Player Matchup

Baron Samedi
Baron Samedi
CJRezzed
Baron Samedi
Level 107
God Stats
32W - 22L
1,616 SR
Queue Stats
212W - 198L
1,528 Elo+
Solo
Charybdis
Charybdis
TibahRoyal
Charybdis
Level 128
God Stats
3W - 0L
1,500 SR
Queue Stats
48W - 33L
1,565 Elo+
Solo
Horus
Horus
VENOMOUS GAMR
Horus
Level 67
God Stats
10W - 8L
1,607 SR
Queue Stats
161W - 118L
1,606 Elo+
Solo
Zeus
Zeus
ZenakuShinigami
Zeus
Level 158
God Stats
97W - 82L
1,549 SR
Queue Stats
229W - 235L
1,436 Elo+
Solo
Cerberus
Cerberus
orlandojb
Cerberus
Level 133
God Stats
30W - 30L
1,541 SR
Queue Stats
559W - 575L
1,480 Elo+
Solo
Team Averages
Level 119
1,562 SR
1,523 Elo+

VS

Team Averages
Level 118
1,497 SR
1,510 Elo+
Cupid
Cupid
 
Cupid
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
KIngOfGaming323
Kukulkan
Level 158
God Stats
0W - 2L
1,640 SR
Queue Stats
28W - 23L
1,505 Elo+
Party 1
Poseidon
Poseidon
Matthus__
Poseidon
Level 17
God Stats
4W - 7L
1,343 SR
Queue Stats
8W - 8L
1,524 Elo+
Solo
Cabrakan
Cabrakan
SlyRogersD
Cabrakan
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 93L
1,523 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CJRezzed
Baron Samedi
15
3 / 0 / 5
7,968
797
8,472
4,062
2,563
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Charybdis
TibahRoyal
Charybdis
16
5 / 1 / 3
8,451
845
9,036
8,025
3,580
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

14
4 / 2 / 10
7,800
780
7,329
14,412
16,936
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

14
2 / 0 / 6
7,598
760
8,406
3,156
1,401
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
orlandojb
Cerberus
13
2 / 2 / 12
7,689
769
6,635
12,866
13,600
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
14
1 / 2 / 1
7,459
746
3,731
9,764
3,656
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
 
Tsukuyomi
13
1 / 3 / 3
6,921
692
6,632
9,954
4,220
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
14
0 / 3 / 3
7,225
723
6,757
5,476
2,482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Poseidon
Matthus__
Poseidon
12
1 / 4 / 3
7,126
713
7,341
9,483
3,552
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cabrakan
SlyRogersD
Cabrakan
13
2 / 4 / 1
7,358
736
4,656
10,553
13,609
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
16
16
Kills
5
5
Deaths
16
36
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
1
2
1
0.75
L
Tsukuyomi
 
Tsukuyomi
1
3
3
0.83
W
Baron Samedi
CJRezzed
Baron Samedi
3
0
5
5.5
L
Kukulkan
0
3
3
0.5
L
Poseidon
Matthus__
Poseidon
1
4
3
0.63
L
Cabrakan
SlyRogersD
Cabrakan
2
4
1
0.63
W
Charybdis
TibahRoyal
Charybdis
5
1
3
6.5
W
4
2
10
4.5
W
2
0
6
5
W
Cerberus
orlandojb
Cerberus
2
2
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,878
Damage
29,117
42,521
Taken
45,230
38,080
Mitigated
27,519
12,622
Healing
7,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
3,731
1,594
769
3,571
9,764
3,656
500
5,392
4,372
0
25,388
L
Tsukuyomi
 
Tsukuyomi
6,632
1,265
0
481
9,954
4,220
0
3,893
6,061
0
21,618
W
Baron Samedi
CJRezzed
Baron Samedi
8,472
622
3,216
2,327
4,062
2,563
692
1,052
2,900
33,812
0
L
Kukulkan
6,757
509
0
526
5,476
2,482
0
2,672
2,804
31,742
0
L
Poseidon
Matthus__
Poseidon
7,341
781
0
792
9,483
3,552
0
5,270
4,213
23,479
0
L
Cabrakan
SlyRogersD
Cabrakan
4,656
764
0
1,784
10,553
13,609
0
6,286
4,267
9,019
0
W
Charybdis
TibahRoyal
Charybdis
9,036
5,248
0
1,190
8,025
3,580
664
2,964
4,999
0
35,071
W
7,329
3,258
904
2,463
14,412
16,936
151
6,376
7,694
0
19,370
W
8,406
587
0
222
3,156
1,401
915
1,900
1,212
33,413
0
W
Cerberus
orlandojb
Cerberus
6,635
304
589
1,711
12,866
13,600
0
5,668
6,962
12,076
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,506
Gold Earned
36,089
234
Minions Killed
191
0
Camps Cleared
0
1,043,909
Distance Traveled
912,694
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
7,459
746
47
5
0
192,655
1
L
Tsukuyomi
6,921
692
24
2
0
201,598
1
W
Baron Samedi
7,968
797
57
6
0
215,066
2
L
Kukulkan
7,225
723
62
6
0
179,194
1
L
Poseidon
7,126
713
46
5
0
177,835
1
L
Cabrakan
7,358
736
12
1
0
161,412
2
W
Charybdis
8,451
845
73
7
0
201,412
1
W
Horus
7,800
780
27
3
0
218,133
0
W
Zeus
7,598
760
55
6
0
196,297
2
W
Cerberus
7,689
769
22
2
0
213,001
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role