Player Matchup

Guan Yu
Guan Yu
allemachtige
Guan Yu
Level 29
God Stats
0W - 1L
1,345 SR
Queue Stats
39W - 46L
1,351 Elo+
Party 2
Ra
Ra
koenisflikker
Ra
Level 128
God Stats
1W - 3L
1,312 SR
Queue Stats
24W - 25L
1,399 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
mattjepatatje
Ah Muzen Cab
Level 124
God Stats
32W - 30L
1,511 SR
Queue Stats
157W - 189L
1,414 Elo+
Party 2
Team Averages
Level 94
1,390 SR
1,388 Elo+

VS

Team Averages
Level 41
1,514 SR
1,359 Elo+
Tsukuyomi
Tsukuyomi
Blamnesia
Tsukuyomi
Level 47
God Stats
2W - 0L
1,603 SR
Queue Stats
4W - 2L
1,212 Elo+
Party 1
King Arthur
King Arthur
Demhardo
King Arthur
Level 4
God Stats
9W - 5L
1,369 SR
Queue Stats
9W - 5L
1,212 Elo+
Party 1
Zhong Kui
Zhong Kui
UncleFoof
Zhong Kui
Level 72
God Stats
1W - 0L
1,569 SR
Queue Stats
19W - 7L
1,653 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
allemachtige
Guan Yu
17
1 / 7 / 6
15,190
608
8,197
35,395
48,595
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
3 / 3 / 4
15,472
619
27,819
20,107
8,939
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ah Muzen Cab
mattjepatatje
Ah Muzen Cab
20
3 / 7 / 4
14,952
598
20,978
28,648
13,875
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Blamnesia
Tsukuyomi
20
11 / 1 / 6
18,189
728
36,759
21,641
12,545
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

King Arthur
Demhardo
King Arthur
20
2 / 4 / 14
15,333
613
8,448
21,513
23,573
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zhong Kui
UncleFoof
Zhong Kui
20
4 / 2 / 10
15,777
631
32,829
29,135
24,280
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
47
7
Kills
17
17
Deaths
7
14
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Blamnesia
Tsukuyomi
11
1
6
14
W
King Arthur
Demhardo
King Arthur
2
4
14
2.25
W
Zhong Kui
UncleFoof
Zhong Kui
4
2
10
4.5
L
Guan Yu
allemachtige
Guan Yu
1
7
6
0.57
L
3
3
4
1.67
L
Ah Muzen Cab
mattjepatatje
Ah Muzen Cab
3
7
4
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,994
Damage
78,036
84,150
Taken
72,289
71,409
Mitigated
60,398
31,601
Healing
21,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Blamnesia
Tsukuyomi
36,759
7,615
294
9,484
21,641
12,545
1,185
8,389
13,252
0
115,929
W
King Arthur
Demhardo
King Arthur
8,448
562
0
315
21,513
23,573
259
9,578
11,935
0
27,786
W
Zhong Kui
UncleFoof
Zhong Kui
32,829
3,455
160
11,419
29,135
24,280
1,195
10,667
18,468
115,845
0
L
Guan Yu
allemachtige
Guan Yu
8,197
491
5,106
6,782
35,395
48,595
0
13,673
21,722
0
12,515
L
27,819
1,091
6,527
6,350
20,107
8,939
0
6,446
13,661
108,658
0
L
Ah Muzen Cab
mattjepatatje
Ah Muzen Cab
20,978
7,799
0
6,836
28,648
13,875
0
13,510
15,138
280
86,742

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,614
Gold Earned
49,299
293
Minions Killed
348
7
Camps Cleared
14
1,350,894
Distance Traveled
1,420,213
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
18,189
728
155
6
4
538,122
5
W
King Arthur
15,333
613
35
1
2
467,182
0
W
Zhong Kui
15,777
631
158
6
8
414,909
3
L
Guan Yu
15,190
608
12
0
1
460,755
5
L
Ra
15,472
619
169
7
1
454,263
8
L
Ah Muzen Cab
14,952
598
112
4
5
435,876
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role