
Sylvanus
Sylvanus
MystTesna
Sylvanus
Level 106
God Stats
2W - 1L
1,800 SR
Queue Stats
210W - 232L
1,508 Elo+
Party 1
Thanatos
Thanatos
Іnsanity
Thanatos
Level 124
God Stats
4W - 2L
1,554 SR
Queue Stats
114W - 92L
1,503 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
DokionXIV
Chang'e
13
4 / 0 / 4
8,451
563
9,107
7,538
3,458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ravana
Jeake
Ravana
14
5 / 0 / 3
8,558
571
8,428
5,143
2,574
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
14
1 / 2 / 3
8,335
556
5,952
9,843
4,878
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
Ragnaurora
Kuzenbo
13
3 / 0 / 5
8,246
550
5,220
9,486
10,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jing Wei
Valskjor
Jing Wei
14
2 / 0 / 3
8,177
545
5,911
8,567
3,565
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 0
5,598
373
4,478
8,026
3,000
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chernobog
Integimus
Chernobog
12
0 / 3 / 1
7,033
469
4,499
9,851
4,245
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

14
2 / 3 / 0
7,993
533
5,083
10,732
7,076
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sylvanus
MystTesna
Sylvanus
10
0 / 4 / 0
5,990
399
7,343
12,911
12,884
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Thanatos
Іnsanity
Thanatos
10
0 / 2 / 1
6,294
420
3,138
10,679
4,865
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
4
15
Kills
2
2
Deaths
15
18
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Chang'e
DokionXIV
Chang'e
4
0
4
6
L
0
3
0
0
L
Chernobog
Integimus
Chernobog
0
3
1
0.17
W
Ravana
Jeake
Ravana
5
0
3
6.5
W
Anubis
1
2
3
1.25
L
2
3
0
0.67
L
Sylvanus
MystTesna
Sylvanus
0
4
0
0
W
Kuzenbo
Ragnaurora
Kuzenbo
3
0
5
5.5
W
Jing Wei
Valskjor
Jing Wei
2
0
3
3.5
L
Thanatos
Іnsanity
Thanatos
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,618
Damage
24,541
40,577
Taken
52,199
24,858
Mitigated
32,070
22,228
Healing
18,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
DokionXIV
Chang'e
9,107
946
896
3,682
7,538
3,458
327
3,446
4,092
66,481
0
L
4,478
375
0
1,190
8,026
3,000
0
5,762
2,264
39,479
0
L
Chernobog
Integimus
Chernobog
4,499
2,767
0
2,914
9,851
4,245
0
1,832
8,019
0
60,491
W
Ravana
Jeake
Ravana
8,428
2,466
0
3,146
5,143
2,574
0
438
4,705
0
61,302
W
Anubis
5,952
827
0
6,255
9,843
4,878
109
197
9,646
53,776
0
L
5,083
979
0
3,806
10,732
7,076
0
6,050
4,682
0
45,376
L
Sylvanus
MystTesna
Sylvanus
7,343
2,615
403
2,406
12,911
12,884
0
4,421
8,490
33,370
10,143
W
Kuzenbo
Ragnaurora
Kuzenbo
5,220
2,867
309
2,975
9,486
10,383
141
4,338
5,148
21,317
0
W
Jing Wei
Valskjor
Jing Wei
5,911
4,328
0
4,965
8,567
3,565
1,121
2,359
6,208
0
71,470
L
Thanatos
Іnsanity
Thanatos
3,138
658
0
7,399
10,679
4,865
0
2,214
8,465
0
43,187

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,767
Gold Earned
32,908
489
Minions Killed
383
0
Camps Cleared
0
1,546,089
Distance Traveled
1,431,017
22
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
8,451
563
122
8
0
328,761
0
L
Agni
5,598
373
55
4
0
280,503
2
L
Chernobog
7,033
469
112
7
0
259,981
2
W
Ravana
8,558
571
117
8
0
352,252
4
W
Anubis
8,335
556
91
6
0
268,960
10
L
Tyr
7,993
533
91
6
0
300,389
0
L
Sylvanus
5,990
399
60
4
0
254,813
1
W
Kuzenbo
8,246
550
27
2
0
302,878
5
W
Jing Wei
8,177
545
132
9
0
293,238
3
L
Thanatos
6,294
420
65
4
0
335,331
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role