Player Matchup

Sun Wukong
Sun Wukong
Alexis_kelevra
Sun Wukong
Level 54
God Stats
4W - 5L
1,313 SR
Queue Stats
123W - 157L
1,238 Elo+
Party 2
Sol
Sol
ColdMetalZer0
Sol
Level 116
God Stats
2W - 1L
1,427 SR
Queue Stats
4W - 3L
1,255 Elo+
Solo
Cerberus
Cerberus
HijoDelDiablo503
Cerberus
Level 34
God Stats
5W - 6L
1,416 SR
Queue Stats
190W - 255L
1,255 Elo+
Party 2
Neith
Neith
Hyper-Soldier503
Neith
Level 44
God Stats
5W - 0L
1,724 SR
Queue Stats
56W - 105L
1,208 Elo+
Party 2
Horus
Horus
MissJokerTTV
Horus
Level 122
God Stats
25W - 23L
1,344 SR
Queue Stats
229W - 242L
1,421 Elo+
Solo
Team Averages
Level 74
1,445 SR
1,275 Elo+

VS

Team Averages
Level 58
1,320 SR
1,284 Elo+
Heimdallr
Heimdallr
Cyclo 09
Heimdallr
Level 66
God Stats
3W - 4L
1,287 SR
Queue Stats
99W - 117L
1,338 Elo+
Party 1
Ganesha
Ganesha
DEMONIO EN MANO
Ganesha
Level 63
God Stats
5W - 11L
1,260 SR
Queue Stats
197W - 218L
1,343 Elo+
Party 1
Loki
Loki
JonahDied
Loki
Level 40
God Stats
0W - 2L
1,285 SR
Queue Stats
103W - 138L
1,214 Elo+
Party 3
Discordia
Discordia
brewerstein
Discordia
Level 80
God Stats
0W - 1L
1,640 SR
Queue Stats
59W - 58L
1,310 Elo+
Solo
Nike
Nike
falenj
Nike
Level 40
God Stats
1W - 7L
1,131 SR
Queue Stats
99W - 156L
1,213 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Alexis_kelevra
Sun Wukong
20
2 / 0 / 4
14,057
541
13,428
15,536
13,354
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

19
3 / 3 / 10
13,102
504
15,639
21,995
9,881
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

19
4 / 3 / 16
12,780
492
8,363
26,913
36,489
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
8 / 0 / 11
12,497
481
18,811
17,317
8,518
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
8 / 4 / 13
13,303
512
15,101
21,680
12,453
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Cyclo 09
Heimdallr
18
6 / 8 / 1
11,760
452
24,066
24,507
12,377
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
1 / 4 / 7
11,172
430
14,658
22,215
18,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Loki
15
1 / 7 / 2
9,599
369
9,176
23,738
9,758
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
brewerstein
Discordia
18
2 / 6 / 4
11,827
455
17,165
16,619
7,845
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nike
falenj
Nike
19
0 / 2 / 0
11,352
437
3,669
18,764
12,945
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
24
25
Kills
10
10
Deaths
27
54
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Alexis_kelevra
Sun Wukong
2
0
4
4
W
3
3
10
2.67
L
Heimdallr
Cyclo 09
Heimdallr
6
8
1
0.81
L
1
4
7
1.13
W
4
3
16
4
W
8
0
11
13.5
L
Loki
1
7
2
0.29
W
8
4
13
3.63
L
Discordia
brewerstein
Discordia
2
6
4
0.67
L
Nike
falenj
Nike
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,342
Damage
68,734
103,441
Taken
105,843
80,695
Mitigated
61,764
37,127
Healing
25,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Alexis_kelevra
Sun Wukong
13,428
1,863
0
5,975
15,536
13,354
792
2,660
12,876
0
117,127
W
15,639
6,249
0
12,793
21,995
9,881
3,879
10,563
11,432
110,945
0
L
Heimdallr
Cyclo 09
Heimdallr
24,066
11,711
434
4,277
24,507
12,377
2,285
5,577
18,930
0
101,212
L
14,658
792
0
4,891
22,215
18,839
1,029
5,734
16,481
47,402
0
W
8,363
400
0
3,188
26,913
36,489
928
8,193
18,720
41,631
0
W
18,811
11,101
608
6,737
17,317
8,518
3,320
4,811
12,506
0
76,094
L
Loki
9,176
2,072
0
5,855
23,738
9,758
36
3,604
20,134
0
70,969
W
15,101
6,329
1,709
6,117
21,680
12,453
2,005
5,596
16,084
0
95,299
L
Discordia
brewerstein
Discordia
17,165
1,274
0
3,933
16,619
7,845
579
8,276
8,343
108,142
0
L
Nike
falenj
Nike
3,669
1,019
0
5,788
18,764
12,945
426
811
17,953
0
78,548

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,739
Gold Earned
55,710
667
Minions Killed
589
0
Camps Cleared
0
2,682,795
Distance Traveled
2,222,221
24
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
14,057
541
206
8
0
556,548
9
W
Sol
13,102
504
173
7
0
457,062
4
L
Heimdallr
11,760
452
160
6
0
401,163
1
L
Ganesha
11,172
430
13
1
0
490,184
3
W
Cerberus
12,780
492
44
2
0
583,926
6
W
Neith
12,497
481
112
4
0
531,900
4
L
Loki
9,599
369
81
3
0
482,227
1
W
Horus
13,303
512
132
5
0
553,359
1
L
Discordia
11,827
455
180
7
0
423,844
3
L
Nike
11,352
437
155
6
0
424,803
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role