Player Matchup

Lancelot
Lancelot
Brahmaastra
Lancelot
Level 108
God Stats
1W - 0L
1,435 SR
Queue Stats
48W - 34L
1,361 Elo+
Solo
Atlas
Atlas
Urbock
Atlas
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,286 Elo+
Party 2
Danzaburou
Danzaburou
ZuluKilo
Danzaburou
Level 89
God Stats
2W - 1L
1,312 SR
Queue Stats
7W - 16L
1,291 Elo+
Party 2
Team Averages
Level 86
1,415 SR
1,313 Elo+

VS

Team Averages
Level 35
1,409 SR
1,234 Elo+
Neith
Neith
BaDThaiMyngh
Neith
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 35L
1,213 Elo+
Party 1
Merlin
Merlin
Kunoromiku
Merlin
Level 32
God Stats
3W - 5L
1,500 SR
Queue Stats
24W - 24L
1,277 Elo+
Solo
Artio
Artio
positiverkaktus
Artio
Level 66
God Stats
2W - 6L
1,228 SR
Queue Stats
28W - 52L
1,212 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Brahmaastra
Lancelot
13
4 / 1 / 4
9,079
649
8,424
12,929
6,187
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Atlas
Urbock
Atlas
14
0 / 1 / 8
9,823
702
7,276
11,177
12,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
ZuluKilo
Danzaburou
16
4 / 0 / 4
10,327
738
17,196
9,934
5,582
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 1
8,352
597
9,362
8,185
3,695
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
Kunoromiku
Merlin
12
0 / 4 / 1
7,917
566
9,131
10,038
3,980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
1 / 3 / 1
9,007
643
5,325
19,103
20,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
5
8
Kills
2
2
Deaths
8
16
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
1
1
1.5
W
Lancelot
Brahmaastra
Lancelot
4
1
4
6
L
Merlin
Kunoromiku
Merlin
0
4
1
0.13
W
Atlas
Urbock
Atlas
0
1
8
4
W
Danzaburou
ZuluKilo
Danzaburou
4
0
4
6
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,896
Damage
23,818
34,040
Taken
37,326
24,666
Mitigated
28,581
10,131
Healing
10,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,362
3,459
0
752
8,185
3,695
0
2,383
5,802
0
25,734
W
Lancelot
Brahmaastra
Lancelot
8,424
1,882
0
2,187
12,929
6,187
880
3,581
9,348
0
27,703
L
Merlin
Kunoromiku
Merlin
9,131
741
0
2,509
10,038
3,980
72
1,746
8,292
36,906
0
W
Atlas
Urbock
Atlas
7,276
2,439
441
2,555
11,177
12,897
104
5,794
5,383
23,983
0
W
Danzaburou
ZuluKilo
Danzaburou
17,196
7,999
0
4,948
9,934
5,582
1,634
5,772
4,162
0
55,357
L
5,325
599
1,183
6,325
19,103
20,906
0
3,472
15,631
13,293
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,229
Gold Earned
25,276
157
Minions Killed
132
7
Camps Cleared
3
767,696
Distance Traveled
678,461
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,352
597
47
3
0
203,939
0
W
Lancelot
9,079
649
30
2
2
263,534
6
L
Merlin
7,917
566
65
5
3
219,731
5
W
Atlas
9,823
702
27
2
1
246,219
4
W
Danzaburou
10,327
738
100
7
4
257,943
1
L
Artio
9,007
643
20
1
0
254,791
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role