Player Matchup

Cernunnos
Cernunnos
KahleFC6051
Cernunnos
Level 18
God Stats
26W - 17L
1,519 SR
Queue Stats
116W - 135L
1,402 Elo+
Party 1
Lancelot
Lancelot
jonahclevenger7
Lancelot
Level 45
God Stats
36W - 40L
1,324 SR
Queue Stats
123W - 181L
1,173 Elo+
Party 1
King Arthur
King Arthur
temp-954619
King Arthur
Level 47
God Stats
7W - 8L
1,415 SR
Queue Stats
129W - 134L
1,309 Elo+
Party 1
Team Averages
Level 37
1,419 SR
1,295 Elo+

VS

Team Averages
Level 43
1,245 SR
1,138 Elo+
Cernunnos
Cernunnos
aznbbyboi
Cernunnos
Level 16
God Stats
0W - 2L
1,232 SR
Queue Stats
14W - 18L
988 Elo+
Party 2
Erlang Shen
Erlang Shen
smoking monkey7
Erlang Shen
Level 44
God Stats
3W - 3L
1,265 SR
Queue Stats
64W - 86L
1,303 Elo+
Solo
Baron Samedi
Baron Samedi
wilkandcookies
Baron Samedi
Level 68
God Stats
2W - 1L
1,237 SR
Queue Stats
14W - 19L
1,122 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
KahleFC6051
Cernunnos
20
10 / 3 / 5
15,100
719
30,485
18,781
11,083
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Lancelot
20
5 / 2 / 9
14,468
689
18,067
20,041
12,119
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

King Arthur
temp-954619
King Arthur
19
2 / 5 / 12
13,487
642
20,222
29,763
39,010
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
aznbbyboi
Cernunnos
18
5 / 7 / 2
13,318
634
19,553
22,358
14,283
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Erlang Shen
smoking monkey7
Erlang Shen
17
2 / 6 / 4
13,257
631
11,590
31,039
44,879
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
wilkandcookies
Baron Samedi
18
3 / 4 / 4
13,589
647
19,668
21,522
13,456
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
20
17
Kills
10
10
Deaths
17
26
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
KahleFC6051
Cernunnos
10
3
5
4.17
L
Cernunnos
aznbbyboi
Cernunnos
5
7
2
0.86
W
Lancelot
5
2
9
4.75
L
Erlang Shen
smoking monkey7
Erlang Shen
2
6
4
0.67
W
King Arthur
temp-954619
King Arthur
2
5
12
1.6
L
Baron Samedi
wilkandcookies
Baron Samedi
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,774
Damage
50,811
68,585
Taken
74,919
62,212
Mitigated
72,618
16,490
Healing
14,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
KahleFC6051
Cernunnos
30,485
13,911
1,458
4,660
18,781
11,083
1,177
5,747
13,034
0
95,420
L
Cernunnos
aznbbyboi
Cernunnos
19,553
7,762
0
2,263
22,358
14,283
585
85
22,273
0
51,561
W
Lancelot
18,067
2,544
747
5,546
20,041
12,119
1,583
4,945
15,096
0
49,297
L
Erlang Shen
smoking monkey7
Erlang Shen
11,590
6,996
615
3,941
31,039
44,879
30
174
30,865
0
23,961
W
King Arthur
temp-954619
King Arthur
20,222
1,253
183
3,896
29,763
39,010
299
10,489
19,274
0
73,528
L
Baron Samedi
wilkandcookies
Baron Samedi
19,668
524
3,355
4,614
21,522
13,456
0
186
21,336
55,442
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,055
Gold Earned
40,164
247
Minions Killed
177
15
Camps Cleared
2
1,193,207
Distance Traveled
1,032,077
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
15,100
719
105
5
7
357,430
3
L
Cernunnos
13,318
634
66
3
0
297,384
3
W
Lancelot
14,468
689
70
3
3
468,157
0
L
Erlang Shen
13,257
631
31
1
1
367,900
0
W
King Arthur
13,487
642
72
3
5
367,620
1
L
Baron Samedi
13,589
647
80
4
1
366,793
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role