Player Matchup

Freya
Freya
 
Freya
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
Dmitri0704
Achilles
Level 28
God Stats
1W - 1L
1,561 SR
Queue Stats
49W - 57L
1,298 Elo+
Party 3
Jing Wei
Jing Wei
Kojankoryu
Jing Wei
Level 89
God Stats
17W - 22L
1,433 SR
Queue Stats
222W - 264L
1,314 Elo+
Party 2
Xing Tian
Xing Tian
Maicra_07
Xing Tian
Level 97
God Stats
0W - 2L
1,315 SR
Queue Stats
148W - 148L
1,351 Elo+
Party 3
Bastet
Bastet
ospina20077crak
Bastet
Level 47
God Stats
3W - 1L
1,756 SR
Queue Stats
115W - 128L
1,334 Elo+
Party 3
Team Averages
Level 70
1,513 SR
1,359 Elo+

VS

Team Averages
Level 56
1,585 SR
1,405 Elo+
Izanami
Izanami
FlakoLaFama27
Izanami
Level 69
God Stats
7W - 0L
1,814 SR
Queue Stats
192W - 218L
1,360 Elo+
Solo
Sol
Sol
SuciaCasquivana
Sol
Level 68
God Stats
2W - 1L
1,265 SR
Queue Stats
70W - 86L
1,326 Elo+
Solo
Danzaburou
Danzaburou
angel ep
Danzaburou
Level 45
God Stats
2W - 4L
1,374 SR
Queue Stats
189W - 186L
1,337 Elo+
Solo
Sobek
Sobek
cyanic Qkarman
Sobek
Level 86
God Stats
1W - 0L
1,757 SR
Queue Stats
6W - 6L
1,500 Elo+
Party 1
Shiva
Shiva
delerere
Shiva
Level 12
God Stats
1W - 0L
1,715 SR
Queue Stats
6W - 6L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
9
0 / 2 / 0
4,733
430
1,875
5,501
2,330
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Achilles
Dmitri0704
Achilles
9
0 / 1 / 0
5,231
476
3,112
7,938
4,063
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jing Wei
Kojankoryu
Jing Wei
8
0 / 2 / 0
4,877
443
5,196
8,812
2,497
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Xing Tian
Maicra_07
Xing Tian
8
0 / 1 / 0
5,162
469
3,685
11,542
7,601
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

8
1 / 1 / 0
5,041
458
3,361
8,746
2,905
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
11
1 / 1 / 1
6,136
558
5,299
9,508
3,118
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 0 / 1
6,472
588
5,223
6,108
1,868
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
angel ep
Danzaburou
10
1 / 0 / 2
6,246
568
8,100
7,174
2,444
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
2 / 0 / 0
5,745
522
4,063
11,807
5,380
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Shiva
delerere
Shiva
12
2 / 0 / 1
6,773
616
5,828
7,804
4,740
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
12
1
Kills
7
7
Deaths
1
0
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
0
2
0
0
L
Achilles
Dmitri0704
Achilles
0
1
0
0
W
Izanami
1
1
1
1.5
L
Jing Wei
Kojankoryu
Jing Wei
0
2
0
0
L
Xing Tian
Maicra_07
Xing Tian
0
1
0
0
W
1
0
1
1.5
W
Danzaburou
angel ep
Danzaburou
1
0
2
2
W
2
0
0
2
W
Shiva
delerere
Shiva
2
0
1
2.5
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,229
Damage
28,513
42,539
Taken
42,401
19,396
Mitigated
17,550
13,053
Healing
21,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
1,875
432
0
1,378
5,501
2,330
0
2,364
3,137
19,582
0
L
Achilles
Dmitri0704
Achilles
3,112
1,214
0
1,171
7,938
4,063
264
0
7,938
0
23,720
W
Izanami
5,299
3,578
0
4,474
9,508
3,118
92
613
8,713
0
42,930
L
Jing Wei
Kojankoryu
Jing Wei
5,196
3,470
0
4,298
8,812
2,497
0
1,487
7,325
0
27,541
L
Xing Tian
Maicra_07
Xing Tian
3,685
640
293
3,523
11,542
7,601
0
3,618
7,924
17,780
0
W
5,223
971
0
4,671
6,108
1,868
2,353
911
5,019
44,776
0
W
Danzaburou
angel ep
Danzaburou
8,100
3,051
0
2,766
7,174
2,444
1,187
1,427
5,745
0
42,608
W
4,063
378
445
6,162
11,807
5,380
182
1,652
10,115
20,972
0
W
Shiva
delerere
Shiva
5,828
413
387
2,558
7,804
4,740
900
621
6,945
0
40,416
L
3,361
805
0
2,390
8,746
2,905
5
1,817
6,929
0
21,958

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,044
Gold Earned
31,372
180
Minions Killed
336
0
Camps Cleared
0
1,090,179
Distance Traveled
1,056,240
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
4,733
430
37
3
0
199,428
2
L
Achilles
5,231
476
38
3
0
213,599
0
W
Izanami
6,136
558
80
7
0
195,386
0
L
Jing Wei
4,877
443
46
4
0
202,363
0
L
Xing Tian
5,162
469
19
2
0
217,691
0
W
Sol
6,472
588
78
7
0
193,303
3
W
Danzaburou
6,246
568
71
6
0
200,039
2
W
Sobek
5,745
522
29
3
0
230,932
2
W
Shiva
6,773
616
78
7
0
236,580
1
L
Bastet
5,041
458
40
4
0
257,098
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role