Player Matchup

He Bo
He Bo
 
He Bo
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vamana
Vamana
FNX_TpMBrL
Vamana
Level 158
God Stats
111W - 84L
1,584 SR
Queue Stats
406W - 422L
1,467 Elo+
Solo
Thanatos
Thanatos
SPKTER
Thanatos
Level 128
God Stats
42W - 36L
1,590 SR
Queue Stats
313W - 320L
1,495 Elo+
Solo
Mercury
Mercury
XxRodrigo64xX
Mercury
Level 125
God Stats
4W - 4L
1,498 SR
Queue Stats
225W - 231L
1,568 Elo+
Solo
Anhur
Anhur
zeldrisZJN
Anhur
Level 138
God Stats
10W - 14L
1,474 SR
Queue Stats
237W - 222L
1,564 Elo+
Party 2
Team Averages
Level 127
1,529 SR
1,519 Elo+

VS

Team Averages
Level 115
1,595 SR
1,542 Elo+
Tiamat
Tiamat
 
Tiamat
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
FelipeRRF
Mulan
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Chernobog
Chernobog
Richester
Chernobog
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Sol
Sol
alaskito
Sol
Level 128
God Stats
13W - 4L
1,778 SR
Queue Stats
940W - 849L
1,515 Elo+
Party 1
Ymir
Ymir
iClowing
Ymir
Level 144
God Stats
18W - 9L
1,695 SR
Queue Stats
140W - 66L
1,694 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
12
1 / 1 / 1
6,741
519
5,607
7,452
3,248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Vamana
FNX_TpMBrL
Vamana
12
1 / 2 / 0
6,628
510
5,595
13,248
10,774
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
SPKTER
Thanatos
10
3 / 0 / 4
7,077
544
7,483
9,188
6,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mercury
10
1 / 2 / 2
6,152
473
2,831
10,779
4,232
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anhur
13
3 / 0 / 3
7,294
561
3,785
6,622
2,335
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
13
2 / 0 / 0
7,065
543
5,756
6,230
4,778
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mulan
FelipeRRF
Mulan
7
0 / 2 / 1
5,257
404
3,584
7,696
3,389
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chernobog
Richester
Chernobog
8
0 / 5 / 1
5,189
399
2,606
6,441
1,114
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

13
3 / 1 / 0
7,689
591
12,478
13,035
5,891
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ymir
9
0 / 1 / 1
5,657
435
766
5,209
4,028
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
8
9
Kills
5
5
Deaths
9
10
Assists
3
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
1
1
1
1.5
L
Tiamat
 
Tiamat
2
0
0
2
W
Vamana
FNX_TpMBrL
Vamana
1
2
0
0.5
L
Mulan
FelipeRRF
Mulan
0
2
1
0.25
L
Chernobog
Richester
Chernobog
0
5
1
0.1
W
Thanatos
SPKTER
Thanatos
3
0
4
5
W
Mercury
1
2
2
1
L
3
1
0
3
L
Ymir
0
1
1
0.5
W
Anhur
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,301
Damage
25,190
47,289
Taken
38,611
27,428
Mitigated
19,200
23,490
Healing
17,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
5,607
415
0
3,312
7,452
3,248
0
4,284
3,168
56,392
0
L
Tiamat
 
Tiamat
5,756
1,013
0
3,287
6,230
4,778
0
2,763
3,467
56,592
0
W
Vamana
FNX_TpMBrL
Vamana
5,595
3,065
0
6,258
13,248
10,774
84
6,260
6,988
2,967
42,382
L
Mulan
FelipeRRF
Mulan
3,584
702
0
3,489
7,696
3,389
0
1,291
6,405
0
23,697
L
Chernobog
Richester
Chernobog
2,606
1,262
0
500
6,441
1,114
0
0
6,441
0
16,917
W
Thanatos
SPKTER
Thanatos
7,483
1,209
0
9,550
9,188
6,839
11
3,352
5,836
841
19,905
W
Mercury
2,831
1,340
0
810
10,779
4,232
0
3,315
7,464
0
45,369
L
12,478
5,873
0
9,821
13,035
5,891
355
608
12,427
58,990
8,447
L
Ymir
766
339
0
543
5,209
4,028
0
1,669
3,540
14,049
0
W
Anhur
3,785
1,663
0
3,560
6,622
2,335
24
0
6,622
0
60,638

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,892
Gold Earned
30,857
386
Minions Killed
309
0
Camps Cleared
0
1,219,601
Distance Traveled
1,015,159
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
6,741
519
101
8
0
235,386
5
L
Tiamat
7,065
543
95
7
0
238,147
7
W
Vamana
6,628
510
69
5
0
219,508
2
L
Mulan
5,257
404
50
4
0
214,364
0
L
Chernobog
5,189
399
32
2
0
164,057
2
W
Thanatos
7,077
544
14
1
0
247,337
0
W
Mercury
6,152
473
87
7
0
308,455
2
L
Sol
7,689
591
108
8
0
245,406
4
L
Ymir
5,657
435
24
2
0
153,185
4
W
Anhur
7,294
561
115
9
0
208,915
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role