Player Matchup

Cthulhu
Cthulhu
Fushu8
Cthulhu
Level 123
God Stats
1W - 0L
1,163 SR
Queue Stats
69W - 56L
1,605 Elo+
Party 2
Cernunnos
Cernunnos
PeuF_GaLa
Cernunnos
Level 139
God Stats
1W - 3L
1,266 SR
Queue Stats
156W - 147L
1,528 Elo+
Solo
Danzaburou
Danzaburou
Polysome
Danzaburou
Level 83
God Stats
2W - 1L
1,696 SR
Queue Stats
94W - 71L
1,538 Elo+
Party 2
Discordia
Discordia
martincooooo
Discordia
Level 120
God Stats
1W - 1L
1,285 SR
Queue Stats
179W - 131L
1,556 Elo+
Party 2
Tyr
Tyr
namechanged9922
Tyr
Level 27
God Stats
5W - 0L
1,654 SR
Queue Stats
144W - 77L
1,604 Elo+
Solo
Team Averages
Level 98
1,413 SR
1,566 Elo+

VS

Team Averages
Level 71
1,468 SR
1,489 Elo+
Vamana
Vamana
 
Vamana
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Mercury
Mercury
LIVE89RACHET
Mercury
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,406 Elo+
Solo
Awilix
Awilix
PoorOldNattyV2
Awilix
Level 99
God Stats
0W - 3L
1,301 SR
Queue Stats
219W - 218L
1,459 Elo+
Party 3
Xing Tian
Xing Tian
Urbock
Xing Tian
Level 62
God Stats
1W - 2L
1,541 SR
Queue Stats
9W - 9L
1,533 Elo+
Party 1
Anhur
Anhur
ZuluKilo
Anhur
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,548 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Fushu8
Cthulhu
18
1 / 4 / 20
11,067
692
11,599
15,939
15,801
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Cernunnos
PeuF_GaLa
Cernunnos
20
5 / 3 / 21
12,176
761
20,979
16,129
8,142
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Danzaburou
Polysome
Danzaburou
19
9 / 3 / 10
12,532
783
26,032
17,110
9,696
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Discordia
martincooooo
Discordia
18
5 / 2 / 16
11,434
715
24,781
9,334
4,494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
17 / 2 / 13
14,654
916
36,419
26,063
43,869
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
19
6 / 6 / 6
12,179
761
18,896
33,213
45,762
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Mercury
LIVE89RACHET
Mercury
15
0 / 10 / 4
8,947
559
6,183
19,421
11,148
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
1 / 10 / 3
9,275
580
10,173
22,420
12,384
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Xing Tian
Urbock
Xing Tian
17
0 / 6 / 9
10,480
655
9,329
34,172
42,702
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Anhur
ZuluKilo
Anhur
20
7 / 5 / 3
12,293
768
14,230
20,341
12,141
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
39
37
Kills
14
14
Deaths
37
80
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
6
6
6
1.5
W
Cthulhu
Fushu8
Cthulhu
1
4
20
2.75
L
Mercury
LIVE89RACHET
Mercury
0
10
4
0.2
W
Cernunnos
PeuF_GaLa
Cernunnos
5
3
21
5.17
W
Danzaburou
Polysome
Danzaburou
9
3
10
4.67
L
1
10
3
0.25
L
Xing Tian
Urbock
Xing Tian
0
6
9
0.75
L
Anhur
ZuluKilo
Anhur
7
5
3
1.7
W
Discordia
martincooooo
Discordia
5
2
16
6.5
W
17
2
13
11.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

119,810
Damage
58,811
84,575
Taken
129,567
82,002
Mitigated
124,137
38,876
Healing
35,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
18,896
10,060
3,012
11,644
33,213
45,762
0
7,898
25,315
0
35,478
W
Cthulhu
Fushu8
Cthulhu
11,599
284
1,960
2,990
15,939
15,801
894
2,331
13,608
26,576
0
L
Mercury
LIVE89RACHET
Mercury
6,183
2,986
893
1,470
19,421
11,148
0
5,059
14,362
0
10,941
W
Cernunnos
PeuF_GaLa
Cernunnos
20,979
10,992
787
5,285
16,129
8,142
2,418
794
15,335
0
38,242
W
Danzaburou
Polysome
Danzaburou
26,032
10,245
1,905
6,325
17,110
9,696
2,982
1,952
15,158
0
43,729
L
10,173
3,340
1,380
1,188
22,420
12,384
0
4,724
17,696
0
29,671
L
Xing Tian
Urbock
Xing Tian
9,329
845
1,005
9,358
34,172
42,702
0
11,992
22,180
17,764
0
L
Anhur
ZuluKilo
Anhur
14,230
9,864
740
5,124
20,341
12,141
82
6,707
13,634
0
31,123
W
Discordia
martincooooo
Discordia
24,781
1,309
2,159
2,391
9,334
4,494
422
531
8,803
39,698
0
W
36,419
3,561
1,380
13,694
26,063
43,869
333
3,721
22,342
0
61,353

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,863
Gold Earned
53,174
184
Minions Killed
138
0
Camps Cleared
0
1,581,823
Distance Traveled
1,433,230
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
12,179
761
29
2
0
301,033
0
W
Cthulhu
11,067
692
39
2
0
335,910
2
L
Mercury
8,947
559
14
1
0
307,708
0
W
Cernunnos
12,176
761
24
2
0
280,417
1
W
Danzaburou
12,532
783
37
2
0
288,387
0
L
Awilix
9,275
580
22
1
0
271,738
0
L
Xing Tian
10,480
655
23
1
0
285,188
3
L
Anhur
12,293
768
50
3
0
267,563
0
W
Discordia
11,434
715
31
2
0
319,103
0
W
Tyr
14,654
916
53
3
0
358,006
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role