Player Matchup

Gilgamesh
Gilgamesh
Amer--02
Gilgamesh
Level 80
God Stats
8W - 19L
1,300 SR
Queue Stats
12W - 27L
1,303 Elo+
Solo
Nike
Nike
MissAdorable4
Nike
Level 99
God Stats
7W - 9L
1,866 SR
Queue Stats
17W - 45L
1,292 Elo+
Party 1
Odin
Odin
raydrax92
Odin
Level 75
God Stats
10W - 12L
1,917 SR
Queue Stats
30W - 66L
1,312 Elo+
Party 1
Team Averages
Level 85
1,694 SR
1,303 Elo+

VS

Team Averages
Level 80
1,627 SR
1,451 Elo+
Morgan Le Fay
Morgan Le Fay
Storm640
Morgan Le Fay
Level 54
God Stats
1W - 0L
1,740 SR
Queue Stats
7W - 4L
1,435 Elo+
Solo
Hercules
Hercules
Tweesmelt
Hercules
Level 128
God Stats
25W - 34L
1,623 SR
Queue Stats
162W - 184L
1,426 Elo+
Solo
Hou Yi
Hou Yi
Wex_23
Hou Yi
Level 57
God Stats
6W - 11L
1,517 SR
Queue Stats
11W - 18L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Amer--02
Gilgamesh
15
0 / 3 / 3
10,853
571
13,028
21,024
12,783
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

14
1 / 3 / 4
10,682
562
11,154
16,483
13,299
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Odin
16
5 / 2 / 1
12,515
659
11,128
17,883
16,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Storm640
Morgan Le Fay
18
4 / 3 / 2
12,670
667
18,371
16,241
9,604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hercules
Tweesmelt
Hercules
17
2 / 0 / 6
13,101
690
9,706
18,741
31,719
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hou Yi
Wex_23
Hou Yi
17
2 / 3 / 5
11,819
622
14,882
13,852
7,834
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
21
6
Kills
8
8
Deaths
6
8
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Amer--02
Gilgamesh
0
3
3
0.5
L
1
3
4
1
W
Morgan Le Fay
Storm640
Morgan Le Fay
4
3
2
1.67
W
Hercules
Tweesmelt
Hercules
2
0
6
5
W
Hou Yi
Wex_23
Hou Yi
2
3
5
1.5
L
Odin
5
2
1
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,310
Damage
42,959
55,390
Taken
48,834
42,842
Mitigated
49,157
8,150
Healing
13,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Amer--02
Gilgamesh
13,028
4,106
0
4,133
21,024
12,783
0
6,295
14,729
0
54,715
L
11,154
1,342
814
779
16,483
13,299
0
4,933
11,550
0
28,224
W
Morgan Le Fay
Storm640
Morgan Le Fay
18,371
1,207
132
3,111
16,241
9,604
922
205
16,036
58,921
0
W
Hercules
Tweesmelt
Hercules
9,706
3,896
0
8,555
18,741
31,719
682
495
18,246
0
30,234
W
Hou Yi
Wex_23
Hou Yi
14,882
7,661
0
1,216
13,852
7,834
1,533
156
13,696
0
44,034
L
Odin
11,128
994
494
1,930
17,883
16,760
0
7,512
10,371
0
29,401

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,050
Gold Earned
37,590
158
Minions Killed
174
4
Camps Cleared
10
1,077,647
Distance Traveled
969,574
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
10,853
571
87
5
1
394,931
0
L
Nike
10,682
562
28
1
3
340,535
0
W
Morgan Le Fay
12,670
667
69
4
4
319,073
3
W
Hercules
13,101
690
43
2
1
321,345
0
W
Hou Yi
11,819
622
62
3
5
329,156
3
L
Odin
12,515
659
43
2
0
342,181
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role