Player Matchup

Lancelot
Lancelot
CuckimusPrime
Lancelot
Level 120
God Stats
5W - 10L
1,495 SR
Queue Stats
165W - 154L
1,567 Elo+
Party 2
Anhur
Anhur
HeavyPants69
Anhur
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 87L
1,600 Elo+
Party 3
Achilles
Achilles
MegaDecidueye
Achilles
Level 157
God Stats
2W - 4L
1,613 SR
Queue Stats
149W - 153L
1,627 Elo+
Party 2
He Bo
He Bo
ShrimpEmporium
He Bo
Level 160
God Stats
3W - 4L
1,555 SR
Queue Stats
185W - 176L
1,590 Elo+
Party 2
Cabrakan
Cabrakan
Velocity1300
Cabrakan
Level 128
God Stats
4W - 6L
1,624 SR
Queue Stats
91W - 74L
1,641 Elo+
Party 3
Team Averages
Level 144
1,557 SR
1,605 Elo+

VS

Team Averages
Level 145
1,524 SR
1,546 Elo+
Osiris
Osiris
 
Osiris
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hades
Hades
Dark Clawed 269
Hades
Level 148
God Stats
5W - 2L
1,596 SR
Queue Stats
103W - 97L
1,559 Elo+
Party 4
Xing Tian
Xing Tian
Dark Raptor AC
Xing Tian
Level 160
God Stats
4W - 3L
1,379 SR
Queue Stats
441W - 433L
1,561 Elo+
Party 4
Ullr
Ullr
MrCrazyRobot
Ullr
Level 160
God Stats
13W - 16L
1,518 SR
Queue Stats
184W - 158L
1,529 Elo+
Party 1
Lancelot
Lancelot
reddead-ian
Lancelot
Level 125
God Stats
25W - 29L
1,629 SR
Queue Stats
265W - 275L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
CuckimusPrime
Lancelot
15
1 / 2 / 2
8,732
460
10,588
14,160
6,745
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

15
2 / 2 / 0
8,978
473
6,117
12,530
4,985
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
MegaDecidueye
Achilles
15
2 / 2 / 1
9,153
482
11,470
19,841
22,446
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

15
1 / 4 / 0
8,751
461
9,713
12,457
4,919
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cabrakan
Velocity1300
Cabrakan
12
0 / 4 / 1
7,367
388
7,762
16,319
19,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
17
2 / 2 / 0
10,412
548
13,367
17,436
23,053
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
3 / 1 / 6
9,879
520
12,049
16,697
8,879
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Xing Tian
Dark Raptor AC
Xing Tian
14
2 / 0 / 6
9,144
481
8,002
15,574
17,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

15
2 / 2 / 2
9,148
481
8,473
14,710
5,505
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Lancelot
reddead-ian
Lancelot
17
5 / 1 / 6
10,226
538
12,818
13,397
6,712
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
34
6
Kills
14
14
Deaths
6
4
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
2
2
0
1
L
Lancelot
CuckimusPrime
Lancelot
1
2
2
1
W
3
1
6
6
W
Xing Tian
Dark Raptor AC
Xing Tian
2
0
6
5
L
2
2
0
1
L
Achilles
MegaDecidueye
Achilles
2
2
1
1.25
W
2
2
2
1.5
L
1
4
0
0.25
L
Cabrakan
Velocity1300
Cabrakan
0
4
1
0.13
W
Lancelot
reddead-ian
Lancelot
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,650
Damage
54,709
75,307
Taken
77,814
58,567
Mitigated
61,189
15,543
Healing
26,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
13,367
4,906
0
3,665
17,436
23,053
336
0
17,436
0
89,702
L
Lancelot
CuckimusPrime
Lancelot
10,588
2,374
0
3,416
14,160
6,745
0
4,881
9,279
0
77,472
W
12,049
998
1,408
10,513
16,697
8,879
158
6,132
10,278
89,870
0
W
Xing Tian
Dark Raptor AC
Xing Tian
8,002
448
0
3,249
15,574
17,040
0
3,846
11,568
32,173
0
L
6,117
2,201
0
3,823
12,530
4,985
0
2,247
10,283
0
77,384
L
Achilles
MegaDecidueye
Achilles
11,470
3,459
0
4,233
19,841
22,446
0
1,006
18,835
0
62,464
W
8,473
3,902
0
2,015
14,710
5,505
816
3,793
10,867
0
76,238
L
9,713
280
93
2,277
12,457
4,919
0
4,783
7,674
79,107
0
L
Cabrakan
Velocity1300
Cabrakan
7,762
1,319
0
1,701
16,319
19,472
0
7,134
9,185
22,180
0
W
Lancelot
reddead-ian
Lancelot
12,818
2,567
0
5,200
13,397
6,712
212
3,061
10,190
0
91,616

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,981
Gold Earned
48,809
540
Minions Killed
595
0
Camps Cleared
0
1,814,278
Distance Traveled
1,837,630
22
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
10,412
548
154
8
0
358,054
0
L
Lancelot
8,732
460
128
7
0
447,141
2
W
Hades
9,879
520
155
8
0
339,492
0
W
Xing Tian
9,144
481
40
2
0
364,494
3
L
Anhur
8,978
473
129
7
0
313,779
2
L
Achilles
9,153
482
103
5
0
337,378
3
W
Ullr
9,148
481
123
6
0
311,004
0
L
He Bo
8,751
461
145
8
0
372,577
5
L
Cabrakan
7,367
388
35
2
0
343,403
10
W
Lancelot
10,226
538
123
6
0
464,586
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role