Player Matchup

Guan Yu
Guan Yu
COMPLETE1TONE
Guan Yu
Level 68
God Stats
46W - 25L
1,663 SR
Queue Stats
353W - 360L
1,479 Elo+
Party 2
Baron Samedi
Baron Samedi
Deadstar0988
Baron Samedi
Level 18
God Stats
7W - 1L
1,710 SR
Queue Stats
15W - 13L
1,645 Elo+
Party 2
Kuzenbo
Kuzenbo
Jack3l2544
Kuzenbo
Level 97
God Stats
2W - 6L
1,412 SR
Queue Stats
164W - 188L
1,375 Elo+
Party 2
Danzaburou
Danzaburou
Stryder J
Danzaburou
Level 119
God Stats
33W - 32L
1,475 SR
Queue Stats
130W - 135L
1,457 Elo+
Party 2
Agni
Agni
bkbully16
Agni
Level 87
God Stats
54W - 51L
1,575 SR
Queue Stats
655W - 681L
1,561 Elo+
Party 2
Team Averages
Level 78
1,567 SR
1,503 Elo+

VS

Team Averages
Level 47
1,451 SR
1,348 Elo+
Izanami
Izanami
EmoMetronome
Izanami
Level 12
God Stats
2W - 11L
1,168 SR
Queue Stats
5W - 15L
1,194 Elo+
Party 1
Bastet
Bastet
KhaleessiRaine
Bastet
Level 31
God Stats
6W - 10L
1,643 SR
Queue Stats
202W - 278L
1,416 Elo+
Solo
Anubis
Anubis
Skitsuo
Anubis
Level 47
God Stats
5W - 5L
1,518 SR
Queue Stats
156W - 211L
1,368 Elo+
Party 1
Horus
Horus
TaurusDawsy
Horus
Level 106
God Stats
1W - 4L
1,500 SR
Queue Stats
106W - 111L
1,389 Elo+
Party 1
Nu Wa
Nu Wa
morime
Nu Wa
Level 37
God Stats
69W - 69L
1,426 SR
Queue Stats
190W - 230L
1,373 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
19
3 / 0 / 21
13,012
1,084
10,748
19,303
22,905
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
Deadstar0988
Baron Samedi
19
6 / 1 / 19
13,011
1,084
15,637
10,976
5,158
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Kuzenbo
Jack3l2544
Kuzenbo
19
2 / 2 / 21
12,329
1,027
12,968
14,272
14,935
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
Stryder J
Danzaburou
20
18 / 0 / 12
15,164
1,264
50,021
17,362
8,188
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Agni
19
2 / 0 / 22
12,321
1,027
21,856
6,791
3,118
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

265

VS

Team 2 Tickets

47

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
EmoMetronome
Izanami
17
1 / 1 / 1
11,189
932
6,010
14,138
5,991
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
0 / 9 / 2
11,021
918
10,786
25,758
13,080
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Anubis
Skitsuo
Anubis
17
1 / 11 / 1
11,641
970
19,294
32,271
16,913
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
1 / 6 / 1
12,015
1,001
12,667
38,408
44,496
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nu Wa
morime
Nu Wa
17
0 / 4 / 2
11,024
919
13,109
7,987
3,213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
10
31
Kills
3
3
Deaths
31
95
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
3
0
21
13.5
W
Baron Samedi
Deadstar0988
Baron Samedi
6
1
19
15.5
L
Izanami
EmoMetronome
Izanami
1
1
1
1.5
W
Kuzenbo
Jack3l2544
Kuzenbo
2
2
21
6.25
L
0
9
2
0.11
L
Anubis
Skitsuo
Anubis
1
11
1
0.14
W
Danzaburou
Stryder J
Danzaburou
18
0
12
24
L
1
6
1
0.25
W
Agni
2
0
22
13
L
Nu Wa
morime
Nu Wa
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,230
Damage
61,866
68,704
Taken
118,562
54,304
Mitigated
83,693
30,801
Healing
24,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
10,748
497
4,194
6,230
19,303
22,905
0
9,340
9,799
1,579
26,854
W
Baron Samedi
Deadstar0988
Baron Samedi
15,637
1,332
4,308
2,058
10,976
5,158
0
6,967
4,009
36,404
0
L
Izanami
EmoMetronome
Izanami
6,010
3,477
0
1,716
14,138
5,991
0
6,318
7,820
0
28,958
W
Kuzenbo
Jack3l2544
Kuzenbo
12,968
4,167
666
563
14,272
14,935
0
6,598
7,674
23,070
0
L
10,786
1,223
0
1,571
25,758
13,080
0
11,896
13,862
0
30,426
L
Anubis
Skitsuo
Anubis
19,294
543
0
8,661
32,271
16,913
0
12,898
19,373
49,362
0
W
Danzaburou
Stryder J
Danzaburou
50,021
37,184
186
12,596
17,362
8,188
0
7,062
10,300
0
89,014
L
12,667
5,566
3,680
9,122
38,408
44,496
0
16,498
21,910
246
24,068
W
Agni
21,856
2,410
0
0
6,791
3,118
0
2,635
4,156
47,211
0
L
Nu Wa
morime
Nu Wa
13,109
2,739
0
233
7,987
3,213
0
3,528
4,459
32,518
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,837
Gold Earned
56,890
260
Minions Killed
222
11
Camps Cleared
4
1,232,007
Distance Traveled
1,080,702
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
13,012
1,084
34
3
2
288,403
0
W
Baron Samedi
13,011
1,084
57
5
0
212,750
0
L
Izanami
11,189
932
52
4
0
242,071
0
W
Kuzenbo
12,329
1,027
19
2
0
262,193
1
L
Bastet
11,021
918
27
2
1
267,868
2
L
Anubis
11,641
970
79
7
1
184,945
3
W
Danzaburou
15,164
1,264
82
7
8
235,680
1
L
Horus
12,015
1,001
16
1
0
216,596
0
W
Agni
12,321
1,027
68
6
1
232,981
0
L
Nu Wa
11,024
919
48
4
2
169,222
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role