Player Matchup

Bellona
Bellona
Infinite_Tsukumi
Bellona
Level 4
God Stats
3W - 1L
1,607 SR
Queue Stats
3W - 2L
1,430 Elo+
Party 1
Achilles
Achilles
Ira Neat
Achilles
Level 106
God Stats
4W - 3L
1,511 SR
Queue Stats
19W - 17L
1,483 Elo+
Party 1
Anubis
Anubis
YouDontKnoMe177
Anubis
Level 38
God Stats
4W - 2L
1,567 SR
Queue Stats
24W - 18L
1,488 Elo+
Party 1
Team Averages
Level 49
1,562 SR
1,467 Elo+

VS

Team Averages
Level 60
1,568 SR
1,463 Elo+
Danzaburou
Danzaburou
AirborneStealth
Danzaburou
Level 87
God Stats
9W - 7L
1,564 SR
Queue Stats
131W - 144L
1,432 Elo+
Party 2
Cthulhu
Cthulhu
RatRat27200
Cthulhu
Level 2
God Stats
0W - 4L
1,500 SR
Queue Stats
114W - 179L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
Toxicity7986
Baron Samedi
Level 91
God Stats
7W - 16L
1,639 SR
Queue Stats
305W - 404L
1,459 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 8 / 14
12,343
686
8,390
19,604
13,766
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Achilles
Ira Neat
Achilles
19
14 / 7 / 5
14,619
812
22,503
29,324
34,892
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
5 / 1 / 13
13,732
763
24,960
19,458
11,397
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AirborneStealth
Danzaburou
15
8 / 7 / 6
12,411
690
24,769
21,175
8,070
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
RatRat27200
Cthulhu
15
0 / 5 / 9
11,325
629
6,758
22,120
27,189
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Baron Samedi
Toxicity7986
Baron Samedi
17
7 / 9 / 6
12,844
714
20,650
19,990
8,982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
36
21
Kills
15
16
Deaths
21
32
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
AirborneStealth
Danzaburou
8
7
6
1.57
W
2
8
14
1.13
W
Achilles
Ira Neat
Achilles
14
7
5
2.36
L
Cthulhu
RatRat27200
Cthulhu
0
5
9
0.9
L
Baron Samedi
Toxicity7986
Baron Samedi
7
9
6
1.11
W
5
1
13
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,853
Damage
52,177
68,386
Taken
63,285
60,055
Mitigated
44,241
20,923
Healing
10,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
AirborneStealth
Danzaburou
24,769
10,821
0
3,193
21,175
8,070
1,454
9,530
11,645
0
44,070
W
8,390
5,067
0
2,482
19,604
13,766
0
8,529
11,075
0
25,670
W
Achilles
Ira Neat
Achilles
22,503
7,466
496
4,168
29,324
34,892
675
10,432
18,892
0
52,642
L
Cthulhu
RatRat27200
Cthulhu
6,758
1,598
0
886
22,120
27,189
0
9,529
12,591
15,448
0
L
Baron Samedi
Toxicity7986
Baron Samedi
20,650
354
1,382
5,039
19,990
8,982
0
6,178
13,812
56,022
0
W
24,960
1,275
0
13,777
19,458
11,397
1,647
9,540
9,918
79,642
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,694
Gold Earned
36,580
185
Minions Killed
150
10
Camps Cleared
5
889,607
Distance Traveled
857,050
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
12,411
690
43
2
1
267,923
0
W
Bellona
12,343
686
29
2
3
288,175
0
W
Achilles
14,619
812
38
2
2
287,866
2
L
Cthulhu
11,325
629
16
1
0
311,245
0
L
Baron Samedi
12,844
714
91
5
4
277,882
2
W
Anubis
13,732
763
118
7
5
313,566
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role