Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
DX l Men0r
Hera
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 4L
1,470 Elo+
Party 1
Arachne
Arachne
Enzo Witter
Arachne
Level 48
God Stats
3W - 4L
1,440 SR
Queue Stats
113W - 139L
1,455 Elo+
Solo
Aphrodite
Aphrodite
KelMelquides
Aphrodite
Level 39
God Stats
0W - 5L
1,150 SR
Queue Stats
15W - 23L
1,444 Elo+
Solo
Ullr
Ullr
SklVitor
Ullr
Level 138
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 12L
1,500 Elo+
Solo
Team Averages
Level 72
1,418 SR
1,474 Elo+

VS

Team Averages
Level 70
1,486 SR
1,494 Elo+
Nox
Nox
 
Nox
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
 
Fenrir
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bastet
Bastet
Baldio
Bastet
Level 42
God Stats
1W - 0L
1,284 SR
Queue Stats
10W - 21L
1,365 Elo+
Solo
Ra
Ra
Nitoman2012
Ra
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 10L
1,500 Elo+
Party 2
Horus
Horus
Underlost
Horus
Level 106
God Stats
133W - 96L
1,645 SR
Queue Stats
428W - 408L
1,603 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
16
1 / 4 / 7
9,727
1,081
12,872
15,792
9,782
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
0 / 3 / 6
9,314
1,035
8,563
6,200
2,308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Arachne
Enzo Witter
Arachne
15
5 / 6 / 3
10,177
1,131
10,634
16,093
9,972
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Aphrodite
KelMelquides
Aphrodite
13
0 / 0 / 0
7,847
872
0
0
0
Ullr
14
2 / 0 / 3
9,169
1,019
5,347
2,458
852
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Team 1 Tickets

197

VS

Team 2 Tickets

313

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
16
5 / 0 / 6
10,508
1,168
8,010
5,082
2,285
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
 
Fenrir
16
4 / 1 / 5
9,940
1,104
5,427
8,392
5,492
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bastet
Baldio
Bastet
16
4 / 1 / 8
10,421
1,158
9,231
9,295
4,051
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
0 / 5 / 10
9,267
1,030
7,129
9,357
3,861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Horus
Underlost
Horus
15
0 / 1 / 12
9,280
1,031
8,048
9,583
11,721
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
54
8
Kills
13
13
Deaths
8
19
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
1
4
7
1.13
W
Nox
 
Nox
5
0
6
8
W
Fenrir
 
Fenrir
4
1
5
6.5
W
Bastet
Baldio
Bastet
4
1
8
8
L
0
3
6
1
L
Arachne
Enzo Witter
Arachne
5
6
3
1.08
L
Aphrodite
KelMelquides
Aphrodite
0
0
0
0
W
0
5
10
1
L
Ullr
2
0
3
3.5
W
Horus
Underlost
Horus
0
1
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,416
Damage
37,845
40,543
Taken
41,709
22,914
Mitigated
27,410
5,459
Healing
9,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
12,872
1,746
0
3,460
15,792
9,782
0
4,438
11,026
0
37,737
W
Nox
 
Nox
8,010
421
0
47
5,082
2,285
0
922
4,160
25,467
0
W
Fenrir
 
Fenrir
5,427
1,463
0
1,268
8,392
5,492
0
1,262
7,130
67
14,445
W
Bastet
Baldio
Bastet
9,231
3,786
0
935
9,295
4,051
0
2,136
7,159
0
32,478
L
8,563
1,404
0
0
6,200
2,308
0
2,339
3,742
26,409
0
L
Arachne
Enzo Witter
Arachne
10,634
6,986
0
1,659
16,093
9,972
0
6,863
8,838
0
15,149
L
Aphrodite
KelMelquides
Aphrodite
0
0
0
0
0
0
0
0
0
0
0
W
7,129
177
1,756
1,615
9,357
3,861
0
413
8,944
31,510
0
L
Ullr
5,347
2,421
0
340
2,458
852
0
1,072
1,380
0
14,165
W
Horus
Underlost
Horus
8,048
3,057
2,147
2,186
9,583
11,721
0
3,830
5,753
0
14,480

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,234
Gold Earned
49,416
139
Minions Killed
220
6
Camps Cleared
9
661,549
Distance Traveled
970,458
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
9,727
1,081
53
6
2
197,538
0
W
Nox
10,508
1,168
36
4
5
192,915
4
W
Fenrir
9,940
1,104
34
4
1
206,647
0
W
Bastet
10,421
1,158
70
8
2
193,005
3
L
Hera
9,314
1,035
46
5
0
152,309
0
L
Arachne
10,177
1,131
15
2
4
178,265
0
L
Aphrodite
7,847
872
0
0
0
0
0
W
Ra
9,267
1,030
59
7
0
168,729
0
L
Ullr
9,169
1,019
25
3
0
133,437
1
W
Horus
9,280
1,031
21
2
1
209,162
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role