Player Matchup

Thanatos
Thanatos
Poptartbandit4
Thanatos
Level 13
God Stats
7W - 6L
1,520 SR
Queue Stats
13W - 14L
1,514 Elo+
Party 2
Cupid
Cupid
SirGuck
Cupid
Level 100
God Stats
10W - 8L
1,502 SR
Queue Stats
129W - 117L
1,545 Elo+
Party 2
Chaac
Chaac
TacoBandit8
Chaac
Level 68
God Stats
8W - 4L
1,641 SR
Queue Stats
65W - 66L
1,495 Elo+
Party 2
Cerberus
Cerberus
oVEXXo
Cerberus
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 12L
1,356 Elo+
Party 2
Anubis
Anubis
sandwichbandit2
Anubis
Level 121
God Stats
3W - 0L
1,642 SR
Queue Stats
202W - 189L
1,547 Elo+
Party 2
Team Averages
Level 62
1,561 SR
1,491 Elo+

VS

Team Averages
Level 78
1,438 SR
1,498 Elo+
Camazotz
Camazotz
 
Camazotz
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Cybereye136
Heimdallr
Level 48
God Stats
7W - 7L
1,380 SR
Queue Stats
38W - 43L
1,497 Elo+
Party 1
Hades
Hades
Tubster2024
Hades
Level 54
God Stats
3W - 4L
1,480 SR
Queue Stats
36W - 37L
1,466 Elo+
Party 1
Nemesis
Nemesis
lelyumi
Nemesis
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
123W - 124L
1,491 Elo+
Party 1
Nox
Nox
milkermans
Nox
Level 18
God Stats
2W - 4L
1,329 SR
Queue Stats
43W - 47L
1,534 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
13
6 / 2 / 4
8,301
553
8,611
11,664
5,987
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cupid
SirGuck
Cupid
13
0 / 3 / 1
7,721
515
6,912
10,338
3,946
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
2 / 1 / 3
8,875
592
11,153
11,880
10,094
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cerberus
oVEXXo
Cerberus
12
0 / 3 / 7
7,230
482
4,984
15,540
12,781
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
8 / 2 / 4
8,917
594
16,697
9,800
5,353
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
14
1 / 3 / 0
8,223
548
6,925
17,321
7,507
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
Cybereye136
Heimdallr
12
5 / 2 / 3
7,790
519
12,088
11,765
4,013
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
0 / 4 / 6
5,654
377
9,505
12,531
5,723
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
lelyumi
Nemesis
12
3 / 5 / 3
7,302
487
6,162
15,375
4,740
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

10
2 / 2 / 6
7,403
494
7,226
10,692
8,018
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
29
16
Kills
11
11
Deaths
16
19
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Camazotz
 
Camazotz
1
3
0
0.33
L
Heimdallr
Cybereye136
Heimdallr
5
2
3
3.25
W
Thanatos
6
2
4
4
W
Cupid
SirGuck
Cupid
0
3
1
0.17
W
2
1
3
3.5
L
0
4
6
0.75
L
Nemesis
lelyumi
Nemesis
3
5
3
0.9
L
2
2
6
2.5
W
Cerberus
oVEXXo
Cerberus
0
3
7
1.17
W
8
2
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,357
Damage
41,906
59,222
Taken
67,684
38,161
Mitigated
30,001
30,082
Healing
20,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
 
Camazotz
6,925
2,358
0
10,206
17,321
7,507
0
547
16,732
0
67,467
L
Heimdallr
Cybereye136
Heimdallr
12,088
6,540
0
2,339
11,765
4,013
0
3,543
8,090
0
46,280
W
Thanatos
8,611
1,771
0
11,525
11,664
5,987
0
3,502
8,162
0
54,040
W
Cupid
SirGuck
Cupid
6,912
4,165
116
4,221
10,338
3,946
327
2,073
8,265
0
76,955
W
11,153
3,799
0
4,205
11,880
10,094
0
344
11,536
0
73,286
L
9,505
1,052
314
2,238
12,531
5,723
0
6,955
5,131
25,213
0
L
Nemesis
lelyumi
Nemesis
6,162
2,586
0
3,223
15,375
4,740
0
5,076
10,073
0
53,754
L
7,226
2,177
0
1,869
10,692
8,018
0
4,479
5,977
18,629
0
W
Cerberus
oVEXXo
Cerberus
4,984
918
607
4,790
15,540
12,781
127
6,734
8,806
17,760
0
W
16,697
696
0
4,618
9,800
5,353
112
4,078
5,722
56,485
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,044
Gold Earned
36,372
456
Minions Killed
326
0
Camps Cleared
0
1,396,518
Distance Traveled
1,406,928
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
8,223
548
140
9
0
264,894
0
L
Heimdallr
7,790
519
63
4
0
290,793
4
W
Thanatos
8,301
553
81
5
0
336,272
3
W
Cupid
7,721
515
120
8
0
268,353
3
W
Chaac
8,875
592
125
8
0
274,687
4
L
Hades
5,654
377
31
2
0
250,530
1
L
Nemesis
7,302
487
79
5
0
333,467
4
L
Nox
7,403
494
13
1
0
267,244
4
W
Cerberus
7,230
482
40
3
0
265,599
2
W
Anubis
8,917
594
90
6
0
251,607
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role