Player Matchup

He Bo
He Bo
 
He Bo
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
Chaos_1235
Nu Wa
Level 159
God Stats
2W - 3L
1,322 SR
Queue Stats
193W - 134L
1,652 Elo+
Party 1
Janus
Janus
Kreezy_8
Janus
Level 89
God Stats
4W - 8L
1,393 SR
Queue Stats
86W - 66L
1,552 Elo+
Party 1
Team Averages
Level 133
1,405 SR
1,568 Elo+

VS

Team Averages
Level 83
1,606 SR
1,601 Elo+
Nu Wa
Nu Wa
FerimanXX
Nu Wa
Level 118
God Stats
1W - 1L
1,589 SR
Queue Stats
50W - 37L
1,636 Elo+
Party 2
Thor
Thor
SvagL22
Thor
Level 120
God Stats
10W - 6L
1,620 SR
Queue Stats
287W - 279L
1,569 Elo+
Party 2
Ymir
Ymir
sleddersquid
Ymir
Level 12
God Stats
8W - 1L
1,608 SR
Queue Stats
16W - 5L
1,598 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
15
2 / 7 / 3
9,557
637
9,353
13,768
4,798
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nu Wa
14
1 / 4 / 5
9,219
615
13,371
12,881
4,924
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Janus
Kreezy_8
Janus
15
3 / 4 / 2
10,079
672
7,113
11,310
3,605
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
FerimanXX
Nu Wa
16
2 / 1 / 13
10,945
730
14,451
9,774
4,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thor
SvagL22
Thor
17
13 / 4 / 2
12,070
805
19,343
14,320
10,554
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
0 / 1 / 13
9,421
628
1,017
12,288
12,118
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
43
6
Kills
15
15
Deaths
6
10
Assists
28
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
2
7
3
0.5
L
Nu Wa
1
4
5
0.88
W
Nu Wa
FerimanXX
Nu Wa
2
1
13
8.5
L
Janus
Kreezy_8
Janus
3
4
2
1
W
Thor
SvagL22
Thor
13
4
2
3.5
W
0
1
13
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,837
Damage
34,811
37,959
Taken
36,382
13,327
Mitigated
26,902
4,410
Healing
769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
9,353
506
0
2,492
13,768
4,798
0
4,310
9,458
30,726
0
L
Nu Wa
13,371
6,013
0
665
12,881
4,924
115
6,968
5,913
32,259
0
W
Nu Wa
FerimanXX
Nu Wa
14,451
3,461
0
500
9,774
4,230
2,271
7,421
1,712
76,928
0
L
Janus
Kreezy_8
Janus
7,113
408
77
1,176
11,310
3,605
0
4,465
6,845
46,307
0
W
Thor
SvagL22
Thor
19,343
3,584
0
269
14,320
10,554
0
10,942
2,652
0
45,416
W
1,017
162
0
0
12,288
12,118
487
9,911
1,805
8,502
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,855
Gold Earned
32,436
188
Minions Killed
202
6
Camps Cleared
7
747,248
Distance Traveled
737,602
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
9,557
637
59
4
2
245,604
3
L
Nu Wa
9,219
615
38
3
2
246,062
3
W
Nu Wa
10,945
730
144
10
3
250,766
2
L
Janus
10,079
672
91
6
2
255,582
2
W
Thor
12,070
805
48
3
4
250,481
3
W
Ymir
9,421
628
10
1
0
236,355
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role