Player Matchup

Agni
Agni
CaesarCorydon
Agni
Level 44
God Stats
6W - 7L
1,500 SR
Queue Stats
204W - 218L
1,468 Elo+
Solo
Fenrir
Fenrir
Chamberlen
Fenrir
Level 117
God Stats
1W - 1L
1,716 SR
Queue Stats
28W - 40L
1,447 Elo+
Party 3
Ymir
Ymir
LieutenantScales
Ymir
Level 25
God Stats
1W - 2L
1,754 SR
Queue Stats
16W - 38L
1,324 Elo+
Party 3
Pele
Pele
PoggerHogger
Pele
Level 48
God Stats
1W - 1L
1,716 SR
Queue Stats
10W - 11L
1,531 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Zorffire
Ah Muzen Cab
Level 29
God Stats
1W - 6L
1,080 SR
Queue Stats
20W - 25L
1,402 Elo+
Party 3
Team Averages
Level 53
1,553 SR
1,435 Elo+

VS

Team Averages
Level 62
1,431 SR
1,471 Elo+
Persephone
Persephone
D0ug0
Persephone
Level 25
God Stats
3W - 3L
1,241 SR
Queue Stats
60W - 62L
1,440 Elo+
Party 1
Yemoja
Yemoja
MrsTequilaGod
Yemoja
Level 16
God Stats
5W - 3L
1,397 SR
Queue Stats
27W - 31L
1,430 Elo+
Party 2
Bakasura
Bakasura
Squaatch
Bakasura
Level 84
God Stats
6W - 4L
1,500 SR
Queue Stats
169W - 165L
1,467 Elo+
Party 1
Sun Wukong
Sun Wukong
TequilaGod
Sun Wukong
Level 155
God Stats
2W - 2L
1,506 SR
Queue Stats
45W - 53L
1,603 Elo+
Party 2
Neith
Neith
brochargerttv
Neith
Level 29
God Stats
107W - 90L
1,512 SR
Queue Stats
117W - 109L
1,418 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 7 / 6
11,023
441
18,762
20,224
8,627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Fenrir
Chamberlen
Fenrir
16
4 / 5 / 3
11,127
445
16,486
18,519
8,452
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
0 / 4 / 9
11,179
447
6,967
20,121
26,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
9 / 3 / 3
13,469
539
19,712
26,372
12,851
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Muzen Cab
Zorffire
Ah Muzen Cab
17
2 / 8 / 5
10,962
438
7,264
20,001
8,990
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
D0ug0
Persephone
20
5 / 1 / 8
15,273
611
20,338
15,466
7,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

16
0 / 5 / 14
12,206
488
6,172
20,602
19,137
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bakasura
Squaatch
Bakasura
20
7 / 6 / 3
14,741
590
12,326
27,388
14,429
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sun Wukong
TequilaGod
Sun Wukong
20
5 / 4 / 5
14,341
574
16,008
30,695
29,213
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
10 / 4 / 4
14,358
574
27,956
19,240
8,813
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
61
19
Kills
27
27
Deaths
20
26
Assists
34
Player
Kills
Deaths
Assists
KDA
L
4
7
6
1
L
Fenrir
Chamberlen
Fenrir
4
5
3
1.1
W
Persephone
D0ug0
Persephone
5
1
8
9
L
0
4
9
1.13
W
0
5
14
1.4
L
9
3
3
3.5
W
Bakasura
Squaatch
Bakasura
7
6
3
1.42
W
Sun Wukong
TequilaGod
Sun Wukong
5
4
5
1.88
L
Ah Muzen Cab
Zorffire
Ah Muzen Cab
2
8
5
0.56
W
10
4
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,191
Damage
82,800
105,237
Taken
113,391
65,319
Mitigated
78,992
29,630
Healing
40,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,762
1,194
0
212
20,224
8,627
468
9,954
9,850
82,699
0
L
Fenrir
Chamberlen
Fenrir
16,486
4,323
0
5,824
18,519
8,452
0
1,309
15,848
0
79,600
W
Persephone
D0ug0
Persephone
20,338
1,397
0
5,245
15,466
7,400
1,954
5,944
9,521
94,151
0
L
6,967
788
155
3,133
20,121
26,399
0
6,343
13,140
27,380
0
W
6,172
1,609
6,148
4,793
20,602
19,137
905
7,180
13,422
22,443
0
L
19,712
5,031
0
14,366
26,372
12,851
0
4,253
21,214
0
124,508
W
Bakasura
Squaatch
Bakasura
12,326
8,056
0
7,359
27,388
14,429
0
7,030
20,257
0
144,090
W
Sun Wukong
TequilaGod
Sun Wukong
16,008
1,934
0
13,054
30,695
29,213
3,898
5,406
25,289
0
96,379
L
Ah Muzen Cab
Zorffire
Ah Muzen Cab
7,264
3,637
0
5,940
20,001
8,990
2,604
4,651
15,304
0
90,885
W
27,956
15,524
2
4,347
19,240
8,813
7,928
5,731
13,509
0
124,591

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,760
Gold Earned
70,919
607
Minions Killed
724
0
Camps Cleared
0
2,221,026
Distance Traveled
2,331,027
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
11,023
441
125
5
0
430,166
0
L
Fenrir
11,127
445
126
5
0
383,428
3
W
Persephone
15,273
611
169
7
0
470,689
3
L
Ymir
11,179
447
51
2
0
479,656
7
W
Yemoja
12,206
488
26
1
0
426,218
2
L
Pele
13,469
539
156
6
0
524,766
7
W
Bakasura
14,741
590
193
8
0
558,743
2
W
Sun Wukong
14,341
574
165
7
0
448,978
6
L
Ah Muzen Cab
10,962
438
149
6
0
403,010
0
W
Neith
14,358
574
171
7
0
426,399
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role