Player Matchup

Horus
Horus
CubVeryGoodOK
Horus
Level 127
God Stats
9W - 4L
1,831 SR
Queue Stats
361W - 193L
1,810 Elo+
Party 1
Cernunnos
Cernunnos
Marty McFly ll
Cernunnos
Level 146
God Stats
1W - 2L
1,500 SR
Queue Stats
318W - 315L
1,683 Elo+
Party 1
Baron Samedi
Baron Samedi
MrDabBilzerian
Baron Samedi
Level 145
God Stats
8W - 0L
1,747 SR
Queue Stats
39W - 6L
1,852 Elo+
Party 1
Team Averages
Level 139
1,693 SR
1,782 Elo+

VS

Team Averages
Level 113
1,448 SR
1,599 Elo+
Anubis
Anubis
BulbousBoy
Anubis
Level 133
God Stats
1W - 2L
1,516 SR
Queue Stats
141W - 96L
1,680 Elo+
Party 2
Poseidon
Poseidon
GDoyle
Poseidon
Level 84
God Stats
7W - 7L
1,554 SR
Queue Stats
54W - 46L
1,588 Elo+
Party 2
Zeus
Zeus
Ppaulo65
Zeus
Level 122
God Stats
0W - 1L
1,275 SR
Queue Stats
38W - 29L
1,529 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 12
10,047
837
7,298
13,659
12,638
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cernunnos
Marty McFly ll
Cernunnos
13
0 / 1 / 9
8,340
695
5,085
6,914
3,039
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
MrDabBilzerian
Baron Samedi
16
12 / 1 / 1
10,697
891
12,241
10,291
7,621
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
BulbousBoy
Anubis
11
0 / 8 / 1
7,370
614
3,924
11,673
5,829
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Poseidon
GDoyle
Poseidon
11
0 / 1 / 1
7,559
630
4,609
6,289
2,032
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zeus
11
1 / 5 / 0
8,029
669
6,978
9,482
3,822
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
3
14
Kills
1
2
Deaths
14
22
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Anubis
BulbousBoy
Anubis
0
8
1
0.06
W
2
0
12
8
L
Poseidon
GDoyle
Poseidon
0
1
1
0.5
W
Cernunnos
Marty McFly ll
Cernunnos
0
1
9
4.5
W
Baron Samedi
MrDabBilzerian
Baron Samedi
12
1
1
12.5
L
Zeus
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,624
Damage
15,511
30,864
Taken
27,444
23,298
Mitigated
11,683
14,286
Healing
3,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
BulbousBoy
Anubis
3,924
40
0
1,824
11,673
5,829
0
6,295
5,378
23,766
0
W
7,298
3,357
1,168
5,783
13,659
12,638
852
6,820
6,217
130
13,324
L
Poseidon
GDoyle
Poseidon
4,609
348
0
0
6,289
2,032
0
2,197
4,092
21,339
0
W
Cernunnos
Marty McFly ll
Cernunnos
5,085
1,819
146
793
6,914
3,039
1,048
4,051
2,611
0
32,954
W
Baron Samedi
MrDabBilzerian
Baron Samedi
12,241
559
2,012
4,384
10,291
7,621
572
4,250
5,775
53,922
0
L
Zeus
6,978
813
0
1,238
9,482
3,822
0
4,054
5,428
22,123
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,084
Gold Earned
22,958
134
Minions Killed
130
8
Camps Cleared
3
657,944
Distance Traveled
578,211
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,370
614
46
4
1
195,557
2
W
Horus
10,047
837
5
0
0
243,543
2
L
Poseidon
7,559
630
37
3
0
197,003
1
W
Cernunnos
8,340
695
41
3
4
194,568
3
W
Baron Samedi
10,697
891
88
7
4
219,833
3
L
Zeus
8,029
669
47
4
2
185,651
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role