Player Matchup

Thor
Thor
Platinum III
Alzeif
Thor
Platinum III
Level 154
God Stats
0W - 1L
1,366 SR
Queue Stats
46W - 30L
2,027 MMR
Solo
Jing Wei
Jing Wei
Diamond IV
Born Resolve
Jing Wei
Diamond IV
Level 160
God Stats
66W - 38L
1,735 SR
Queue Stats
274W - 258L
2,109 MMR
Solo
Zhong Kui
Zhong Kui
Platinum I
Bubbaj___
Zhong Kui
Platinum I
Level 122
God Stats
6W - 7L
1,578 SR
Queue Stats
56W - 50L
2,091 MMR
Solo
Geb
Geb
Diamond IV
ICONxTHAxWIZx
Geb
Diamond IV
Level 160
God Stats
5W - 5L
1,592 SR
Queue Stats
193W - 186L
2,083 MMR
Party 2
Hercules
Hercules
Diamond V
muggs_237
Hercules
Diamond V
Level 158
God Stats
3W - 6L
1,496 SR
Queue Stats
197W - 193L
1,846 MMR
Party 2
Team Averages
Diamond V
Diamond V
Average Tier
Level 151
1,553 SR
2,031 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 135
1,735 SR
2,029 MMR
Shiva
Shiva
Platinum III
Apexula
Shiva
Platinum III
Level 156
God Stats
17W - 6L
1,734 SR
Queue Stats
38W - 17L
2,114 MMR
Party 1
Horus
Horus
Diamond V
FallenPlayz96
Horus
Diamond V
Level 159
God Stats
27W - 27L
1,600 SR
Queue Stats
420W - 427L
2,034 MMR
Solo
Chang'e
Chang'e
Platinum I
TrapLover48
Chang'e
Platinum I
Level 109
God Stats
17W - 22L
1,657 SR
Queue Stats
480W - 506L
1,927 MMR
Solo
Jormungandr
Jormungandr
Diamond V
crazycowboy0
Jormungandr
Diamond V
Level 124
God Stats
15W - 11L
1,631 SR
Queue Stats
146W - 132L
2,028 MMR
Solo
Chiron
Chiron
Platinum IV
skyooz
Chiron
Platinum IV
Level 126
God Stats
28W - 5L
2,050 SR
Queue Stats
34W - 9L
2,044 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Alzeif
Thor
12
0 / 2 / 1
7,032
469
4,284
13,712
5,566
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Jing Wei
Born Resolve
Jing Wei
12
0 / 2 / 0
7,244
483
3,947
9,228
3,314
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Zhong Kui
Bubbaj___
Zhong Kui
13
1 / 2 / 0
7,274
485
6,970
12,127
8,957
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
0 / 2 / 1
6,780
452
6,288
12,103
10,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hercules
muggs_237
Hercules
13
0 / 1 / 0
6,836
456
3,765
12,784
11,927
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bans
LokiAh Muzen CabAtlasCu ChulainnPoseidon

VS

Bans
BakasuraLancelotArachneCabrakanSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Apexula
Shiva
14
1 / 0 / 3
9,049
603
11,277
10,163
6,862
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
2 / 1 / 4
8,669
578
5,993
10,970
5,523
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Chang'e
TrapLover48
Chang'e
15
0 / 0 / 5
9,181
612
10,967
11,058
5,364
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jormungandr
crazycowboy0
Jormungandr
12
3 / 0 / 3
8,574
572
5,571
13,869
12,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chiron
skyooz
Chiron
15
3 / 0 / 3
9,425
628
9,910
6,364
2,782
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
27
1
Kills
9
9
Deaths
1
2
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Thor
Alzeif
Thor
0
2
1
0.25
W
Shiva
Apexula
Shiva
1
0
3
2.5
L
Jing Wei
Born Resolve
Jing Wei
0
2
0
0
L
Zhong Kui
Bubbaj___
Zhong Kui
1
2
0
0.5
W
2
1
4
4
L
0
2
1
0.25
W
Chang'e
TrapLover48
Chang'e
0
0
5
2.5
W
Jormungandr
crazycowboy0
Jormungandr
3
0
3
4.5
L
Hercules
muggs_237
Hercules
0
1
0
0
W
Chiron
skyooz
Chiron
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,254
Damage
43,718
59,954
Taken
52,424
40,070
Mitigated
32,819
16,941
Healing
23,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
Alzeif
Thor
4,284
601
0
5,821
13,712
5,566
0
2,732
10,872
0
59,411
W
Shiva
Apexula
Shiva
11,277
2,100
168
4,790
10,163
6,862
821
941
9,222
0
71,934
L
Jing Wei
Born Resolve
Jing Wei
3,947
3,609
0
1,073
9,228
3,314
0
1,022
8,206
0
69,594
L
Zhong Kui
Bubbaj___
Zhong Kui
6,970
688
0
4,227
12,127
8,957
0
4,877
6,891
58,682
0
W
5,993
2,681
547
2,069
10,970
5,523
0
3,487
7,483
0
54,690
L
6,288
322
0
2,420
12,103
10,306
0
4,997
6,938
28,146
0
W
Chang'e
TrapLover48
Chang'e
10,967
998
2,791
5,845
11,058
5,364
1,068
4,251
6,807
84,686
0
W
Jormungandr
crazycowboy0
Jormungandr
5,571
1,556
0
3,343
13,869
12,288
0
4,380
9,489
35,018
0
L
Hercules
muggs_237
Hercules
3,765
657
0
3,400
12,784
11,927
0
2,175
10,509
0
50,038
W
Chiron
skyooz
Chiron
9,910
5,414
1,044
3,289
6,364
2,782
1,065
955
5,409
0
85,698

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,166
Gold Earned
44,898
457
Minions Killed
546
0
Camps Cleared
0
1,502,626
Distance Traveled
1,571,682
29
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,032
469
109
7
0
313,607
5
W
Shiva
9,049
603
109
7
0
335,084
3
L
Jing Wei
7,244
483
127
8
0
264,945
4
L
Zhong Kui
7,274
485
113
8
0
307,248
11
W
Horus
8,669
578
96
6
0
343,651
5
L
Geb
6,780
452
15
1
0
316,423
3
W
Chang'e
9,181
612
153
10
0
286,083
2
W
Jormungandr
8,574
572
54
4
0
296,007
7
L
Hercules
6,836
456
93
6
0
300,403
6
W
Chiron
9,425
628
134
9
0
310,857
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role