Player Matchup

Geb
Geb
CoeurBrillant
Geb
Level 63
God Stats
2W - 3L
1,637 SR
Queue Stats
82W - 84L
1,483 Elo+
Party 1
Gilgamesh
Gilgamesh
El Sakito
Gilgamesh
Level 105
God Stats
0W - 1L
1,425 SR
Queue Stats
7W - 8L
1,635 Elo+
Party 3
Bastet
Bastet
Intensiveroom2
Bastet
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 3
Nu Wa
Nu Wa
Room153
Nu Wa
Level 61
God Stats
21W - 23L
1,449 SR
Queue Stats
57W - 59L
1,517 Elo+
Party 1
Danzaburou
Danzaburou
igitorp
Danzaburou
Level 12
God Stats
3W - 7L
1,818 SR
Queue Stats
56W - 58L
1,457 Elo+
Party 1
Team Averages
Level 50
1,566 SR
1,518 Elo+

VS

Team Averages
Level 65
1,574 SR
1,512 Elo+
Camazotz
Camazotz
Bilskava
Camazotz
Level 96
God Stats
1W - 1L
1,500 SR
Queue Stats
128W - 84L
1,623 Elo+
Party 2
Khepri
Khepri
Devine_Princess
Khepri
Level 85
God Stats
8W - 3L
1,614 SR
Queue Stats
20W - 16L
1,586 Elo+
Party 2
Yemoja
Yemoja
KarateChris400
Yemoja
Level 87
God Stats
13W - 8L
1,657 SR
Queue Stats
273W - 210L
1,576 Elo+
Party 2
Cernunnos
Cernunnos
SkammarviG
Cernunnos
Level 41
God Stats
1W - 1L
1,462 SR
Queue Stats
22W - 21L
1,126 Elo+
Solo
Janus
Janus
shuskebab
Janus
Level 18
God Stats
11W - 6L
1,639 SR
Queue Stats
136W - 97L
1,651 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 3
5,617
432
2,837
11,387
7,696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Gilgamesh
El Sakito
Gilgamesh
11
2 / 2 / 1
6,463
497
6,684
11,924
6,895
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

6
0 / 5 / 5
4,775
367
2,685
6,753
2,034
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Nu Wa
Room153
Nu Wa
11
4 / 4 / 4
6,941
534
11,748
8,557
2,728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Danzaburou
igitorp
Danzaburou
10
2 / 1 / 0
6,028
464
3,114
5,510
1,820
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Bilskava
Camazotz
11
5 / 4 / 3
7,531
579
8,288
13,888
5,568
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
0 / 1 / 8
6,937
534
1,200
8,739
9,868
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
6 / 1 / 1
8,178
629
10,063
9,037
5,845
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Cernunnos
SkammarviG
Cernunnos
11
1 / 2 / 5
6,918
532
7,231
8,041
3,714
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Janus
shuskebab
Janus
12
1 / 0 / 5
7,389
568
5,233
4,580
2,164
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
35
8
Kills
13
13
Deaths
8
13
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Camazotz
Bilskava
Camazotz
5
4
3
1.63
L
0
1
3
1.5
W
0
1
8
4
L
Gilgamesh
El Sakito
Gilgamesh
2
2
1
1.25
L
0
5
5
0.5
W
6
1
1
6.5
L
Nu Wa
Room153
Nu Wa
4
4
4
1.5
W
Cernunnos
SkammarviG
Cernunnos
1
2
5
1.75
L
Danzaburou
igitorp
Danzaburou
2
1
0
2
W
Janus
shuskebab
Janus
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,068
Damage
32,015
44,131
Taken
44,285
21,173
Mitigated
27,159
6,019
Healing
17,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
Bilskava
Camazotz
8,288
2,467
0
7,223
13,888
5,568
92
4,306
9,582
0
43,897
L
2,837
693
0
2,045
11,387
7,696
0
2,896
8,267
10,361
0
W
1,200
0
0
1,668
8,739
9,868
160
3,414
5,325
17,027
0
L
Gilgamesh
El Sakito
Gilgamesh
6,684
1,632
0
268
11,924
6,895
0
5,950
5,514
0
37,866
L
2,685
593
0
838
6,753
2,034
0
2,764
3,827
0
8,610
W
10,063
1,750
234
3,095
9,037
5,845
744
1,047
7,990
51,365
0
L
Nu Wa
Room153
Nu Wa
11,748
2,216
0
963
8,557
2,728
0
2,544
5,833
43,831
0
W
Cernunnos
SkammarviG
Cernunnos
7,231
3,756
0
3,842
8,041
3,714
2,152
3,251
4,790
0
48,344
L
Danzaburou
igitorp
Danzaburou
3,114
993
0
1,905
5,510
1,820
0
1,282
4,194
0
38,902
W
Janus
shuskebab
Janus
5,233
121
0
1,180
4,580
2,164
802
2,567
2,013
54,145
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,824
Gold Earned
36,953
222
Minions Killed
393
0
Camps Cleared
0
1,254,087
Distance Traveled
1,223,013
6
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
7,531
579
74
6
0
263,786
4
L
Geb
5,617
432
10
1
0
262,543
3
W
Khepri
6,937
534
18
1
0
250,109
1
L
Gilgamesh
6,463
497
68
5
0
263,538
0
L
Bastet
4,775
367
12
1
0
260,926
1
W
Yemoja
8,178
629
90
7
0
228,755
12
L
Nu Wa
6,941
534
70
5
0
225,833
1
W
Cernunnos
6,918
532
92
7
0
232,754
2
L
Danzaburou
6,028
464
62
5
0
241,247
1
W
Janus
7,389
568
119
9
0
247,609
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role