Player Matchup

Morgan Le Fay
Morgan Le Fay
Avangeli
Morgan Le Fay
Level 155
God Stats
1W - 0L
1,247 SR
Queue Stats
8W - 10L
1,500 Elo+
Party 2
Bellona
Bellona
Gakiischi
Bellona
Level 119
God Stats
3W - 1L
1,900 SR
Queue Stats
58W - 51L
1,513 Elo+
Party 3
Artemis
Artemis
Shallypie
Artemis
Level 154
God Stats
1W - 1L
1,422 SR
Queue Stats
10W - 12L
1,509 Elo+
Party 2
Vulcan
Vulcan
ZerYaTix
Vulcan
Level 160
God Stats
2W - 1L
1,703 SR
Queue Stats
204W - 200L
1,477 Elo+
Party 3
Geb
Geb
messybeaver27
Geb
Level 143
God Stats
4W - 2L
1,293 SR
Queue Stats
231W - 258L
1,533 Elo+
Solo
Team Averages
Level 146
1,513 SR
1,507 Elo+

VS

Team Averages
Level 133
1,547 SR
1,368 Elo+
Yu Huang
Yu Huang
 
Yu Huang
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
HerzSG
Persephone
Level 156
God Stats
2W - 2L
1,467 SR
Queue Stats
241W - 258L
1,463 Elo+
Party 1
Apollo
Apollo
Hunkil
Apollo
Level 126
God Stats
0W - 1L
1,682 SR
Queue Stats
10W - 27L
1,207 Elo+
Party 1
Rama
Rama
Loskyter
Rama
Level 108
God Stats
4W - 5L
1,584 SR
Queue Stats
281W - 271L
1,525 Elo+
Solo
Fafnir
Fafnir
NexusZero
Fafnir
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,144 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Avangeli
Morgan Le Fay
14
6 / 2 / 12
8,508
851
10,582
8,421
4,487
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
Gakiischi
Bellona
14
2 / 1 / 14
8,542
854
4,323
11,507
11,101
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Artemis
Shallypie
Artemis
15
5 / 1 / 12
8,620
862
11,300
9,269
5,535
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
ZerYaTix
Vulcan
16
8 / 1 / 9
9,693
969
15,227
7,361
4,402
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
1 / 2 / 18
8,011
801
6,013
11,989
11,954
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
13
1 / 4 / 3
7,332
733
9,791
7,005
3,444
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Persephone
HerzSG
Persephone
13
2 / 4 / 3
7,598
760
12,082
9,383
4,733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Apollo
Hunkil
Apollo
14
1 / 4 / 3
7,272
727
4,833
8,990
5,323
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Rama
15
3 / 3 / 3
8,118
812
8,604
10,005
5,350
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fafnir
NexusZero
Fafnir
13
0 / 6 / 6
7,273
727
2,838
14,973
18,319
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
25
22
Kills
7
7
Deaths
21
65
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
 
Yu Huang
1
4
3
0.63
W
Morgan Le Fay
Avangeli
Morgan Le Fay
6
2
12
6
W
Bellona
Gakiischi
Bellona
2
1
14
9
L
Persephone
HerzSG
Persephone
2
4
3
0.88
L
Apollo
Hunkil
Apollo
1
4
3
0.63
L
Rama
3
3
3
1.5
L
Fafnir
NexusZero
Fafnir
0
6
6
0.5
W
Artemis
Shallypie
Artemis
5
1
12
11
W
Vulcan
ZerYaTix
Vulcan
8
1
9
12.5
W
1
2
18
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,445
Damage
38,148
48,547
Taken
50,356
37,479
Mitigated
37,169
22,669
Healing
9,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
 
Yu Huang
9,791
133
1,030
854
7,005
3,444
0
4,875
2,130
16,095
0
W
Morgan Le Fay
Avangeli
Morgan Le Fay
10,582
942
1,660
1,528
8,421
4,487
366
4,426
3,995
14,176
0
W
Bellona
Gakiischi
Bellona
4,323
1,186
5,425
3,409
11,507
11,101
283
5,353
6,154
35
5,443
L
Persephone
HerzSG
Persephone
12,082
92
1,483
1,032
9,383
4,733
0
5,557
3,822
27,790
0
L
Apollo
Hunkil
Apollo
4,833
3,021
626
456
8,990
5,323
0
5,876
3,114
0
15,288
L
Rama
8,604
6,335
292
2,580
10,005
5,350
0
7,289
2,716
0
18,178
L
Fafnir
NexusZero
Fafnir
2,838
398
148
1,383
14,973
18,319
0
8,258
6,715
8,214
0
W
Artemis
Shallypie
Artemis
11,300
4,213
2,369
3,328
9,269
5,535
1,885
5,850
3,419
0
22,959
W
Vulcan
ZerYaTix
Vulcan
15,227
3,044
1,977
1,508
7,361
4,402
1,362
4,332
3,029
41,933
0
W
6,013
113
61
1,404
11,989
11,954
25
4,750
7,239
9,124
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,374
Gold Earned
37,593
104
Minions Killed
116
0
Camps Cleared
0
1,068,917
Distance Traveled
905,463
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
7,332
733
16
2
0
181,358
3
W
Morgan Le Fay
8,508
851
7
1
0
211,483
0
W
Bellona
8,542
854
1
0
0
220,287
1
L
Persephone
7,598
760
29
3
0
189,275
0
L
Apollo
7,272
727
33
3
0
197,660
1
L
Rama
8,118
812
29
3
0
187,737
1
L
Fafnir
7,273
727
9
1
0
149,433
1
W
Artemis
8,620
862
27
3
0
202,158
2
W
Vulcan
9,693
969
67
7
0
211,205
1
W
Geb
8,011
801
2
0
0
223,784
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role