Player Matchup

Sol
Sol
Platinum I
 
Sol
Platinum I
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Mulan
Mulan
Diamond IV
Chichin72u
Mulan
Diamond IV
Level 97
God Stats
2W - 0L
1,670 SR
Queue Stats
62W - 30L
2,366 MMR
Party 1
Lancelot
Lancelot
Platinum II
IS_CHUPASNIPERR
Lancelot
Platinum II
Level 160
God Stats
2W - 0L
1,574 SR
Queue Stats
40W - 24L
2,098 MMR
Party 1
Team Averages
Platinum I
Platinum I
Average Tier
Level 138
1,581 SR
1,988 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 117
1,497 SR
1,945 MMR
Discordia
Discordia
Platinum III
Create Goddess
Discordia
Platinum III
Level 89
God Stats
6W - 9L
1,544 SR
Queue Stats
51W - 60L
1,805 MMR
Solo
Xbalanque
Xbalanque
Platinum III
Keeegan
Xbalanque
Platinum III
Level 159
God Stats
2W - 3L
1,629 SR
Queue Stats
37W - 32L
2,015 MMR
Party 2
Sobek
Sobek
Platinum III
PigeonBeak7
Sobek
Platinum III
Level 103
God Stats
0W - 1L
1,319 SR
Queue Stats
25W - 14L
2,015 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
18
3 / 2 / 5
11,860
659
15,828
16,572
7,713
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mulan
18
5 / 0 / 4
12,337
685
20,352
24,251
18,120
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Lancelot
16
1 / 1 / 7
10,967
609
12,068
18,098
14,893
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Bans
Ah Muzen CabAtlasAchillesBaba YagaShiva

VS

Bans
AresPersephoneGebBaron SamediZeus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Create Goddess
Discordia
15
0 / 4 / 3
10,074
560
12,933
12,086
5,201
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Xbalanque
Keeegan
Xbalanque
16
2 / 3 / 1
10,878
604
21,305
14,552
7,231
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
1 / 2 / 2
11,563
642
14,834
26,284
39,831
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
9
9
Kills
3
3
Deaths
9
16
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
3
2
5
2.75
W
Mulan
5
0
4
7
L
Discordia
Create Goddess
Discordia
0
4
3
0.38
W
Lancelot
1
1
7
4.5
L
Xbalanque
Keeegan
Xbalanque
2
3
1
0.83
L
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,248
Damage
49,072
58,921
Taken
52,922
40,726
Mitigated
52,263
25,594
Healing
11,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
15,828
7,907
0
10,345
16,572
7,713
1,968
7,795
8,777
63,627
0
W
Mulan
20,352
2,398
0
10,692
24,251
18,120
306
10,840
13,411
0
49,920
L
Discordia
Create Goddess
Discordia
12,933
198
0
430
12,086
5,201
0
2,319
9,664
42,675
0
W
Lancelot
12,068
1,801
0
4,557
18,098
14,893
80
9,813
8,285
0
32,504
L
Xbalanque
Keeegan
Xbalanque
21,305
9,698
0
1,796
14,552
7,231
0
3,080
11,216
0
60,572
L
14,834
1,239
0
9,614
26,284
39,831
0
10,577
14,762
30,584
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,164
Gold Earned
32,515
217
Minions Killed
196
12
Camps Cleared
5
1,027,412
Distance Traveled
1,023,046
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,860
659
111
6
5
283,378
2
W
Mulan
12,337
685
63
4
4
351,710
1
L
Discordia
10,074
560
53
3
1
337,813
6
W
Lancelot
10,967
609
43
2
3
392,324
4
L
Xbalanque
10,878
604
107
6
2
310,972
4
L
Sobek
11,563
642
36
2
2
374,261
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role