Player Matchup

Nox
Nox
Fazefanlortp
Nox
Level 26
God Stats
3W - 9L
1,313 SR
Queue Stats
64W - 60L
1,386 Elo+
Party 2
Jormungandr
Jormungandr
PX Pandaxzs
Jormungandr
Level 79
God Stats
1W - 2L
1,500 SR
Queue Stats
216W - 230L
1,434 Elo+
Party 2
Heimdallr
Heimdallr
PX R1CK
Heimdallr
Level 46
God Stats
1W - 4L
1,119 SR
Queue Stats
85W - 87L
1,379 Elo+
Party 2
Team Averages
Level 50
1,311 SR
1,400 Elo+

VS

Team Averages
Level 95
1,566 SR
1,501 Elo+
King Arthur
King Arthur
KNOCKS11
King Arthur
Level 116
God Stats
2W - 1L
1,499 SR
Queue Stats
30W - 22L
1,522 Elo+
Party 1
Anubis
Anubis
Lone Zombie 981
Anubis
Level 14
God Stats
2W - 0L
1,745 SR
Queue Stats
3W - 0L
1,716 Elo+
Party 1
Izanami
Izanami
janjacomozzi
Izanami
Level 154
God Stats
1W - 1L
1,454 SR
Queue Stats
1W - 1L
1,264 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 5 / 6
8,876
740
9,992
9,861
4,531
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jormungandr
PX Pandaxzs
Jormungandr
14
7 / 3 / 5
9,698
808
10,946
18,305
14,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Heimdallr
PX R1CK
Heimdallr
12
2 / 6 / 6
8,206
684
7,835
13,034
5,671
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
KNOCKS11
King Arthur
13
7 / 5 / 6
9,897
825
15,876
17,499
14,713
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
3 / 6 / 10
9,390
783
9,850
11,785
6,708
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
janjacomozzi
Izanami
14
4 / 2 / 9
9,919
827
11,453
8,564
3,721
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
39
13
Kills
14
14
Deaths
13
17
Assists
25
Player
Kills
Deaths
Assists
KDA
L
4
5
6
1.4
W
King Arthur
KNOCKS11
King Arthur
7
5
6
2
W
3
6
10
1.33
L
Jormungandr
PX Pandaxzs
Jormungandr
7
3
5
3.17
L
Heimdallr
PX R1CK
Heimdallr
2
6
6
0.83
W
Izanami
janjacomozzi
Izanami
4
2
9
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,773
Damage
37,179
41,200
Taken
37,848
24,561
Mitigated
25,142
6,448
Healing
7,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,992
2,498
211
536
9,861
4,531
0
2,490
7,371
26,257
0
W
King Arthur
KNOCKS11
King Arthur
15,876
3,302
0
2,866
17,499
14,713
147
10,674
6,825
0
30,412
W
9,850
1,874
0
2,819
11,785
6,708
425
7,255
4,530
27,296
0
L
Jormungandr
PX Pandaxzs
Jormungandr
10,946
3,706
739
4,647
18,305
14,359
0
5,374
12,931
31,344
0
L
Heimdallr
PX R1CK
Heimdallr
7,835
3,715
0
315
13,034
5,671
0
2,440
10,594
0
20,694
W
Izanami
janjacomozzi
Izanami
11,453
8,275
0
1,945
8,564
3,721
2,219
3,196
5,368
0
35,130

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,780
Gold Earned
29,206
113
Minions Killed
114
5
Camps Cleared
4
574,357
Distance Traveled
690,299
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
8,876
740
48
4
0
193,280
3
W
King Arthur
9,897
825
26
2
2
286,657
3
W
Anubis
9,390
783
39
3
2
165,110
0
L
Jormungandr
9,698
808
42
4
2
207,194
1
L
Heimdallr
8,206
684
23
2
3
173,883
2
W
Izanami
9,919
827
49
4
0
238,532
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role