Player Matchup

Nox
Nox
Silver II
IceCreamVenom
Nox
Silver II
Level 157
God Stats
8W - 13L
1,399 SR
Queue Stats
209W - 343L
1,211 MMR
Solo
Sobek
Sobek
Silver I
ScrumptiousCheek
Sobek
Silver I
Level 50
God Stats
2W - 0L
1,777 SR
Queue Stats
31W - 40L
1,136 MMR
Solo
Chiron
Chiron
Gold V
SgtStarlord03
Chiron
Gold V
Level 100
God Stats
1W - 2L
1,393 SR
Queue Stats
24W - 21L
1,502 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 102
1,523 SR
1,283 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 115
1,434 SR
1,508 MMR
Sylvanus
Sylvanus
Gold IV
I Wooky I
Sylvanus
Gold IV
Level 104
God Stats
2W - 4L
1,515 SR
Queue Stats
17W - 18L
1,473 MMR
Party 1
Awilix
Awilix
Gold V
IRastazZI
Awilix
Gold V
Level 125
God Stats
0W - 1L
1,374 SR
Queue Stats
17W - 17L
1,525 MMR
Party 1
Freya
Freya
Gold IV
SchmaulFlameZ69
Freya
Gold IV
Level 117
God Stats
0W - 2L
1,413 SR
Queue Stats
17W - 17L
1,525 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 1 / 8
14,227
619
12,978
16,529
11,570
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
5 / 3 / 4
16,141
702
16,971
27,095
38,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

19
3 / 2 / 3
14,217
618
26,195
19,079
8,274
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
AchillesThothBaron SamediAphroditeAtlas

VS

Bans
FenrirAresBacchusCerberusChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
I Wooky I
Sylvanus
18
1 / 1 / 5
14,518
631
10,734
25,509
39,312
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Awilix
IRastazZI
Awilix
17
3 / 5 / 1
13,026
566
14,744
19,064
11,757
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
2 / 3 / 4
13,469
586
25,446
23,990
15,056
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
16
9
Kills
6
6
Deaths
9
15
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
I Wooky I
Sylvanus
1
1
5
3.5
L
Awilix
IRastazZI
Awilix
3
5
1
0.7
W
1
1
8
5
L
2
3
4
1.33
W
5
3
4
2.33
W
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,144
Damage
50,924
62,703
Taken
68,563
57,918
Mitigated
66,125
23,663
Healing
27,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
I Wooky I
Sylvanus
10,734
2,384
5,926
11,425
25,509
39,312
329
9,554
15,955
30,847
0
L
Awilix
IRastazZI
Awilix
14,744
5,540
0
250
19,064
11,757
989
9,985
9,079
0
55,469
W
12,978
915
0
6,902
16,529
11,570
509
11,687
4,842
52,615
0
L
25,446
7,002
0
9,953
23,990
15,056
910
10,791
13,199
73,755
0
W
16,971
948
769
7,645
27,095
38,074
603
13,425
13,670
38,289
0
W
26,195
8,131
1,791
6,556
19,079
8,274
1,628
11,836
7,243
0
102,184

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,585
Gold Earned
41,013
262
Minions Killed
196
11
Camps Cleared
7
1,229,098
Distance Traveled
1,113,376
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
14,518
631
29
1
1
359,693
5
L
Awilix
13,026
566
66
3
2
362,404
4
W
Nox
14,227
619
81
4
5
420,556
6
L
Freya
13,469
586
101
4
4
391,279
3
W
Sobek
16,141
702
28
1
1
407,139
6
W
Chiron
14,217
618
153
7
5
401,403
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role